Player Matchup

Serqet
Serqet
DOA Sleaze
Serqet
Level 159
God Stats
2W - 3L
1,491 SR
Queue Stats
58W - 53L
1,537 Elo+
Solo
Medusa
Medusa
OBERHAU
Medusa
Level 54
God Stats
151W - 129L
1,528 SR
Queue Stats
198W - 189L
1,524 Elo+
Solo
Mercury
Mercury
QuickHippo19
Mercury
Level 155
God Stats
6W - 10L
1,399 SR
Queue Stats
318W - 291L
1,462 Elo+
Solo
Vulcan
Vulcan
Rsubi
Vulcan
Level 117
God Stats
27W - 18L
1,565 SR
Queue Stats
125W - 125L
1,556 Elo+
Solo
Achilles
Achilles
grriffdaddy
Achilles
Level 62
God Stats
6W - 5L
1,711 SR
Queue Stats
185W - 188L
1,567 Elo+
Solo
Team Averages
Level 109
1,539 SR
1,529 Elo+

VS

Team Averages
Level 112
1,607 SR
1,528 Elo+
Artemis
Artemis
Bd0nmaster
Artemis
Level 148
God Stats
7W - 3L
1,696 SR
Queue Stats
261W - 230L
1,543 Elo+
Solo
Loki
Loki
PoP a P1LL
Loki
Level 130
God Stats
5W - 5L
1,709 SR
Queue Stats
247W - 255L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
RosaCrips
Gilgamesh
Level 69
God Stats
4W - 4L
1,266 SR
Queue Stats
159W - 131L
1,511 Elo+
Solo
Ymir
Ymir
Timothy0920
Ymir
Level 98
God Stats
5W - 1L
1,824 SR
Queue Stats
79W - 56L
1,588 Elo+
Solo
Anubis
Anubis
XxTAURENxX
Anubis
Level 113
God Stats
23W - 25L
1,541 SR
Queue Stats
337W - 300L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DOA Sleaze
Serqet
9
2 / 3 / 1
6,051
432
3,816
13,909
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
OBERHAU
Medusa
13
1 / 5 / 0
7,342
524
5,484
9,116
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
QuickHippo19
Mercury
13
2 / 1 / 1
7,119
509
5,146
9,374
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
Rsubi
Vulcan
13
1 / 6 / 3
7,516
537
7,556
8,875
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
grriffdaddy
Achilles
15
3 / 3 / 1
8,624
616
13,773
19,066
12,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bd0nmaster
Artemis
15
9 / 0 / 1
8,837
631
12,213
7,610
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 6
7,156
511
4,576
10,080
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
RosaCrips
Gilgamesh
15
2 / 2 / 1
8,438
603
12,025
17,242
15,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 1 / 7
7,543
539
5,738
9,505
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
XxTAURENxX
Anubis
13
4 / 2 / 3
8,258
590
7,530
10,585
3,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bd0nmaster
Artemis
9
0
1
9.5
L
Serqet
DOA Sleaze
Serqet
2
3
1
0.83
L
Medusa
OBERHAU
Medusa
1
5
0
0.2
W
2
4
6
1.25
L
Mercury
QuickHippo19
Mercury
2
1
1
2.5
W
Gilgamesh
RosaCrips
Gilgamesh
2
2
1
1.25
L
Vulcan
Rsubi
Vulcan
1
6
3
0.42
W
1
1
7
4.5
W
Anubis
XxTAURENxX
Anubis
4
2
3
2.75
L
Achilles
grriffdaddy
Achilles
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,775
Damage
42,082
60,340
Taken
55,022
28,276
Mitigated
31,812
13,359
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bd0nmaster
Artemis
12,213
6,755
0
4,444
7,610
2,567
1,295
0
7,523
0
67,560
L
Serqet
DOA Sleaze
Serqet
3,816
543
210
2,348
13,909
7,632
0
4,679
9,138
0
11,790
L
Medusa
OBERHAU
Medusa
5,484
1,057
0
320
9,116
2,740
0
1,538
7,578
0
61,811
W
4,576
843
0
3,024
10,080
2,802
18
1,639
8,208
0
47,436
L
Mercury
QuickHippo19
Mercury
5,146
1,643
0
1,093
9,374
3,431
0
1,587
7,787
0
58,287
W
Gilgamesh
RosaCrips
Gilgamesh
12,025
4,125
0
3,026
17,242
15,647
0
340
16,793
0
66,263
L
Vulcan
Rsubi
Vulcan
7,556
72
0
538
8,875
2,387
0
4,841
4,034
47,594
1,439
W
5,738
1,355
0
2,702
9,505
7,016
0
687
8,743
22,263
0
W
Anubis
XxTAURENxX
Anubis
7,530
373
0
5,158
10,585
3,780
290
4,090
5,891
60,467
1,819
L
Achilles
grriffdaddy
Achilles
13,773
4,016
0
8,850
19,066
12,086
0
442
17,763
0
71,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
40,232
409
Minions Killed
439
0
Camps Cleared
0
1,503,326
Distance Traveled
1,415,669
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,837
631
100
7
0
259,334
0
L
Serqet
6,051
432
13
1
0
319,027
0
L
Medusa
7,342
524
102
7
0
271,583
0
W
Loki
7,156
511
72
5
0
330,541
4
L
Mercury
7,119
509
84
6
0
349,221
1
W
Gilgamesh
8,438
603
122
9
0
255,821
4
L
Vulcan
7,516
537
94
7
0
282,495
0
W
Ymir
7,543
539
25
2
0
314,858
5
W
Anubis
8,258
590
120
9
0
255,115
3
L
Achilles
8,624
616
116
8
0
281,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role