Player Matchup

Cthulhu
Cthulhu
Silver IV
Croustille1
Cthulhu
Silver IV
Level 69
God Stats
1W - 0L
1,619 SR
Queue Stats
14W - 17L
1,149 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
LeVraiTouzle
Zhong Kui
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,601 MMR
Party 1
Achilles
Achilles
Silver V
PATRY4747
Achilles
Silver V
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
12W - 14L
1,230 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,558 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,447 SR
1,218 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
LordyHam
Pele
Silver I
Level 117
God Stats
25W - 18L
1,541 SR
Queue Stats
280W - 269L
1,036 MMR
Solo
Tyr
Tyr
Silver III
Nemesis 4 Death
Tyr
Silver III
Level 73
God Stats
0W - 2L
1,299 SR
Queue Stats
157W - 189L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Croustille1
Cthulhu
15
6 / 3 / 14
10,204
928
12,380
11,737
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
LeVraiTouzle
Zhong Kui
15
8 / 1 / 12
10,637
967
11,105
6,629
5,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
PATRY4747
Achilles
15
8 / 2 / 11
9,912
901
9,682
11,106
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
HorusMedusaAresHerculesMulan

VS

Bans
Nu WaShivaHeraXing TianAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 8 / 3
8,428
766
4,983
10,226
4,361
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
15
4 / 5 / 1
9,772
888
7,142
10,742
3,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 9 / 3
7,206
655
4,056
15,582
11,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
22
Kills
6
6
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
3
0.44
W
Cthulhu
Croustille1
Cthulhu
6
3
14
4.33
W
Zhong Kui
LeVraiTouzle
Zhong Kui
8
1
12
14
L
Pele
4
5
1
0.9
L
0
9
3
0.17
W
Achilles
PATRY4747
Achilles
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
16,181
29,472
Taken
36,550
28,009
Mitigated
19,407
9,222
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,983
120
0
817
10,226
4,361
0
4,520
5,100
19,176
0
W
Cthulhu
Croustille1
Cthulhu
12,380
1,014
782
2,244
11,737
11,388
297
2,223
9,514
30,187
2,252
W
Zhong Kui
LeVraiTouzle
Zhong Kui
11,105
1,682
0
3,462
6,629
5,627
2,723
1,502
5,127
35,018
303
L
Pele
7,142
973
0
658
10,742
3,915
0
6,913
3,454
0
31,962
L
4,056
545
0
1,180
15,582
11,131
0
9,490
4,953
0
8,364
W
Achilles
PATRY4747
Achilles
9,682
1,719
0
2,734
11,106
10,994
622
1,329
9,777
0
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
25,406
115
Minions Killed
91
0
Camps Cleared
0
588,403
Distance Traveled
508,423
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,428
766
28
3
0
149,572
0
W
Cthulhu
10,204
928
43
4
0
195,570
0
W
Zhong Kui
10,637
967
50
5
0
189,906
1
L
Pele
9,772
888
54
5
0
205,722
0
L
Tyr
7,206
655
9
1
0
153,129
0
W
Achilles
9,912
901
22
2
0
202,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role