Player Matchup

Serqet
Serqet
FallenAngel8825
Serqet
Level 109
God Stats
3W - 10L
1,280 SR
Queue Stats
80W - 74L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Killer-_-Fr0st_0
Jormungandr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 184L
1,459 Elo+
Party 1
Nut
Nut
Kirito-_-006
Nut
Level 86
God Stats
0W - 3L
1,165 SR
Queue Stats
118W - 115L
1,431 Elo+
Party 1
He Bo
He Bo
Spectersis
He Bo
Level 62
God Stats
0W - 3L
1,214 SR
Queue Stats
98W - 89L
1,495 Elo+
Solo
Surtr
Surtr
The_Devil2004
Surtr
Level 60
God Stats
37W - 23L
1,614 SR
Queue Stats
200W - 226L
1,472 Elo+
Solo
Team Averages
Level 84
1,355 SR
1,451 Elo+

VS

Team Averages
Level 95
1,383 SR
1,440 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AndreyKonoreev
Mercury
Level 43
God Stats
4W - 2L
1,371 SR
Queue Stats
22W - 20L
1,480 Elo+
Solo
Nut
Nut
Consti4389
Nut
Level 84
God Stats
4W - 4L
1,336 SR
Queue Stats
138W - 129L
1,307 Elo+
Solo
Loki
Loki
M10_Samuu
Loki
Level 125
God Stats
1W - 2L
1,227 SR
Queue Stats
237W - 224L
1,452 Elo+
Solo
Nox
Nox
Seppelrinho
Nox
Level 102
God Stats
22W - 25L
1,482 SR
Queue Stats
223W - 202L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,921
370
2,468
6,972
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Killer-_-Fr0st_0
Jormungandr
13
2 / 3 / 1
7,040
440
8,325
12,026
5,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 6 / 0
6,732
421
4,207
10,498
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
14
2 / 6 / 1
8,446
528
6,291
9,687
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,069
504
12,433
18,909
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
8 / 1 / 4
9,904
619
13,513
9,065
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
2 / 0 / 3
8,070
504
3,185
13,797
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
4 / 1 / 6
8,053
503
6,864
9,216
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Loki
16
4 / 1 / 0
10,363
648
11,936
18,272
14,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 2 / 4
8,031
502
3,710
8,379
3,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
20
20
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
4
10
W
2
0
3
3.5
W
4
1
6
7
L
0
2
0
0
L
Jormungandr
Killer-_-Fr0st_0
Jormungandr
2
3
1
0.83
L
1
6
0
0.17
W
Loki
4
1
0
4
W
2
2
4
2
L
He Bo
2
6
1
0.42
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
39,208
58,092
Taken
58,729
30,147
Mitigated
28,753
16,865
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,513
812
0
4,107
9,065
3,107
1,100
2,915
5,945
67,324
3,196
W
3,185
1,078
0
4,427
13,797
4,916
0
3,319
10,225
0
67,853
W
6,864
4,197
312
4,817
9,216
2,947
1,567
4,711
4,505
0
42,216
L
2,468
500
0
3,309
6,972
2,222
0
1,955
5,017
0
24,637
L
Jormungandr
Killer-_-Fr0st_0
Jormungandr
8,325
1,078
0
2,460
12,026
5,869
0
4,538
7,488
48,296
0
L
4,207
2,112
0
2,445
10,498
3,556
0
4,390
6,108
0
34,952
W
Loki
11,936
2,943
0
5,664
18,272
14,761
0
1,500
15,692
2,013
87,966
W
3,710
311
216
3,657
8,379
3,022
957
2,897
5,482
44,654
1,291
L
He Bo
6,291
640
0
1,847
9,687
3,197
185
5,897
3,790
44,699
127
L
12,433
5,139
0
6,804
18,909
15,303
0
610
18,299
1,965
66,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,208
Gold Earned
44,421
359
Minions Killed
517
0
Camps Cleared
0
1,303,782
Distance Traveled
1,637,415
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,904
619
102
6
0
329,828
0
W
Mercury
8,070
504
99
6
0
403,139
1
W
Nut
8,053
503
65
4
0
308,363
3
L
Serqet
5,921
370
61
4
0
215,431
0
L
Jormungandr
7,040
440
62
4
0
305,568
2
L
Nut
6,732
421
62
4
0
296,505
4
W
Loki
10,363
648
166
10
0
301,272
2
W
Nox
8,031
502
85
5
0
294,813
6
L
He Bo
8,446
528
69
4
0
230,920
0
L
Surtr
8,069
504
105
7
0
255,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role