Player Matchup

Osiris
Osiris
JTheReaper123
Osiris
Level 154
God Stats
3W - 4L
1,410 SR
Queue Stats
189W - 183L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Killer-_-Fr0st_0
Nu Wa
Level 101
God Stats
67W - 55L
1,509 SR
Queue Stats
199W - 184L
1,446 Elo+
Party 1
Pele
Pele
Kirito-_-006
Pele
Level 86
God Stats
12W - 7L
1,721 SR
Queue Stats
118W - 115L
1,418 Elo+
Party 1
Artemis
Artemis
Ratilla08
Artemis
Level 117
God Stats
14W - 14L
1,488 SR
Queue Stats
171W - 195L
1,412 Elo+
Solo
Sylvanus
Sylvanus
big-toe-9
Sylvanus
Level 116
God Stats
82W - 68L
1,558 SR
Queue Stats
462W - 435L
1,492 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,455 Elo+

VS

Team Averages
Level 97
1,503 SR
1,482 Elo+
Hades
Hades
DADDY5914
Hades
Level 107
God Stats
6W - 2L
1,722 SR
Queue Stats
66W - 66L
1,502 Elo+
Solo
Izanami
Izanami
GodDelFuego
Izanami
Level 123
God Stats
115W - 105L
1,516 SR
Queue Stats
333W - 315L
1,457 Elo+
Solo
Loki
Loki
Guti_Z-
Loki
Level 74
God Stats
114W - 119L
1,513 SR
Queue Stats
305W - 311L
1,470 Elo+
Solo
Poseidon
Poseidon
Moraga1728
Poseidon
Level 85
God Stats
1W - 5L
1,266 SR
Queue Stats
255W - 228L
1,404 Elo+
Solo
Mulan
Mulan
ZeusTruth
Mulan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,100
623
6,473
14,074
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 4
6,968
536
8,341
4,224
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 2 / 2
7,524
579
8,242
11,507
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
Ratilla08
Artemis
11
0 / 3 / 4
6,306
485
5,193
7,189
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
big-toe-9
Sylvanus
11
1 / 1 / 2
6,580
506
4,244
12,660
7,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DADDY5914
Hades
10
1 / 5 / 3
6,420
494
6,122
11,342
7,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GodDelFuego
Izanami
13
2 / 3 / 2
6,705
516
6,873
9,548
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Loki
Guti_Z-
Loki
12
3 / 2 / 1
6,672
513
5,380
9,441
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Moraga1728
Poseidon
10
1 / 3 / 1
6,116
470
2,722
5,587
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ZeusTruth
Mulan
14
1 / 1 / 1
7,907
608
10,155
12,110
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
8
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
DADDY5914
Hades
1
5
3
0.5
L
Izanami
GodDelFuego
Izanami
2
3
2
1
L
Loki
Guti_Z-
Loki
3
2
1
1.75
W
1
1
0
1
W
3
1
4
5
W
9
2
2
5
L
Poseidon
Moraga1728
Poseidon
1
3
1
0.5
W
Artemis
Ratilla08
Artemis
0
3
4
0.67
L
Mulan
ZeusTruth
Mulan
1
1
1
1.5
W
Sylvanus
big-toe-9
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,493
Damage
31,252
49,654
Taken
48,028
22,138
Mitigated
26,382
19,699
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DADDY5914
Hades
6,122
470
327
4,300
11,342
7,172
0
3,852
7,314
24,707
697
L
Izanami
GodDelFuego
Izanami
6,873
4,447
0
2,723
9,548
3,134
0
1,975
7,524
0
53,201
L
Loki
Guti_Z-
Loki
5,380
1,645
0
4,537
9,441
2,374
0
3,080
6,199
0
46,276
W
6,473
2,841
0
8,909
14,074
7,919
0
272
13,170
0
69,343
W
8,341
1,466
0
740
4,224
1,164
0
1,495
2,395
40,745
774
W
8,242
2,239
0
2,760
11,507
3,910
0
2,236
9,153
0
42,657
L
Poseidon
Moraga1728
Poseidon
2,722
340
0
1,350
5,587
1,249
0
2,028
3,290
33,467
590
W
Artemis
Ratilla08
Artemis
5,193
1,796
0
489
7,189
2,121
0
1,452
5,737
0
44,576
L
Mulan
ZeusTruth
Mulan
10,155
2,344
0
6,419
12,110
12,453
0
743
11,301
634
64,323
W
Sylvanus
big-toe-9
Sylvanus
4,244
1,202
1,997
4,804
12,660
7,024
0
3,295
9,322
25,797
2,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
33,820
410
Minions Killed
395
0
Camps Cleared
0
1,256,513
Distance Traveled
1,141,676
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,420
494
33
3
0
221,555
0
L
Izanami
6,705
516
99
8
0
231,175
0
L
Loki
6,672
513
67
5
0
263,865
0
W
Osiris
8,100
623
129
10
0
262,724
2
W
Nu Wa
6,968
536
82
6
0
247,658
2
W
Pele
7,524
579
71
5
0
315,335
0
L
Poseidon
6,116
470
78
6
0
196,787
0
W
Artemis
6,306
485
81
6
0
204,066
0
L
Mulan
7,907
608
118
9
0
228,294
0
W
Sylvanus
6,580
506
47
4
0
226,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role