Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Adwald
Hou Yi
Level 145
God Stats
0W - 3L
1,182 SR
Queue Stats
140W - 154L
1,479 Elo+
Solo
Bellona
Bellona
ArFgErT2
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 206L
1,522 Elo+
Solo
Freya
Freya
WhizzKidSid
Freya
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
çentiskorch
King Arthur
Level 155
God Stats
1W - 2L
1,239 SR
Queue Stats
92W - 71L
1,549 Elo+
Solo
Team Averages
Level 133
1,384 SR
1,510 Elo+

VS

Team Averages
Level 140
1,495 SR
1,525 Elo+
Ra
Ra
AngelSuhanc
Ra
Level 125
God Stats
6W - 1L
1,613 SR
Queue Stats
245W - 220L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Caliston
Ao Kuang
Level 107
God Stats
1W - 0L
1,305 SR
Queue Stats
42W - 41L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Didek2003
Jormungandr
Level 129
God Stats
3W - 0L
1,717 SR
Queue Stats
138W - 128L
1,575 Elo+
Solo
Tyr
Tyr
Gibeas
Tyr
Level 165
God Stats
2W - 3L
1,185 SR
Queue Stats
232W - 261L
1,469 Elo+
Solo
Medusa
Medusa
ciaroVit
Medusa
Level 176
God Stats
11W - 5L
1,652 SR
Queue Stats
1,027W - 1,033L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 6 / 6
8,691
790
8,412
10,432
3,816
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Adwald
Hou Yi
13
2 / 6 / 7
7,964
724
13,156
11,498
3,507
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ArFgErT2
Bellona
15
6 / 5 / 5
9,039
822
11,486
16,356
10,287
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 4 / 4
8,673
788
8,964
10,957
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
çentiskorch
King Arthur
15
1 / 6 / 8
8,371
761
8,226
20,909
12,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 14
9,929
903
12,249
10,548
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ao Kuang
Caliston
Ao Kuang
15
5 / 5 / 11
9,739
885
7,669
14,792
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Didek2003
Jormungandr
17
6 / 3 / 13
10,948
995
11,724
17,389
22,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tyr
Gibeas
Tyr
15
3 / 1 / 13
9,525
866
7,198
13,425
13,747
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ciaroVit
Medusa
17
8 / 5 / 12
10,563
960
25,669
14,292
7,730
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
16
Kills
27
27
Deaths
16
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
6
1.17
L
Hou Yi
Adwald
Hou Yi
2
6
7
0.92
W
5
2
14
6
L
Bellona
ArFgErT2
Bellona
6
5
5
1.7
W
Ao Kuang
Caliston
Ao Kuang
5
5
11
2.1
W
Jormungandr
Didek2003
Jormungandr
6
3
13
4.17
W
Tyr
Gibeas
Tyr
3
1
13
9.5
L
3
4
4
1.25
W
Medusa
ciaroVit
Medusa
8
5
12
2.8
L
King Arthur
çentiskorch
King Arthur
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
64,509
70,152
Taken
70,446
33,751
Mitigated
63,627
19,309
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,412
0
4,246
2,300
10,432
3,816
0
3,346
6,939
21,428
0
L
Hou Yi
Adwald
Hou Yi
13,156
6,632
476
1,397
11,498
3,507
0
5,334
5,920
0
17,467
W
12,249
991
15,074
5,476
10,548
5,216
807
2,800
7,392
27,633
0
L
Bellona
ArFgErT2
Bellona
11,486
1,721
360
3,146
16,356
10,287
0
9,011
6,913
1,472
20,409
W
Ao Kuang
Caliston
Ao Kuang
7,669
1,443
626
2,712
14,792
14,500
182
3,031
11,481
14,500
1,205
W
Jormungandr
Didek2003
Jormungandr
11,724
1,991
1,434
2,300
17,389
22,434
921
3,554
13,262
24,921
813
W
Tyr
Gibeas
Tyr
7,198
584
1,501
1,683
13,425
13,747
1,261
3,222
9,890
0
13,176
L
8,964
3,507
502
2,788
10,957
3,871
0
4,561
5,891
14,449
0
W
Medusa
ciaroVit
Medusa
25,669
10,755
719
1,150
14,292
7,730
2,935
5,214
8,947
0
45,218
L
King Arthur
çentiskorch
King Arthur
8,226
1,069
0
4,094
20,909
12,270
0
6,432
13,806
0
21,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
50,704
110
Minions Killed
126
0
Camps Cleared
0
936,350
Distance Traveled
1,017,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,691
790
38
3
0
184,268
0
L
Hou Yi
7,964
724
21
2
0
167,570
0
W
Ra
9,929
903
27
2
0
236,171
0
L
Bellona
9,039
822
19
2
0
196,032
0
W
Ao Kuang
9,739
885
12
1
0
171,763
0
W
Jormungandr
10,948
995
32
3
0
219,160
0
W
Tyr
9,525
866
8
1
0
220,736
0
L
Freya
8,673
788
11
1
0
209,943
0
W
Medusa
10,563
960
47
4
0
169,754
0
L
King Arthur
8,371
761
21
2
0
178,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role