Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 158
God Stats
165W - 164L
1,477 SR
Queue Stats
371W - 386L
1,451 Elo+
Solo
Fenrir
Fenrir
danielesaccardi
Fenrir
Level 59
God Stats
11W - 11L
1,614 SR
Queue Stats
47W - 58L
1,456 Elo+
Solo
Merlin
Merlin
doST-01
Merlin
Level 156
God Stats
2W - 4L
1,433 SR
Queue Stats
76W - 78L
1,536 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,489 Elo+

VS

Team Averages
Level 65
1,540 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EpiiCP4inzZ
Danzaburou
Level 47
God Stats
3W - 3L
1,452 SR
Queue Stats
59W - 73L
1,457 Elo+
Solo
Geb
Geb
KaBlom
Geb
Level 29
God Stats
4W - 0L
1,728 SR
Queue Stats
55W - 69L
1,438 Elo+
Party 1
Nike
Nike
Tonninoh
Nike
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 127L
1,450 Elo+
Solo
Eset
Eset
Zowta
Eset
Level 64
God Stats
8W - 5L
1,520 SR
Queue Stats
149W - 150L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 4 / 0
3,563
713
2,233
5,914
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
 
Maui
2
0 / 0 / 0
2,662
532
512
1,766
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
BECKZonTour
Zhong Kui
5
0 / 4 / 0
2,956
591
1,681
3,437
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

2
0 / 2 / 0
2,613
523
421
1,558
355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
doST-01
Merlin
6
0 / 1 / 0
3,382
676
1,644
2,340
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
2 / 0 / 1
3,870
774
1,312
3,705
2,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
EpiiCP4inzZ
Danzaburou
7
1 / 0 / 2
4,183
837
1,800
1,542
361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Geb
KaBlom
Geb
6
0 / 0 / 3
3,496
699
430
2,980
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nike
7
4 / 1 / 0
4,551
910
2,627
4,513
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Zowta
Eset
7
4 / 0 / 0
4,186
837
2,049
1,993
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Maui
 
Maui
0
0
0
0
W
Kuzenbo
 
Kuzenbo
2
0
1
2.5
L
Zhong Kui
BECKZonTour
Zhong Kui
0
4
0
0
W
Danzaburou
EpiiCP4inzZ
Danzaburou
1
0
2
2
W
Geb
KaBlom
Geb
0
0
3
1.5
W
Nike
4
1
0
4
W
Eset
Zowta
Eset
4
0
0
4
L
0
2
0
0
L
Merlin
doST-01
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,491
Damage
8,218
15,015
Taken
14,733
5,518
Mitigated
5,753
3,017
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,233
218
0
880
5,914
2,058
0
0
5,914
0
18,561
L
Maui
 
Maui
512
382
0
686
1,766
938
0
435
1,331
2,812
0
W
Kuzenbo
 
Kuzenbo
1,312
609
0
1,633
3,705
2,657
0
1,257
2,400
9,221
0
L
Zhong Kui
BECKZonTour
Zhong Kui
1,681
415
0
526
3,437
1,592
0
884
2,507
7,538
4,538
W
Danzaburou
EpiiCP4inzZ
Danzaburou
1,800
1,245
0
839
1,542
361
0
563
979
0
20,478
W
Geb
KaBlom
Geb
430
79
0
1,773
2,980
877
0
451
2,463
10,859
0
W
Nike
2,627
751
0
1,069
4,513
1,274
0
0
4,513
0
23,867
W
Eset
Zowta
Eset
2,049
252
142
686
1,993
584
0
1,088
682
17,732
1,338
L
421
156
0
182
1,558
355
0
683
787
0
2,223
L
Merlin
doST-01
Merlin
1,644
176
0
743
2,340
575
0
1,473
741
13,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,176
Gold Earned
20,286
87
Minions Killed
172
0
Camps Cleared
0
380,337
Distance Traveled
505,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,563
713
29
6
0
101,021
0
L
Maui
2,662
532
5
1
0
48,527
0
W
Kuzenbo
3,870
774
17
3
0
105,491
0
L
Zhong Kui
2,956
591
20
4
0
70,398
1
W
Danzaburou
4,183
837
35
7
0
83,536
2
W
Geb
3,496
699
31
6
0
124,043
0
W
Nike
4,551
910
47
9
0
86,957
0
W
Eset
4,186
837
42
8
0
105,680
0
L
Fenrir
2,613
523
7
1
0
57,657
0
L
Merlin
3,382
676
26
5
0
102,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role