Player Matchup

Kumbhakarna
Kumbhakarna
DynTheArousing
Kumbhakarna
Level 121
God Stats
1W - 1L
1,770 SR
Queue Stats
18W - 31L
1,463 Elo+
Party 2
Chiron
Chiron
Eriyla
Chiron
Level 192
God Stats
0W - 2L
1,542 SR
Queue Stats
22W - 26L
1,511 Elo+
Party 2
Mercury
Mercury
G--Legendz--
Mercury
Level 163
God Stats
1W - 2L
1,486 SR
Queue Stats
67W - 71L
1,484 Elo+
Party 1
Sobek
Sobek
HeyRudy
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,561 Elo+
Party 2
Poseidon
Poseidon
RedStarRandom
Poseidon
Level 117
God Stats
4W - 4L
1,644 SR
Queue Stats
55W - 60L
1,431 Elo+
Party 1
Team Averages
Level 120
1,588 SR
1,490 Elo+

VS

Team Averages
Level 132
1,603 SR
1,477 Elo+
Hera
Hera
MojoWitwickyy
Hera
Level 94
God Stats
1W - 1L
1,473 SR
Queue Stats
24W - 39L
1,349 Elo+
Solo
Nemesis
Nemesis
Rainscrown
Nemesis
Level 158
God Stats
10W - 9L
1,505 SR
Queue Stats
186W - 197L
1,508 Elo+
Party 3
Izanami
Izanami
ShadowReaper1202
Izanami
Level 121
God Stats
5W - 1L
1,766 SR
Queue Stats
44W - 39L
1,499 Elo+
Solo
Sobek
Sobek
Silvatheweeb
Sobek
Level 150
God Stats
10W - 6L
1,573 SR
Queue Stats
397W - 385L
1,546 Elo+
Solo
Khepri
Khepri
XlJustAlexlX
Khepri
Level 139
God Stats
2W - 0L
1,696 SR
Queue Stats
109W - 108L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DynTheArousing
Kumbhakarna
11
1 / 4 / 2
7,193
423
3,678
15,346
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Eriyla
Chiron
15
3 / 2 / 1
8,904
524
11,093
14,407
5,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
G--Legendz--
Mercury
15
1 / 2 / 4
8,089
476
4,514
14,098
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
HeyRudy
Sobek
11
0 / 5 / 0
6,193
364
3,173
13,904
13,789
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
RedStarRandom
Poseidon
14
0 / 6 / 1
7,907
465
5,711
11,053
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,016
530
9,773
5,253
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rainscrown
Nemesis
16
6 / 0 / 4
9,323
548
10,962
11,739
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 4 / 5
9,806
577
8,864
9,499
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 6
10,200
600
12,623
13,542
14,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
14
1 / 0 / 10
8,597
506
3,350
9,356
8,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
19
19
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DynTheArousing
Kumbhakarna
1
4
2
0.5
L
Chiron
Eriyla
Chiron
3
2
1
1.75
L
Mercury
G--Legendz--
Mercury
1
2
4
1.5
L
Sobek
HeyRudy
Sobek
0
5
0
0
W
2
1
9
6.5
W
Nemesis
Rainscrown
Nemesis
6
0
4
8
L
Poseidon
RedStarRandom
Poseidon
0
6
1
0.08
W
4
4
5
1.63
W
6
0
6
9
W
Khepri
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
45,572
68,808
Taken
49,389
43,808
Mitigated
33,567
13,090
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DynTheArousing
Kumbhakarna
3,678
352
0
1,854
15,346
14,368
0
5,546
9,520
17,103
0
L
Chiron
Eriyla
Chiron
11,093
4,844
454
4,179
14,407
5,295
0
2,655
11,712
0
80,408
L
Mercury
G--Legendz--
Mercury
4,514
1,841
0
2,772
14,098
6,386
0
2,992
10,980
0
83,403
L
Sobek
HeyRudy
Sobek
3,173
481
0
2,386
13,904
13,789
0
6,764
6,194
20,776
1,035
W
9,773
2,049
0
1,502
5,253
1,649
479
2,147
2,808
59,356
1,889
W
Nemesis
Rainscrown
Nemesis
10,962
4,066
0
2,694
11,739
6,287
509
2,045
9,526
0
81,710
L
Poseidon
RedStarRandom
Poseidon
5,711
518
0
1,445
11,053
3,970
0
5,847
5,070
57,958
698
W
8,864
6,286
0
2,461
9,499
2,957
330
213
9,286
0
77,239
W
12,623
401
0
5,282
13,542
14,464
198
4,235
9,160
52,139
2,901
W
Khepri
3,350
205
3,203
2,993
9,356
8,210
0
3,017
6,250
20,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
46,942
448
Minions Killed
508
0
Camps Cleared
0
1,705,077
Distance Traveled
1,687,633
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,193
423
20
1
0
353,325
3
L
Chiron
8,904
524
141
8
0
319,151
2
L
Mercury
8,089
476
134
8
0
401,556
4
L
Sobek
6,193
364
28
2
0
304,135
0
W
Hera
9,016
530
126
7
0
313,106
2
W
Nemesis
9,323
548
133
8
0
426,335
1
L
Poseidon
7,907
465
125
7
0
326,910
1
W
Izanami
9,806
577
136
8
0
310,392
1
W
Sobek
10,200
600
91
5
0
273,268
0
W
Khepri
8,597
506
22
1
0
364,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role