Player Matchup

Awilix
Awilix
Silver II
Piece of D
Awilix
Silver II
Level 127
God Stats
29W - 31L
1,458 SR
Queue Stats
73W - 93L
1,187 MMR
Party 1
Chernobog
Chernobog
Gold V
Show Me Rock
Chernobog
Gold V
Level 123
God Stats
17W - 20L
1,437 SR
Queue Stats
188W - 186L
1,282 MMR
Party 1
Chang'e
Chang'e
Silver I
VELOCIRAPTOR233
Chang'e
Silver I
Level 182
God Stats
3W - 6L
1,469 SR
Queue Stats
294W - 302L
1,301 MMR
Solo
Ravana
Ravana
Gold V
goldemusiala
Ravana
Gold V
Level 65
God Stats
3W - 5L
1,487 SR
Queue Stats
80W - 83L
1,306 MMR
Solo
Ares
Ares
Gold V
usnavymike
Ares
Gold V
Level 157
God Stats
66W - 70L
1,491 SR
Queue Stats
563W - 587L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,468 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,531 SR
1,354 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
GeraldoDeRivero
Kuzenbo
Gold V
Level 126
God Stats
21W - 13L
1,670 SR
Queue Stats
68W - 67L
1,223 MMR
Solo
Serqet
Serqet
Gold IV
HeyyJush
Serqet
Gold IV
Level 180
God Stats
12W - 17L
1,447 SR
Queue Stats
307W - 308L
1,277 MMR
Solo
Olorun
Olorun
Gold V
Wolftherebel
Olorun
Gold V
Level 113
God Stats
83W - 71L
1,535 SR
Queue Stats
329W - 343L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Piece of D
Awilix
13
2 / 3 / 2
7,472
498
4,343
10,022
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
Show Me Rock
Chernobog
13
0 / 4 / 1
7,813
521
4,972
8,918
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 0
7,084
472
6,004
11,871
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
14
3 / 4 / 1
8,476
565
7,194
10,559
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 4 / 1
6,777
452
5,387
14,400
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Maman BrigitteBastetMulanCharybdis

VS

Bans
AthenaBacchusAo KuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 1 / 3
9,023
602
9,896
6,650
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
 
Sobek
15
3 / 3 / 4
8,858
591
7,181
14,239
15,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 5
8,767
584
8,094
12,708
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Serqet
HeyyJush
Serqet
16
7 / 1 / 2
9,356
624
6,268
11,585
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
15
4 / 1 / 4
8,573
572
9,297
8,632
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
20
20
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
3
4.5
W
Sobek
 
Sobek
3
3
4
1.67
W
3
0
5
5.5
W
Serqet
HeyyJush
Serqet
7
1
2
8
L
Awilix
Piece of D
Awilix
2
3
2
1
L
Chernobog
Show Me Rock
Chernobog
0
4
1
0.13
L
1
5
0
0.2
W
Olorun
4
1
4
6
L
Ravana
3
4
1
0.88
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
40,736
55,770
Taken
53,814
24,170
Mitigated
42,555
13,689
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,896
561
0
3,782
6,650
3,186
0
3,531
3,119
76,981
0
W
Sobek
 
Sobek
7,181
942
0
6,074
14,239
15,827
140
299
13,940
40,880
3,984
W
8,094
3,738
361
4,490
12,708
15,793
442
4,614
8,094
23,694
685
W
Serqet
HeyyJush
Serqet
6,268
1,252
0
8,082
11,585
4,429
0
736
10,849
0
74,984
L
Awilix
Piece of D
Awilix
4,343
2,205
0
662
10,022
3,703
0
1,822
7,974
0
53,593
L
Chernobog
Show Me Rock
Chernobog
4,972
2,537
0
2,299
8,918
2,870
586
5,775
2,981
0
67,297
L
6,004
219
1,083
4,404
11,871
2,793
0
7,367
4,258
49,722
2,500
W
Olorun
9,297
3,756
660
4,099
8,632
3,320
1,291
1,925
6,707
62,504
8,894
L
Ravana
7,194
1,181
0
1,949
10,559
5,993
0
5,893
3,793
0
58,018
L
5,387
430
0
3,292
14,400
8,811
0
11,039
3,321
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,622
Gold Earned
44,577
455
Minions Killed
470
0
Camps Cleared
0
1,501,596
Distance Traveled
1,590,761
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,023
602
124
8
0
306,114
5
W
Sobek
8,858
591
86
6
0
301,390
1
W
Kuzenbo
8,767
584
34
2
0
323,167
5
W
Serqet
9,356
624
110
7
0
377,728
2
L
Awilix
7,472
498
91
6
0
330,858
0
L
Chernobog
7,813
521
112
7
0
278,863
0
L
Chang'e
7,084
472
91
6
0
280,199
4
W
Olorun
8,573
572
116
8
0
282,362
0
L
Ravana
8,476
565
98
7
0
312,400
1
L
Ares
6,777
452
63
4
0
299,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role