Player Matchup

Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
Alecio13
Cu Chulainn
Bronze III
Level 137
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Loki
Loki
Gold IV
MatheusGTames
Loki
Gold IV
Level 105
God Stats
12W - 5L
1,818 SR
Queue Stats
108W - 111L
1,471 MMR
Solo
Hou Yi
Hou Yi
Gold III
ThickMosquito
Hou Yi
Gold III
Level 102
God Stats
3W - 3L
1,482 SR
Queue Stats
27W - 39L
1,473 MMR
Solo
Raijin
Raijin
Gold II
rVPickle
Raijin
Gold II
Level 127
God Stats
25W - 22L
1,567 SR
Queue Stats
370W - 377L
1,477 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,592 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,510 SR
1,485 MMR
Gilgamesh
Gilgamesh
Gold I
astuto240lince
Gilgamesh
Gold I
Level 156
God Stats
89W - 103L
1,553 SR
Queue Stats
817W - 822L
1,661 MMR
Party 1
Chang'e
Chang'e
Gold V
gerson_ramms199
Chang'e
Gold V
Level 151
God Stats
173W - 140L
1,577 SR
Queue Stats
331W - 336L
1,281 MMR
Party 1
Anhur
Anhur
Gold III
jounhy_hazel8
Anhur
Gold III
Level 159
God Stats
15W - 11L
1,640 SR
Queue Stats
182W - 173L
1,486 MMR
Solo
Ah Puch
Ah Puch
Gold V
valni96
Ah Puch
Gold V
Level 121
God Stats
1W - 1L
1,525 SR
Queue Stats
23W - 27L
1,498 MMR
Solo
Ymir
Ymir
Bronze III
xl GnexYs lx
Ymir
Bronze III
Level 129
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
2 / 0 / 1
5,042
720
1,889
4,357
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Alecio13
Cu Chulainn
9
2 / 1 / 0
5,209
744
4,785
7,431
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 0 / 2
4,508
644
1,604
3,670
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
4,664
666
2,724
3,021
792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
rVPickle
Raijin
10
1 / 0 / 2
4,955
708
2,524
2,446
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
King ArthurAgniAchillesErlang Shen

VS

Bans
AtlasLancelotCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
astuto240lince
Gilgamesh
9
0 / 2 / 1
4,713
673
3,999
8,051
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 0
4,551
650
2,468
6,070
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,795
542
1,756
3,053
642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
valni96
Ah Puch
6
0 / 2 / 0
3,789
541
1,326
2,496
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
3,574
511
908
4,550
1,547
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
1
2.5
W
Cu Chulainn
Alecio13
Cu Chulainn
2
1
0
2
W
2
0
2
3
W
1
0
1
1.5
L
Gilgamesh
astuto240lince
Gilgamesh
0
2
1
0.25
L
1
2
0
0.5
L
0
0
0
0
W
Raijin
rVPickle
Raijin
1
0
2
2
L
Ah Puch
valni96
Ah Puch
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
10,457
20,925
Taken
24,220
9,397
Mitigated
7,830
5,518
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
1,889
288
0
903
4,357
2,225
0
1,123
3,234
12,557
1,153
W
Cu Chulainn
Alecio13
Cu Chulainn
4,785
1,823
0
994
7,431
4,717
0
904
6,127
385
31,674
W
1,604
506
0
1,818
3,670
947
0
1,178
2,492
0
27,561
W
2,724
1,797
0
1,540
3,021
792
0
645
2,376
0
33,419
L
Gilgamesh
astuto240lince
Gilgamesh
3,999
1,684
0
2,377
8,051
3,741
0
119
7,932
0
29,185
L
2,468
132
184
3,722
6,070
1,395
0
1,814
4,026
28,071
386
L
1,756
826
0
939
3,053
642
0
279
2,774
0
20,409
W
Raijin
rVPickle
Raijin
2,524
151
0
263
2,446
716
0
1,277
1,169
31,343
0
L
Ah Puch
valni96
Ah Puch
1,326
117
0
552
2,496
505
0
727
1,551
15,896
0
L
908
398
62
1,604
4,550
1,547
0
1,145
3,405
8,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
20,422
260
Minions Killed
205
0
Camps Cleared
0
741,082
Distance Traveled
727,493
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,042
720
11
2
0
157,998
2
W
Cu Chulainn
5,209
744
52
7
0
122,900
2
W
Loki
4,508
644
53
8
0
157,143
0
W
Hou Yi
4,664
666
67
10
0
135,857
0
L
Gilgamesh
4,713
673
54
8
0
150,570
2
L
Chang'e
4,551
650
61
9
0
159,497
0
L
Anhur
3,795
542
41
6
0
139,357
1
W
Raijin
4,955
708
77
11
0
167,184
1
L
Ah Puch
3,789
541
32
5
0
110,431
0
L
Ymir
3,574
511
17
2
0
167,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role