Player Matchup

Cupid
Cupid
Bronze V
NotMrDavis
Cupid
Bronze V
Level 136
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 5L
1,326 MMR
Party 1
Chaac
Chaac
Silver I
Stan_Stan_Stan62
Chaac
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,309 MMR
Solo
Hera
Hera
Gold V
U N 12 3 4 L
Hera
Gold V
Level 152
God Stats
7W - 7L
1,634 SR
Queue Stats
443W - 466L
1,311 MMR
Solo
Bakasura
Bakasura
Silver II
Viscousy
Bakasura
Silver II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,244 MMR
Party 1
Ra
Ra
Gold III
WhosDisDuck
Ra
Gold III
Level 149
God Stats
2W - 4L
1,720 SR
Queue Stats
192W - 202L
1,375 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,615 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,558 SR
1,313 MMR
Kumbhakarna
Kumbhakarna
Gold V
KAoZ-CooKieS
Kumbhakarna
Gold V
Level 157
God Stats
3W - 2L
1,590 SR
Queue Stats
47W - 53L
1,275 MMR
Solo
Maui
Maui
Bronze III
SiIverpeep
Maui
Bronze III
Level 82
God Stats
5W - 6L
1,351 SR
Queue Stats
56W - 59L
1,321 MMR
Solo
Ah Puch
Ah Puch
Platinum V
TurkTurtle
Ah Puch
Platinum V
Level 158
God Stats
1W - 0L
1,769 SR
Queue Stats
302W - 283L
1,436 MMR
Solo
Chernobog
Chernobog
Bronze V
Vaiders
Chernobog
Bronze V
Level 166
God Stats
2W - 1L
1,563 SR
Queue Stats
4W - 7L
1,326 MMR
Solo
Awilix
Awilix
Gold III
yacksin0345
Awilix
Gold III
Level 113
God Stats
5W - 4L
1,516 SR
Queue Stats
75W - 85L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 1 / 0
4,948
495
1,719
4,577
1,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 4 / 0
5,130
513
3,977
9,868
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 1
4,664
466
3,511
6,069
1,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Viscousy
Bakasura
8
1 / 4 / 0
4,699
470
2,674
8,003
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
1 / 2 / 0
5,424
542
1,847
4,673
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Zhong KuiChang'eJanusAthenaThor

VS

Bans
DanzaburouBacchusCu ChulainnBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KAoZ-CooKieS
Kumbhakarna
11
8 / 0 / 0
6,998
700
7,520
7,463
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 1 / 5
5,542
554
2,008
6,638
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
TurkTurtle
Ah Puch
12
2 / 1 / 3
7,011
701
6,832
5,341
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Vaiders
Chernobog
11
1 / 0 / 4
6,157
616
1,355
3,124
1,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
10
4 / 0 / 0
5,563
556
2,661
5,546
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
KAoZ-CooKieS
Kumbhakarna
8
0
0
8
L
Cupid
0
1
0
0
W
0
1
5
2.5
L
0
4
0
0
W
Ah Puch
TurkTurtle
Ah Puch
2
1
3
3.5
L
0
4
1
0.13
W
Chernobog
Vaiders
Chernobog
1
0
4
3
L
Bakasura
Viscousy
Bakasura
1
4
0
0.25
L
1
2
0
0.5
W
Awilix
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,728
Damage
20,376
33,190
Taken
28,112
11,202
Mitigated
11,989
8,842
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
KAoZ-CooKieS
Kumbhakarna
7,520
1,709
0
3,356
7,463
3,241
0
167
7,296
34,965
2,241
L
Cupid
1,719
1,067
68
1,446
4,577
1,031
26
1,188
3,389
0
28,344
W
2,008
374
0
1,839
6,638
4,495
164
1,608
4,975
13,465
888
L
3,977
580
0
1,983
9,868
4,878
0
6,009
3,403
0
32,228
W
Ah Puch
TurkTurtle
Ah Puch
6,832
244
0
2,343
5,341
1,471
304
1,162
3,773
53,758
3,272
L
3,511
982
0
1,716
6,069
1,548
0
1,693
4,326
29,376
835
W
Chernobog
Vaiders
Chernobog
1,355
755
0
1,637
3,124
1,006
525
1,017
2,107
0
42,847
L
Bakasura
Viscousy
Bakasura
2,674
1,832
0
2,519
8,003
2,388
0
2,765
5,136
0
20,588
L
1,847
367
96
1,014
4,673
1,357
0
3,402
1,213
37,844
0
W
Awilix
2,661
1,131
0
817
5,546
1,776
0
1,194
4,282
0
31,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
31,271
316
Minions Killed
325
0
Camps Cleared
0
957,919
Distance Traveled
942,735
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,998
700
66
7
0
159,372
0
L
Cupid
4,948
495
61
6
0
202,089
0
W
Maui
5,542
554
18
2
0
191,613
0
L
Chaac
5,130
513
67
7
0
169,951
0
W
Ah Puch
7,011
701
106
11
0
203,780
0
L
Hera
4,664
466
59
6
0
178,223
4
W
Chernobog
6,157
616
78
8
0
199,199
0
L
Bakasura
4,699
470
48
5
0
203,101
0
L
Ra
5,424
542
81
8
0
204,555
2
W
Awilix
5,563
556
57
6
0
188,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role