Player Matchup

Gilgamesh
Gilgamesh
IGr00vyI
Gilgamesh
Level 145
God Stats
3W - 1L
1,355 SR
Queue Stats
149W - 133L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Robbie Rob 2
Nu Wa
Level 116
God Stats
22W - 11L
1,659 SR
Queue Stats
56W - 48L
1,499 Elo+
Party 1
Anubis
Anubis
SirJetiau
Anubis
Level 151
God Stats
10W - 4L
1,728 SR
Queue Stats
132W - 128L
1,529 Elo+
Solo
Chernobog
Chernobog
ppfeifer
Chernobog
Level 143
God Stats
5W - 2L
1,606 SR
Queue Stats
119W - 102L
1,512 Elo+
Party 1
Surtr
Surtr
topfloor2124
Surtr
Level 141
God Stats
12W - 7L
1,626 SR
Queue Stats
131W - 120L
1,578 Elo+
Solo
Team Averages
Level 139
1,595 SR
1,525 Elo+

VS

Team Averages
Level 142
1,472 SR
1,511 Elo+
Danzaburou
Danzaburou
Quartle
Danzaburou
Level 108
God Stats
20W - 12L
1,693 SR
Queue Stats
98W - 85L
1,501 Elo+
Party 3
Camazotz
Camazotz
Shotgun Rell302
Camazotz
Level 136
God Stats
6W - 14L
1,268 SR
Queue Stats
84W - 84L
1,510 Elo+
Solo
Nike
Nike
brenoindiegamer
Nike
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 163L
1,515 Elo+
Party 2
Tiamat
Tiamat
ulquiorraplay_
Tiamat
Level 201
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 205L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
wakitiqujej
Aphrodite
Level 118
God Stats
5W - 11L
1,401 SR
Queue Stats
81W - 67L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IGr00vyI
Gilgamesh
11
1 / 0 / 1
5,427
543
4,139
7,041
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,716
572
2,976
3,858
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
SirJetiau
Anubis
11
5 / 1 / 4
6,026
603
4,235
7,636
4,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
ppfeifer
Chernobog
11
5 / 0 / 6
6,775
678
7,240
5,001
1,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 0 / 1
5,493
549
5,146
7,411
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quartle
Danzaburou
9
1 / 6 / 0
5,105
511
5,180
8,672
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
8
0 / 1 / 0
4,657
466
1,610
7,832
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,975
598
3,881
9,356
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 0
5,635
564
3,237
2,563
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
wakitiqujej
Aphrodite
7
0 / 3 / 1
4,488
449
2,062
7,857
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IGr00vyI
Gilgamesh
1
0
1
1.5
L
Danzaburou
Quartle
Danzaburou
1
6
0
0.17
W
0
0
0
0
L
Camazotz
0
1
0
0
W
Anubis
SirJetiau
Anubis
5
1
4
7
L
0
1
0
0
W
Chernobog
ppfeifer
Chernobog
5
0
6
8
W
0
0
1
0.5
L
0
0
0
0
L
Aphrodite
wakitiqujej
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
15,970
30,947
Taken
36,280
15,539
Mitigated
14,092
12,721
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IGr00vyI
Gilgamesh
4,139
1,290
0
2,054
7,041
2,730
0
1,383
5,458
0
48,998
L
Danzaburou
Quartle
Danzaburou
5,180
1,384
0
1,178
8,672
1,969
0
2,024
6,648
0
27,579
W
2,976
1,154
0
1,118
3,858
917
17
1,890
1,720
36,730
918
L
Camazotz
1,610
324
0
4,220
7,832
1,770
0
1,266
6,566
0
23,175
W
Anubis
SirJetiau
Anubis
4,235
377
0
2,855
7,636
4,322
0
1,152
6,484
28,859
1,671
L
3,881
505
0
2,514
9,356
6,236
0
1,236
7,674
0
42,368
W
Chernobog
ppfeifer
Chernobog
7,240
4,945
0
3,279
5,001
1,654
120
426
4,575
0
42,932
W
5,146
1,773
0
3,415
7,411
5,916
0
0
7,411
742
34,411
L
3,237
169
0
1,660
2,563
1,023
0
1,543
1,020
36,821
0
L
Aphrodite
wakitiqujej
Aphrodite
2,062
246
1,958
2,878
7,857
3,094
0
1,425
6,432
11,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
25,860
325
Minions Killed
289
0
Camps Cleared
0
1,055,064
Distance Traveled
1,040,815
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,427
543
83
8
0
246,009
4
L
Danzaburou
5,105
511
46
5
0
204,171
0
W
Nu Wa
5,716
572
69
7
0
190,102
1
L
Camazotz
4,657
466
52
5
0
246,801
0
W
Anubis
6,026
603
40
4
0
198,897
6
L
Nike
5,975
598
84
8
0
192,342
0
W
Chernobog
6,775
678
78
8
0
214,695
1
W
Surtr
5,493
549
55
6
0
205,361
0
L
Tiamat
5,635
564
98
10
0
203,152
4
L
Aphrodite
4,488
449
9
1
0
194,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role