Player Matchup

Yu Huang
Yu Huang
Masters
Gabeethan
Yu Huang
Masters
Level 225
God Stats
7W - 11L
1,735 SR
Queue Stats
206W - 171L
2,503 MMR
Solo
King Arthur
King Arthur
Masters
MiniDelvin
King Arthur
Masters
Level 158
God Stats
30W - 27L
1,631 SR
Queue Stats
458W - 382L
2,513 MMR
Solo
Cabrakan
Cabrakan
Masters
Petruzzi
Cabrakan
Masters
Level 174
God Stats
14W - 10L
1,704 SR
Queue Stats
163W - 132L
2,545 MMR
Solo
Skadi
Skadi
Diamond II
ViolentGirlscout
Skadi
Diamond II
Level 159
God Stats
17W - 11L
1,857 SR
Queue Stats
496W - 486L
2,504 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
erick201
Ratatoskr
Diamond II
Level 147
God Stats
19W - 14L
1,685 SR
Queue Stats
171W - 151L
2,477 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,722 SR
2,508 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 191
1,720 SR
2,509 MMR
Sobek
Sobek
Masters
GebBushPlsClap
Sobek
Masters
Level 157
God Stats
72W - 55L
1,730 SR
Queue Stats
204W - 170L
2,583 MMR
Party 1
Sol
Sol
Diamond I
SolUchiha69
Sol
Diamond I
Level 159
God Stats
102W - 75L
1,727 SR
Queue Stats
170W - 139L
2,498 MMR
Party 1
Serqet
Serqet
Masters
Valо
Serqet
Masters
Level 179
God Stats
10W - 10L
1,593 SR
Queue Stats
236W - 190L
2,510 MMR
Solo
Apollo
Apollo
Diamond I
macomori
Apollo
Diamond I
Level 193
God Stats
59W - 33L
1,786 SR
Queue Stats
428W - 403L
2,458 MMR
Solo
Fenrir
Fenrir
Diamond I
thebestotter
Fenrir
Diamond I
Level 268
God Stats
23W - 11L
1,764 SR
Queue Stats
224W - 178L
2,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gabeethan
Yu Huang
12
3 / 1 / 0
6,280
628
5,255
3,478
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MiniDelvin
King Arthur
8
0 / 4 / 0
4,866
487
4,985
10,263
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cabrakan
Petruzzi
Cabrakan
9
1 / 2 / 2
5,213
521
3,466
9,511
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 4 / 0
4,809
481
3,791
6,056
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
erick201
Ratatoskr
9
1 / 4 / 2
5,105
511
5,425
8,417
2,791
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Chang'eAnhurAresRavana

VS

Bans
Nu WaKuzenboSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,093
609
5,850
6,325
5,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 5
6,470
647
5,245
5,257
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Valо
Serqet
10
4 / 3 / 2
5,597
560
4,603
7,236
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
macomori
Apollo
12
4 / 0 / 2
7,575
758
7,691
8,084
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
2 / 2 / 1
5,941
594
3,918
7,859
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Gabeethan
Yu Huang
3
1
0
3
W
3
0
3
4.5
L
King Arthur
MiniDelvin
King Arthur
0
4
0
0
L
Cabrakan
Petruzzi
Cabrakan
1
2
2
1
W
2
0
5
4.5
W
Serqet
Valо
Serqet
4
3
2
1.67
L
0
4
0
0
L
Ratatoskr
erick201
Ratatoskr
1
4
2
0.5
W
Apollo
macomori
Apollo
4
0
2
5
W
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,922
Damage
27,307
37,725
Taken
34,761
19,463
Mitigated
14,537
5,327
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Gabeethan
Yu Huang
5,255
1,064
0
585
3,478
1,036
0
266
3,212
40,019
0
W
5,850
678
0
3,198
6,325
5,713
0
1,560
4,725
16,257
0
L
King Arthur
MiniDelvin
King Arthur
4,985
455
0
2,250
10,263
5,461
0
279
9,984
3,359
27,684
L
Cabrakan
Petruzzi
Cabrakan
3,466
776
0
1,514
9,511
8,447
0
5,892
3,130
15,106
640
W
5,245
2,322
0
3,132
5,257
1,544
0
1,434
3,823
47,534
4,918
W
Serqet
Valо
Serqet
4,603
1,259
0
2,920
7,236
2,238
0
1,713
5,391
0
34,014
L
3,791
1,260
0
900
6,056
1,728
0
3,038
2,698
0
32,422
L
Ratatoskr
erick201
Ratatoskr
5,425
1,462
0
78
8,417
2,791
0
1,064
6,866
0
29,489
W
Apollo
macomori
Apollo
7,691
4,246
0
5,737
8,084
2,722
0
416
7,668
0
59,652
W
Fenrir
3,918
1,087
0
1,787
7,859
2,320
0
3,491
4,068
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
31,676
285
Minions Killed
385
0
Camps Cleared
0
1,044,649
Distance Traveled
1,078,150
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,280
628
101
10
0
195,494
2
W
Sobek
6,093
609
16
2
0
219,797
0
L
King Arthur
4,866
487
47
5
0
200,144
0
L
Cabrakan
5,213
521
21
2
0
219,363
6
W
Sol
6,470
647
112
11
0
187,036
4
W
Serqet
5,597
560
67
7
0
234,794
0
L
Skadi
4,809
481
62
6
0
193,411
1
L
Ratatoskr
5,105
511
54
5
0
236,237
0
W
Apollo
7,575
758
116
12
0
203,992
0
W
Fenrir
5,941
594
74
7
0
232,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role