Player Matchup

Serqet
Serqet
 
Serqet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Gold_World0v2
Ao Kuang
Level 45
God Stats
0W - 2L
1,228 SR
Queue Stats
24W - 49L
1,391 Elo+
Solo
Nu Wa
Nu Wa
KOTAБAPMOT
Nu Wa
Level 119
God Stats
32W - 33L
1,543 SR
Queue Stats
298W - 338L
1,389 Elo+
Party 1
Xing Tian
Xing Tian
Lirrra
Xing Tian
Level 102
God Stats
3W - 5L
1,446 SR
Queue Stats
153W - 160L
1,468 Elo+
Party 1
Apollo
Apollo
Vanaatje
Apollo
Level 72
God Stats
5W - 4L
1,698 SR
Queue Stats
115W - 124L
1,414 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,432 Elo+

VS

Team Averages
Level 83
1,543 SR
1,429 Elo+
Cerberus
Cerberus
Demon-Laplast
Cerberus
Level 127
God Stats
18W - 7L
1,618 SR
Queue Stats
473W - 477L
1,396 Elo+
Solo
Set
Set
Just-a-Yeti
Set
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 60L
1,383 Elo+
Solo
Izanami
Izanami
TOTELOKO
Izanami
Level 87
God Stats
12W - 5L
1,684 SR
Queue Stats
82W - 73L
1,468 Elo+
Party 2
King Arthur
King Arthur
colmillosangre
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
xdxdxd1232141415
Nu Wa
Level 69
God Stats
3W - 3L
1,414 SR
Queue Stats
147W - 160L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 6 / 0
7,563
445
8,029
16,253
14,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Gold_World0v2
Ao Kuang
13
3 / 4 / 1
7,569
445
7,205
13,195
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 2 / 1
8,672
510
12,941
5,222
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Lirrra
Xing Tian
13
1 / 4 / 5
7,564
445
11,843
18,896
13,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
Vanaatje
Apollo
10
2 / 7 / 1
6,756
397
3,788
10,912
2,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demon-Laplast
Cerberus
13
7 / 2 / 6
9,103
535
10,141
16,781
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 0 / 2
9,876
581
9,917
14,104
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TOTELOKO
Izanami
12
0 / 4 / 6
8,066
474
4,503
10,887
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
colmillosangre
King Arthur
15
4 / 1 / 4
9,637
567
7,571
15,377
11,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 3
9,062
533
8,461
9,350
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
23
23
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
0
0.17
W
Cerberus
Demon-Laplast
Cerberus
7
2
6
5
L
Ao Kuang
Gold_World0v2
Ao Kuang
3
4
1
0.88
W
9
0
2
10
L
3
2
1
1.75
L
Xing Tian
Lirrra
Xing Tian
1
4
5
0.88
W
Izanami
TOTELOKO
Izanami
0
4
6
0.75
L
Apollo
Vanaatje
Apollo
2
7
1
0.36
W
King Arthur
colmillosangre
King Arthur
4
1
4
6
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,806
Damage
40,593
64,478
Taken
66,499
35,444
Mitigated
34,519
8,650
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,029
2,653
0
2,309
16,253
14,441
0
2,956
13,297
0
48,115
W
Cerberus
Demon-Laplast
Cerberus
10,141
877
89
5,663
16,781
12,035
107
9,341
6,730
33,759
1,664
L
Ao Kuang
Gold_World0v2
Ao Kuang
7,205
2,003
0
4,832
13,195
3,620
0
4,295
8,900
41,965
1,485
W
9,917
4,859
0
5,026
14,104
5,854
0
5,160
8,631
0
84,211
L
12,941
2,489
0
250
5,222
1,194
406
2,176
3,046
67,389
84
L
Xing Tian
Lirrra
Xing Tian
11,843
1,437
0
370
18,896
13,543
0
4,682
14,214
46,707
0
W
Izanami
TOTELOKO
Izanami
4,503
2,716
40
2,941
10,887
2,946
2,022
5,151
5,168
0
51,515
L
Apollo
Vanaatje
Apollo
3,788
1,825
0
889
10,912
2,646
0
4,726
6,186
0
27,064
W
King Arthur
colmillosangre
King Arthur
7,571
996
0
2,154
15,377
11,428
266
3,570
10,020
1,721
57,618
W
8,461
1,043
0
1,556
9,350
2,256
176
7,106
2,130
69,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
45,744
359
Minions Killed
468
0
Camps Cleared
0
1,575,615
Distance Traveled
1,528,225
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,563
445
72
4
0
289,744
0
W
Cerberus
9,103
535
59
3
0
329,420
3
L
Ao Kuang
7,569
445
63
4
0
368,419
0
W
Set
9,876
581
123
7
0
367,349
2
L
Nu Wa
8,672
510
115
7
0
312,331
0
L
Xing Tian
7,564
445
60
4
0
332,107
2
W
Izanami
8,066
474
90
5
0
264,318
0
L
Apollo
6,756
397
49
3
0
273,014
0
W
King Arthur
9,637
567
86
5
0
307,660
2
W
Nu Wa
9,062
533
110
6
0
259,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role