Player Matchup

Kuzenbo
Kuzenbo
BULLET PROOF019
Kuzenbo
Level 144
God Stats
4W - 4L
1,720 SR
Queue Stats
529W - 528L
1,489 Elo+
Solo
Susano
Susano
UncleAntx
Susano
Level 154
God Stats
1W - 1L
1,663 SR
Queue Stats
53W - 56L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
fatsdominoo-
Sun Wukong
Level 126
God Stats
8W - 7L
1,522 SR
Queue Stats
87W - 93L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
namernames735
Hou Yi
Level 66
God Stats
1W - 3L
1,286 SR
Queue Stats
39W - 49L
1,364 Elo+
Solo
Janus
Janus
pkerallstar
Janus
Level 48
God Stats
3W - 4L
1,837 SR
Queue Stats
16W - 29L
1,391 Elo+
Solo
Team Averages
Level 108
1,606 SR
1,450 Elo+

VS

Team Averages
Level 93
1,455 SR
1,510 Elo+
Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CommandList
Khepri
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Tiamat
Tiamat
Reshyreum
Tiamat
Level 143
God Stats
3W - 0L
1,459 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Skyyyyyyyyyyyyyy
Gilgamesh
Level 125
God Stats
5W - 2L
1,545 SR
Queue Stats
71W - 64L
1,472 Elo+
Party 1
Ravana
Ravana
mankey27
Ravana
Level 53
God Stats
1W - 5L
1,269 SR
Queue Stats
122W - 128L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,962
496
2,050
7,468
6,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
UncleAntx
Susano
10
0 / 5 / 0
4,965
497
3,754
9,292
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
fatsdominoo-
Sun Wukong
10
1 / 3 / 0
6,021
602
4,064
7,199
4,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 3 / 0
5,458
546
2,451
5,972
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,223
522
1,852
4,840
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
5 / 1 / 1
5,757
576
7,441
5,649
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 0 / 3
5,455
546
1,535
3,689
2,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Reshyreum
Tiamat
11
3 / 0 / 1
5,970
597
3,239
3,316
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
10
2 / 1 / 3
5,882
588
5,780
10,941
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
mankey27
Ravana
12
4 / 0 / 4
6,105
611
4,823
5,499
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
14
14
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
1
5.5
L
0
1
0
0
W
Khepri
0
0
3
1.5
W
Tiamat
Reshyreum
Tiamat
3
0
1
3.5
W
Gilgamesh
2
1
3
3.5
L
Susano
UncleAntx
Susano
0
5
0
0
L
Sun Wukong
fatsdominoo-
Sun Wukong
1
3
0
0.33
W
Ravana
mankey27
Ravana
4
0
4
6
L
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,171
Damage
22,818
34,771
Taken
29,094
16,162
Mitigated
18,308
10,514
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,441
4,366
0
3,216
5,649
1,851
0
661
4,988
0
36,763
L
2,050
1,136
0
2,488
7,468
6,144
0
1,022
6,439
9,157
451
W
Khepri
1,535
221
0
373
3,689
2,635
124
1,218
2,471
11,727
3,040
W
Tiamat
Reshyreum
Tiamat
3,239
419
0
2,038
3,316
1,374
0
926
2,244
30,719
1,530
W
Gilgamesh
5,780
1,569
0
2,410
10,941
10,166
0
0
10,941
0
32,509
L
Susano
UncleAntx
Susano
3,754
931
0
2,812
9,292
2,597
0
815
8,477
0
34,467
L
Sun Wukong
fatsdominoo-
Sun Wukong
4,064
1,451
0
2,153
7,199
4,710
0
0
6,741
0
35,453
W
Ravana
mankey27
Ravana
4,823
850
0
3,323
5,499
2,282
0
906
4,553
0
40,597
L
2,451
910
0
1,204
5,972
1,502
0
407
5,478
0
32,649
L
1,852
309
0
1,857
4,840
1,209
0
2,168
2,642
27,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
29,169
266
Minions Killed
282
0
Camps Cleared
0
1,048,016
Distance Traveled
1,079,009
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,757
576
57
6
0
198,702
1
L
Kuzenbo
4,962
496
15
2
0
212,791
0
W
Khepri
5,455
546
32
3
0
208,654
1
W
Tiamat
5,970
597
68
7
0
213,188
2
W
Gilgamesh
5,882
588
52
5
0
203,595
2
L
Susano
4,965
497
59
6
0
241,006
0
L
Sun Wukong
6,021
602
68
7
0
188,319
2
W
Ravana
6,105
611
73
7
0
254,870
0
L
Hou Yi
5,458
546
58
6
0
210,004
0
L
Janus
5,223
522
66
7
0
195,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role