Player Matchup

Osiris
Osiris
JosAsYuLol
Osiris
Level 85
God Stats
20W - 20L
1,517 SR
Queue Stats
222W - 203L
1,462 Elo+
Solo
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 156
God Stats
84W - 76L
1,593 SR
Queue Stats
437W - 432L
1,568 Elo+
Solo
Maui
Maui
icecream428-shay
Maui
Level 64
God Stats
12W - 8L
1,507 SR
Queue Stats
50W - 45L
1,391 Elo+
Solo
Cliodhna
Cliodhna
namernames735
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,348 Elo+
Solo
Janus
Janus
pkerallstar
Janus
Level 48
God Stats
3W - 4L
1,743 SR
Queue Stats
16W - 29L
1,353 Elo+
Solo
Team Averages
Level 84
1,572 SR
1,425 Elo+

VS

Team Averages
Level 93
1,565 SR
1,438 Elo+
Cthulhu
Cthulhu
Angfunny_06
Cthulhu
Level 124
God Stats
12W - 7L
1,827 SR
Queue Stats
276W - 262L
1,535 Elo+
Solo
Osiris
Osiris
ChangeName1241
Osiris
Level 115
God Stats
17W - 10L
1,611 SR
Queue Stats
139W - 146L
1,435 Elo+
Solo
Ra
Ra
OGking5445
Ra
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
250W - 241L
1,429 Elo+
Solo
Medusa
Medusa
Ohphock
Medusa
Level 48
God Stats
7W - 6L
1,477 SR
Queue Stats
28W - 39L
1,369 Elo+
Solo
Fenrir
Fenrir
SEALEO9000
Fenrir
Level 97
God Stats
26W - 25L
1,413 SR
Queue Stats
76W - 93L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JosAsYuLol
Osiris
9
5 / 1 / 0
5,703
951
2,659
6,270
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
SFB_Stix
Charybdis
8
2 / 0 / 2
4,442
740
2,259
3,614
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
2 / 2 / 2
3,888
648
1,570
5,478
3,279
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
namernames735
Cliodhna
6
0 / 1 / 2
3,807
635
953
4,330
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,847
641
916
2,596
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angfunny_06
Cthulhu
7
0 / 3 / 1
3,734
622
2,779
5,271
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
1 / 2 / 0
3,132
522
909
1,911
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 0
4,271
712
1,488
1,747
394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Ohphock
Medusa
7
2 / 1 / 0
4,109
685
3,272
3,572
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
SEALEO9000
Fenrir
7
1 / 3 / 0
3,712
619
2,070
5,259
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
5
5
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angfunny_06
Cthulhu
0
3
1
0.17
L
1
2
0
0.5
W
Osiris
JosAsYuLol
Osiris
5
1
0
5
L
1
0
0
1
L
Medusa
Ohphock
Medusa
2
1
0
2
L
Fenrir
SEALEO9000
Fenrir
1
3
0
0.33
W
Charybdis
SFB_Stix
Charybdis
2
0
2
3
W
2
2
2
1.5
W
Cliodhna
namernames735
Cliodhna
0
1
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,357
Damage
10,518
22,288
Taken
17,760
9,233
Mitigated
6,585
6,755
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angfunny_06
Cthulhu
2,779
452
43
1,150
5,271
2,588
0
907
4,364
24,219
0
L
909
568
0
252
1,911
700
0
0
1,911
389
5,023
W
Osiris
JosAsYuLol
Osiris
2,659
856
0
937
6,270
3,412
0
9
6,261
0
27,623
L
1,488
0
24
240
1,747
394
0
776
831
20,383
751
L
Medusa
Ohphock
Medusa
3,272
1,120
0
303
3,572
929
0
663
2,909
0
17,478
L
Fenrir
SEALEO9000
Fenrir
2,070
332
0
655
5,259
1,974
0
0
5,259
0
19,236
W
Charybdis
SFB_Stix
Charybdis
2,259
962
0
2,420
3,614
849
0
1,075
2,539
0
28,933
W
1,570
465
0
560
5,478
3,279
0
1,573
3,905
6,604
0
W
Cliodhna
namernames735
Cliodhna
953
55
0
1,808
4,330
1,032
0
223
4,107
0
18,213
W
916
92
0
1,030
2,596
661
0
1,358
1,238
14,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
18,958
185
Minions Killed
147
0
Camps Cleared
0
680,144
Distance Traveled
602,402
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,734
622
34
6
0
143,846
1
L
Osiris
3,132
522
9
2
0
38,150
0
W
Osiris
5,703
951
56
9
0
130,084
0
L
Ra
4,271
712
32
5
0
162,160
0
L
Medusa
4,109
685
36
6
0
132,537
0
L
Fenrir
3,712
619
36
6
0
125,709
0
W
Charybdis
4,442
740
47
8
0
116,527
0
W
Maui
3,888
648
12
2
0
143,558
4
W
Cliodhna
3,807
635
38
6
0
167,795
0
W
Janus
3,847
641
32
5
0
122,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role