Player Matchup

Ymir
Ymir
AaronlSolo
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,512 Elo+
Solo
Hou Yi
Hou Yi
AllHailTheSnail
Hou Yi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Gwäzy
Ah Puch
Level 159
God Stats
3W - 1L
1,724 SR
Queue Stats
181W - 153L
1,483 Elo+
Solo
Ix Chel
Ix Chel
MedianPanda
Ix Chel
Level 149
God Stats
9W - 9L
1,608 SR
Queue Stats
219W - 226L
1,471 Elo+
Solo
Arachne
Arachne
ZapperRX
Arachne
Level 97
God Stats
0W - 2L
1,271 SR
Queue Stats
91W - 44L
1,674 Elo+
Solo
Team Averages
Level 136
1,521 SR
1,525 Elo+

VS

Team Averages
Level 143
1,605 SR
1,627 Elo+
Ishtar
Ishtar
BlockMaster145
Ishtar
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 32L
1,666 Elo+
Party 1
Ares
Ares
Marcomnd
Ares
Level 158
God Stats
3W - 2L
1,501 SR
Queue Stats
99W - 80L
1,543 Elo+
Solo
Tiamat
Tiamat
Math3rs2012
Tiamat
Level 128
God Stats
3W - 2L
1,394 SR
Queue Stats
203W - 174L
1,529 Elo+
Solo
King Arthur
King Arthur
TheShadowOfLife2
King Arthur
Level 144
God Stats
7W - 1L
1,889 SR
Queue Stats
59W - 40L
1,690 Elo+
Party 1
Thanatos
Thanatos
nikola44
Thanatos
Level 125
God Stats
2W - 0L
1,743 SR
Queue Stats
50W - 32L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,411
436
5,694
18,101
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 4 / 0
8,404
494
5,615
10,413
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
Gwäzy
Ah Puch
14
1 / 8 / 3
8,745
514
11,252
20,112
9,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
MedianPanda
Ix Chel
13
1 / 5 / 3
8,205
483
5,198
11,593
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ZapperRX
Arachne
16
9 / 4 / 1
9,715
571
14,123
19,106
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,691
629
10,911
10,381
4,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
6 / 2 / 7
10,296
606
12,368
17,807
16,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
16
3 / 1 / 14
10,325
607
15,151
8,126
5,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheShadowOfLife2
King Arthur
15
2 / 4 / 10
9,408
553
10,165
19,624
13,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
nikola44
Thanatos
17
12 / 5 / 5
10,699
629
8,086
15,001
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
12
Kills
27
27
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
4
0
0.25
W
4
0
9
8.5
L
Ah Puch
Gwäzy
Ah Puch
1
8
3
0.31
W
Ares
6
2
7
4.75
W
Tiamat
3
1
14
10
L
Ix Chel
MedianPanda
Ix Chel
1
5
3
0.5
W
King Arthur
TheShadowOfLife2
King Arthur
2
4
10
1.75
L
Arachne
ZapperRX
Arachne
9
4
1
2.38
W
Thanatos
nikola44
Thanatos
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,882
Damage
56,681
79,325
Taken
70,939
36,789
Mitigated
46,183
25,949
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,694
1,129
0
4,056
18,101
13,404
0
9,929
8,172
22,915
0
L
5,615
2,731
0
905
10,413
3,114
445
2,175
8,238
0
57,418
W
10,911
6,336
0
4,247
10,381
4,400
81
2,266
8,115
0
99,725
L
Ah Puch
Gwäzy
Ah Puch
11,252
726
0
7,142
20,112
9,005
0
3,604
16,508
66,867
0
W
Ares
12,368
1,330
3,145
3,958
17,807
16,321
0
7,415
10,392
22,305
428
W
Tiamat
15,151
1,161
0
3,829
8,126
5,538
0
4,186
3,940
83,863
0
L
Ix Chel
MedianPanda
Ix Chel
5,198
521
1,224
3,175
11,593
3,402
0
6,140
5,453
58,824
2,018
W
King Arthur
TheShadowOfLife2
King Arthur
10,165
1,037
0
2,353
19,624
13,788
58
9,433
10,191
0
61,150
L
Arachne
ZapperRX
Arachne
14,123
8,027
0
9,447
19,106
7,864
0
6,167
12,939
0
72,611
W
Thanatos
nikola44
Thanatos
8,086
2,138
0
8,117
15,001
6,136
299
2,818
12,183
0
68,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,480
Gold Earned
51,419
462
Minions Killed
479
0
Camps Cleared
0
1,693,734
Distance Traveled
1,827,626
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,411
436
36
2
0
308,892
3
L
Hou Yi
8,404
494
103
6
0
312,373
0
W
Ishtar
10,691
629
136
8
0
377,049
4
L
Ah Puch
8,745
514
105
6
0
306,274
5
W
Ares
10,296
606
13
1
0
370,203
2
W
Tiamat
10,325
607
138
8
0
359,441
2
L
Ix Chel
8,205
483
117
7
0
337,500
3
W
King Arthur
9,408
553
92
5
0
334,121
5
L
Arachne
9,715
571
101
6
0
428,695
4
W
Thanatos
10,699
629
100
6
0
386,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role