Player Matchup

Cthulhu
Cthulhu
Didacted
Cthulhu
Level 116
God Stats
3W - 0L
1,714 SR
Queue Stats
33W - 21L
1,620 Elo+
Solo
Charybdis
Charybdis
GANJASMOKAAA
Charybdis
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 39L
1,592 Elo+
Solo
Agni
Agni
PL4YB01_MEN4CE
Agni
Level 119
God Stats
1W - 1L
1,461 SR
Queue Stats
222W - 207L
1,572 Elo+
Solo
Maui
Maui
ShoeStir
Maui
Level 147
God Stats
42W - 30L
1,610 SR
Queue Stats
708W - 686L
1,521 Elo+
Party 1
Pele
Pele
aprilfool98
Pele
Level 147
God Stats
37W - 39L
1,532 SR
Queue Stats
678W - 643L
1,540 Elo+
Party 1
Team Averages
Level 138
1,563 SR
1,569 Elo+

VS

Team Averages
Level 129
1,555 SR
1,592 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ALiimpChimp
Cerberus
Level 107
God Stats
40W - 33L
1,579 SR
Queue Stats
212W - 168L
1,601 Elo+
Solo
Serqet
Serqet
MitchSelling
Serqet
Level 137
God Stats
2W - 2L
1,617 SR
Queue Stats
93W - 81L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRPLionnel
Morgan Le Fay
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,642 Elo+
Solo
The Morrigan
The Morrigan
ToxicNurseMain
The Morrigan
Level 121
God Stats
39W - 32L
1,581 SR
Queue Stats
325W - 274L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Didacted
Cthulhu
8
2 / 0 / 0
4,565
761
3,193
3,688
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GANJASMOKAAA
Charybdis
7
1 / 1 / 1
4,112
685
4,421
3,982
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
3,815
636
647
2,475
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
6
1 / 0 / 3
4,273
712
1,544
3,375
2,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
4,011
669
2,000
3,588
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 3 / 0
3,803
634
3,119
5,046
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
ALiimpChimp
Cerberus
7
0 / 2 / 0
3,927
655
1,824
5,377
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
7
1 / 0 / 0
3,937
656
1,319
4,101
1,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
TRPLionnel
Morgan Le Fay
6
0 / 0 / 1
3,574
596
1,246
1,856
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

The Morrigan
ToxicNurseMain
The Morrigan
7
0 / 1 / 0
3,522
587
2,514
3,686
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Cerberus
ALiimpChimp
Cerberus
0
2
0
0
W
Cthulhu
Didacted
Cthulhu
2
0
0
2
W
Charybdis
GANJASMOKAAA
Charybdis
1
1
1
1.5
L
Serqet
1
0
0
1
W
0
1
0
0
W
Maui
1
0
3
2.5
L
Morgan Le Fay
TRPLionnel
Morgan Le Fay
0
0
1
0.5
L
The Morrigan
ToxicNurseMain
The Morrigan
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,805
Damage
10,022
17,108
Taken
20,066
6,453
Mitigated
6,718
6,712
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,119
1,786
0
2,223
5,046
1,180
0
541
4,505
0
23,292
L
Cerberus
ALiimpChimp
Cerberus
1,824
125
0
2,444
5,377
2,510
0
2,521
2,390
20,117
0
W
Cthulhu
Didacted
Cthulhu
3,193
351
0
1,326
3,688
1,623
0
1,840
1,533
22,150
1,082
W
Charybdis
GANJASMOKAAA
Charybdis
4,421
2,517
0
2,081
3,982
963
0
0
3,982
0
26,323
L
Serqet
1,319
283
0
1,728
4,101
1,476
0
1,022
3,079
0
7,061
W
647
42
0
658
2,475
633
0
1,328
1,015
16,702
616
W
Maui
1,544
409
0
1,751
3,375
2,087
0
910
2,433
7,041
0
L
Morgan Le Fay
TRPLionnel
Morgan Le Fay
1,246
216
0
599
1,856
489
0
607
1,249
13,046
692
L
The Morrigan
ToxicNurseMain
The Morrigan
2,514
420
0
2,210
3,686
1,063
0
116
3,564
21,949
581
W
2,000
608
0
896
3,588
1,147
0
893
2,673
0
20,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
18,763
184
Minions Killed
191
0
Camps Cleared
0
681,455
Distance Traveled
640,764
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,803
634
39
7
0
127,894
0
L
Cerberus
3,927
655
63
11
0
119,703
0
W
Cthulhu
4,565
761
48
8
0
134,185
0
W
Charybdis
4,112
685
42
7
0
116,010
0
L
Serqet
3,937
656
12
2
0
139,650
1
W
Agni
3,815
636
37
6
0
125,769
0
W
Maui
4,273
712
13
2
0
151,516
0
L
Morgan Le Fay
3,574
596
29
5
0
119,006
0
L
The Morrigan
3,522
587
48
8
0
134,511
0
W
Pele
4,011
669
44
7
0
153,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role