Player Matchup

Tyr
Tyr
 
Tyr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Barbieanna
Discordia
Level 65
God Stats
4W - 0L
1,807 SR
Queue Stats
65W - 59L
1,327 Elo+
Solo
Bacchus
Bacchus
THE_IRONS_X
Bacchus
Level 23
God Stats
4W - 4L
1,618 SR
Queue Stats
14W - 11L
1,359 Elo+
Party 2
Team Averages
Level 74
1,641 SR
1,395 Elo+

VS

Team Averages
Level 98
1,408 SR
1,427 Elo+
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ZombyslYer
Cerberus
Level 75
God Stats
10W - 11L
1,542 SR
Queue Stats
49W - 42L
1,417 Elo+
Party 1
Izanami
Izanami
xDeadBlackx146
Izanami
Level 140
God Stats
2W - 1L
1,182 SR
Queue Stats
45W - 52L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 1 / 3
7,061
1,177
5,363
5,716
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Barbieanna
Discordia
11
2 / 1 / 4
6,273
1,046
3,889
2,187
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
THE_IRONS_X
Bacchus
11
2 / 1 / 7
6,471
1,079
2,082
4,321
3,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 2
5,872
979
3,026
3,509
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
ZombyslYer
Cerberus
11
2 / 4 / 1
5,907
985
1,914
7,529
6,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 0
4,761
794
909
2,003
506
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
3
6.5
L
Zeus
 
Zeus
1
3
2
0.67
W
Discordia
Barbieanna
Discordia
2
1
4
4
W
Bacchus
THE_IRONS_X
Bacchus
2
1
7
5.5
L
Cerberus
ZombyslYer
Cerberus
2
4
1
0.63
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,334
Damage
5,849
12,224
Taken
13,041
7,172
Mitigated
7,872
1,428
Healing
701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,363
1,031
0
806
5,716
2,643
0
1,765
3,951
0
26,264
L
Zeus
 
Zeus
3,026
498
0
30
3,509
1,131
0
1,855
1,630
12,223
616
W
Discordia
Barbieanna
Discordia
3,889
213
0
199
2,187
654
256
945
1,242
20,218
0
W
Bacchus
THE_IRONS_X
Bacchus
2,082
117
0
423
4,321
3,875
0
2,164
2,157
5,767
1,330
L
Cerberus
ZombyslYer
Cerberus
1,914
122
0
640
7,529
6,235
0
3,035
4,434
7,070
0
L
909
698
0
31
2,003
506
0
602
1,401
0
6,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,805
Gold Earned
16,540
98
Minions Killed
65
0
Camps Cleared
0
423,462
Distance Traveled
287,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,061
1,177
35
6
0
153,183
0
L
Zeus
5,872
979
26
4
0
104,433
0
W
Discordia
6,273
1,046
49
8
0
120,038
0
W
Bacchus
6,471
1,079
14
2
0
150,241
0
L
Cerberus
5,907
985
25
4
0
119,855
0
L
Izanami
4,761
794
14
2
0
62,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role