Player Matchup

Fenrir
Fenrir
Silver II
Gørehøwl
Fenrir
Silver II
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 39L
1,088 MMR
Solo
Shiva
Shiva
Gold V
IDONOTF6
Shiva
Gold V
Level 159
God Stats
8W - 9L
1,459 SR
Queue Stats
463W - 485L
1,326 MMR
Solo
Artemis
Artemis
Silver I
InfinityAim
Artemis
Silver I
Level 71
God Stats
51W - 35L
1,549 SR
Queue Stats
163W - 181L
1,133 MMR
Solo
Surtr
Surtr
Silver IV
Iwillis20
Surtr
Silver IV
Level 127
God Stats
2W - 4L
1,360 SR
Queue Stats
233W - 249L
773 MMR
Solo
Ra
Ra
Silver I
Saber_XXL
Ra
Silver I
Level 109
God Stats
59W - 41L
1,574 SR
Queue Stats
231W - 244L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,488 SR
1,113 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,496 SR
1,219 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver I
 
Freya
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
SKU11CRUSHER85
Sylvanus
Silver I
Level 119
God Stats
1W - 3L
1,374 SR
Queue Stats
150W - 162L
994 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Stuntlord024
Heimdallr
Bronze III
Level 125
God Stats
0W - 1L
1,660 SR
Queue Stats
7W - 9L
1,607 MMR
Party 1
Bellona
Bellona
Bronze I
sporade01
Bellona
Bronze I
Level 65
God Stats
3W - 5L
1,447 SR
Queue Stats
43W - 66L
496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gørehøwl
Fenrir
13
5 / 2 / 2
8,521
568
6,408
11,395
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
IDONOTF6
Shiva
11
0 / 1 / 7
7,516
501
4,543
13,133
7,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
InfinityAim
Artemis
14
7 / 3 / 2
9,113
608
11,342
12,782
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Iwillis20
Surtr
15
3 / 1 / 2
9,371
625
9,623
12,128
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
1 / 0 / 3
9,376
625
4,269
3,403
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ix ChelHun BatzMulanSerqet

VS

Bans
PoseidonThanatosKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 0 / 1
7,578
505
2,634
4,628
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
 
Freya
13
3 / 4 / 0
7,397
493
6,639
11,694
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
2 / 4 / 2
7,116
474
4,631
14,164
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Stuntlord024
Heimdallr
12
1 / 5 / 2
7,083
472
5,985
10,173
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bellona
sporade01
Bellona
10
0 / 4 / 0
5,889
393
4,481
12,378
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
6
7
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
L
Freya
 
Freya
3
4
0
0.75
W
Fenrir
Gørehøwl
Fenrir
5
2
2
3
W
Shiva
IDONOTF6
Shiva
0
1
7
3.5
W
Artemis
InfinityAim
Artemis
7
3
2
2.67
W
Surtr
Iwillis20
Surtr
3
1
2
4
L
Sylvanus
2
4
2
0.75
W
1
0
3
2.5
L
Heimdallr
Stuntlord024
Heimdallr
1
5
2
0.4
L
Bellona
sporade01
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
24,370
52,841
Taken
53,037
25,702
Mitigated
31,633
17,842
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,634
52
0
2,256
4,628
1,419
0
312
4,274
59,662
1,050
L
Freya
 
Freya
6,639
2,029
0
4,386
11,694
3,654
0
819
10,838
42,851
7,303
W
Fenrir
Gørehøwl
Fenrir
6,408
1,688
0
2,869
11,395
4,755
0
4,706
6,650
0
59,033
W
Shiva
IDONOTF6
Shiva
4,543
749
220
2,260
13,133
7,453
0
2,190
10,751
0
23,673
W
Artemis
InfinityAim
Artemis
11,342
6,217
0
4,824
12,782
4,365
444
2,826
9,956
0
55,516
W
Surtr
Iwillis20
Surtr
9,623
3,424
0
5,549
12,128
7,749
172
2,040
9,278
2,883
60,908
L
Sylvanus
4,631
1,038
1,004
4,744
14,164
11,916
0
2,155
12,009
23,910
1,294
W
4,269
420
392
1,728
3,403
1,380
570
974
2,389
73,956
1,055
L
Heimdallr
Stuntlord024
Heimdallr
5,985
1,435
0
785
10,173
3,411
0
871
9,302
0
45,444
L
Bellona
sporade01
Bellona
4,481
1,353
105
2,265
12,378
11,233
0
481
11,015
0
27,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,897
Gold Earned
35,063
460
Minions Killed
354
0
Camps Cleared
0
1,667,581
Distance Traveled
1,464,209
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,578
505
108
7
0
320,484
7
L
Freya
7,397
493
96
6
0
291,287
0
W
Fenrir
8,521
568
78
5
0
343,759
1
W
Shiva
7,516
501
20
1
0
351,241
12
W
Artemis
9,113
608
93
6
0
322,782
0
W
Surtr
9,371
625
108
7
0
319,472
4
L
Sylvanus
7,116
474
26
2
0
279,682
3
W
Ra
9,376
625
161
11
0
330,327
4
L
Heimdallr
7,083
472
82
5
0
283,987
6
L
Bellona
5,889
393
42
3
0
288,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role