Player Matchup

Chang'e
Chang'e
EXONA
Chang'e
Level 226
God Stats
2W - 0L
1,383 SR
Queue Stats
48W - 40L
1,645 Elo+
Party 1
Nut
Nut
Koqh
Nut
Level 155
God Stats
14W - 3L
1,642 SR
Queue Stats
173W - 66L
1,795 Elo+
Party 1
Bacchus
Bacchus
lIlKobralIl
Bacchus
Level 173
God Stats
11W - 2L
1,565 SR
Queue Stats
199W - 96L
1,673 Elo+
Party 1
Team Averages
Level 185
1,530 SR
1,704 Elo+

VS

Team Averages
Level 75
1,575 SR
1,324 Elo+
Geb
Geb
 
Geb
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OmaUntermTrekker
Chaac
Level 37
God Stats
1W - 1L
1,724 SR
Queue Stats
34W - 52L
1,354 Elo+
Party 2
Ix Chel
Ix Chel
sYrOxi
Ix Chel
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 22L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EXONA
Chang'e
14
1 / 0 / 6
8,101
900
5,881
8,630
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nut
Koqh
Nut
15
6 / 1 / 2
9,052
1,006
9,127
6,612
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
lIlKobralIl
Bacchus
14
1 / 1 / 7
7,942
882
6,325
10,048
9,657
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 0
6,961
773
6,235
11,644
10,329
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,257
695
4,164
8,275
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
sYrOxi
Ix Chel
11
0 / 3 / 0
6,186
687
2,282
4,893
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
1
2
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Chang'e
EXONA
Chang'e
1
0
6
4
W
Nut
Koqh
Nut
6
1
2
7
L
0
4
0
0
W
Bacchus
lIlKobralIl
Bacchus
1
1
7
4.5
L
Ix Chel
sYrOxi
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
12,681
25,290
Taken
24,812
15,639
Mitigated
17,478
16,357
Healing
2,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,235
105
0
686
11,644
10,329
0
4,865
6,450
20,561
339
W
Chang'e
EXONA
Chang'e
5,881
658
3,197
5,996
8,630
3,529
855
3,765
4,780
33,605
1,143
W
Nut
Koqh
Nut
9,127
6,407
0
3,090
6,612
2,453
3,208
2,494
3,973
0
39,606
L
4,164
297
0
628
8,275
5,599
0
2,849
5,283
0
16,724
W
Bacchus
lIlKobralIl
Bacchus
6,325
694
0
4,074
10,048
9,657
412
2,285
7,638
17,314
3,397
L
Ix Chel
sYrOxi
Ix Chel
2,282
111
759
345
4,893
1,550
0
3,305
1,463
7,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
19,404
132
Minions Killed
65
0
Camps Cleared
0
477,096
Distance Traveled
436,067
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,961
773
28
3
0
152,836
0
W
Chang'e
8,101
900
57
6
0
164,702
0
W
Nut
9,052
1,006
58
6
0
131,102
0
L
Chaac
6,257
695
22
2
0
168,696
0
W
Bacchus
7,942
882
17
2
0
181,292
2
L
Ix Chel
6,186
687
15
2
0
114,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role