Player Matchup

Apollo
Apollo
 
Apollo
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Johula13
Anubis
Level 126
God Stats
23W - 11L
1,610 SR
Queue Stats
102W - 102L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
RondoVL
Ratatoskr
Level 60
God Stats
3W - 2L
1,351 SR
Queue Stats
97W - 78L
1,551 Elo+
Party 2
Thanatos
Thanatos
Vrrh
Thanatos
Level 67
God Stats
39W - 41L
1,533 SR
Queue Stats
39W - 44L
1,487 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tanakaHS
Kumbhakarna
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 62L
1,679 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,539 Elo+

VS

Team Averages
Level 142
1,646 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EyeDentityy
Zhong Kui
Level 161
God Stats
20W - 13L
1,655 SR
Queue Stats
109W - 104L
1,510 Elo+
Party 1
Fenrir
Fenrir
IRB__GOTTI
Fenrir
Level 147
God Stats
19W - 23L
1,555 SR
Queue Stats
134W - 124L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TheFFDisc
Cernunnos
Level 149
God Stats
4W - 5L
1,508 SR
Queue Stats
576W - 558L
1,509 Elo+
Solo
Horus
Horus
Tofugunk
Horus
Level 128
God Stats
7W - 1L
2,013 SR
Queue Stats
124W - 75L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 4 / 3
6,583
598
6,098
9,785
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Johula13
Anubis
12
2 / 1 / 4
6,823
620
3,030
5,473
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
RondoVL
Ratatoskr
11
4 / 6 / 5
6,600
600
5,238
12,080
5,325
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
Vrrh
Thanatos
13
4 / 3 / 6
6,909
628
4,713
10,602
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
tanakaHS
Kumbhakarna
13
3 / 0 / 2
7,364
669
5,697
9,414
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 4
6,087
553
5,890
4,851
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
EyeDentityy
Zhong Kui
8
0 / 3 / 0
5,249
477
3,849
6,229
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
IRB__GOTTI
Fenrir
9
3 / 3 / 1
5,703
518
2,535
7,033
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TheFFDisc
Cernunnos
12
8 / 3 / 3
7,807
710
10,520
9,124
3,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tofugunk
Horus
10
2 / 2 / 9
6,589
599
6,098
10,025
7,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
14
Kills
14
14
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
4
3
0.63
L
Nu Wa
 
Nu Wa
1
3
4
1
L
Zhong Kui
EyeDentityy
Zhong Kui
0
3
0
0
L
Fenrir
IRB__GOTTI
Fenrir
3
3
1
1.17
W
Anubis
Johula13
Anubis
2
1
4
4
W
Ratatoskr
RondoVL
Ratatoskr
4
6
5
1.08
L
Cernunnos
TheFFDisc
Cernunnos
8
3
3
3.17
L
Horus
Tofugunk
Horus
2
2
9
3.25
W
Thanatos
Vrrh
Thanatos
4
3
6
2.33
W
Kumbhakarna
tanakaHS
Kumbhakarna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
28,892
47,354
Taken
37,262
17,994
Mitigated
17,679
16,553
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,098
3,335
0
1,932
9,785
2,965
11
637
9,001
0
41,430
L
Nu Wa
 
Nu Wa
5,890
1,999
0
431
4,851
1,207
0
684
4,167
35,612
882
L
Zhong Kui
EyeDentityy
Zhong Kui
3,849
1,764
0
1,620
6,229
3,706
0
4,234
1,595
24,629
4,577
L
Fenrir
IRB__GOTTI
Fenrir
2,535
206
0
677
7,033
2,416
0
1,031
5,972
0
30,696
W
Anubis
Johula13
Anubis
3,030
137
0
2,545
5,473
1,762
0
2,090
3,186
52,886
2,918
W
Ratatoskr
RondoVL
Ratatoskr
5,238
1,376
0
1,545
12,080
5,325
0
597
11,398
0
34,938
L
Cernunnos
TheFFDisc
Cernunnos
10,520
6,061
0
3,582
9,124
3,235
0
757
8,323
0
53,166
L
Horus
Tofugunk
Horus
6,098
2,188
328
3,505
10,025
7,115
0
1,493
8,532
0
20,041
W
Thanatos
Vrrh
Thanatos
4,713
1,397
0
7,042
10,602
3,701
0
1,471
8,999
0
52,040
W
Kumbhakarna
tanakaHS
Kumbhakarna
5,697
536
0
3,489
9,414
4,241
0
3,679
5,607
48,593
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
31,435
399
Minions Killed
306
0
Camps Cleared
0
1,226,299
Distance Traveled
1,089,324
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,583
598
75
7
0
229,175
0
L
Nu Wa
6,087
553
82
7
0
212,069
0
L
Zhong Kui
5,249
477
55
5
0
143,860
3
L
Fenrir
5,703
518
57
5
0
242,295
0
W
Anubis
6,823
620
103
9
0
229,012
2
W
Ratatoskr
6,600
600
48
4
0
253,786
0
L
Cernunnos
7,807
710
95
9
0
224,830
2
L
Horus
6,589
599
17
2
0
266,270
3
W
Thanatos
6,909
628
77
7
0
258,438
0
W
Kumbhakarna
7,364
669
96
9
0
255,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role