Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Camachho
Ravana
Level 99
God Stats
10W - 6L
1,518 SR
Queue Stats
258W - 261L
1,420 Elo+
Solo
Olorun
Olorun
JaYYNeWW_
Olorun
Level 127
God Stats
1W - 1L
1,300 SR
Queue Stats
95W - 88L
1,531 Elo+
Solo
Chang'e
Chang'e
LaChubleon
Chang'e
Level 85
God Stats
13W - 14L
1,611 SR
Queue Stats
122W - 128L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
LaQuavis
Sun Wukong
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 94L
1,476 Elo+
Party 2
Team Averages
Level 110
1,486 SR
1,480 Elo+

VS

Team Averages
Level 135
1,494 SR
1,474 Elo+
Maui
Maui
Cobkee
Maui
Level 160
God Stats
6W - 11L
1,398 SR
Queue Stats
140W - 142L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
Doodrules
Nu Wa
Level 123
God Stats
0W - 2L
1,169 SR
Queue Stats
57W - 50L
1,428 Elo+
Solo
Rama
Rama
EzBakKe
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,486 Elo+
Party 1
Thor
Thor
SalteaPretzels
Thor
Level 157
God Stats
4W - 1L
1,902 SR
Queue Stats
131W - 125L
1,494 Elo+
Party 1
Chaac
Chaac
a_little_stitous
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 3
5,622
562
6,657
6,043
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Camachho
Ravana
11
6 / 0 / 0
6,235
624
2,581
2,852
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
JaYYNeWW_
Olorun
12
2 / 1 / 1
6,556
656
3,940
5,722
1,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
LaChubleon
Chang'e
10
2 / 2 / 0
5,810
581
4,969
8,270
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LaQuavis
Sun Wukong
11
3 / 1 / 2
6,622
662
5,191
8,385
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cobkee
Maui
10
2 / 1 / 3
6,065
607
4,563
9,637
4,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Doodrules
Nu Wa
9
0 / 3 / 2
5,076
508
3,640
4,135
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
EzBakKe
Rama
9
1 / 3 / 3
5,234
523
3,183
7,623
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 0
5,431
543
2,944
6,522
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 0
5,029
503
4,019
6,994
3,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
13
Kills
6
6
Deaths
13
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
2
3
0.75
W
Ravana
Camachho
Ravana
6
0
0
6
L
Maui
Cobkee
Maui
2
1
3
3.5
L
Nu Wa
Doodrules
Nu Wa
0
3
2
0.33
L
Rama
EzBakKe
Rama
1
3
3
0.83
W
Olorun
JaYYNeWW_
Olorun
2
1
1
2.5
W
Chang'e
LaChubleon
Chang'e
2
2
0
1
W
Sun Wukong
LaQuavis
Sun Wukong
3
1
2
4
L
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
18,349
31,272
Taken
34,911
13,603
Mitigated
13,431
15,734
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,657
3,649
0
1,840
6,043
1,651
100
1,694
4,349
0
38,487
W
Ravana
Camachho
Ravana
2,581
132
0
1,760
2,852
853
0
463
2,389
0
36,333
L
Maui
Cobkee
Maui
4,563
1,401
1,970
2,685
9,637
4,790
0
3,341
6,254
21,875
207
L
Nu Wa
Doodrules
Nu Wa
3,640
857
0
500
4,135
1,124
0
2,689
1,446
26,768
0
L
Rama
EzBakKe
Rama
3,183
2,570
0
1,084
7,623
2,017
0
1,445
6,178
0
28,969
W
Olorun
JaYYNeWW_
Olorun
3,940
411
34
3,131
5,722
1,602
360
2,277
3,445
48,187
1,994
W
Chang'e
LaChubleon
Chang'e
4,969
926
1,626
5,115
8,270
4,937
0
3,033
5,237
22,193
0
W
Sun Wukong
LaQuavis
Sun Wukong
5,191
1,070
0
2,228
8,385
4,560
0
529
7,432
0
38,190
L
2,944
767
0
666
6,522
2,285
0
1,221
5,259
0
32,701
L
4,019
926
0
1,807
6,994
3,215
0
0
6,515
0
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,835
335
Minions Killed
220
0
Camps Cleared
0
1,039,272
Distance Traveled
971,822
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,622
562
75
8
0
191,837
0
W
Ravana
6,235
624
71
7
0
242,001
0
L
Maui
6,065
607
34
3
0
221,440
2
L
Nu Wa
5,076
508
39
4
0
183,271
0
L
Rama
5,234
523
54
5
0
167,506
0
W
Olorun
6,556
656
90
9
0
195,265
4
W
Chang'e
5,810
581
26
3
0
209,887
2
W
Sun Wukong
6,622
662
73
7
0
200,282
0
L
Thor
5,431
543
59
6
0
250,595
2
L
Chaac
5,029
503
34
3
0
149,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role