Player Matchup

Morgan Le Fay
Morgan Le Fay
BeKnwn
Morgan Le Fay
Level 187
God Stats
2W - 2L
1,734 SR
Queue Stats
257W - 290L
1,490 Elo+
Party 1
Thor
Thor
MyWiFiBroke9322
Thor
Level 148
God Stats
2W - 3L
1,281 SR
Queue Stats
184W - 168L
1,472 Elo+
Party 1
Chaac
Chaac
Nick0fLifeTV
Chaac
Level 122
God Stats
8W - 19L
1,414 SR
Queue Stats
131W - 166L
1,447 Elo+
Party 1
Anhur
Anhur
PreachRu
Anhur
Level 216
God Stats
7W - 6L
1,585 SR
Queue Stats
353W - 354L
1,513 Elo+
Party 1
Bacchus
Bacchus
x2eZ MaJiiN x
Bacchus
Level 268
God Stats
23W - 13L
1,710 SR
Queue Stats
818W - 896L
1,488 Elo+
Party 1
Team Averages
Level 188
1,545 SR
1,482 Elo+

VS

Team Averages
Level 144
1,590 SR
1,571 Elo+
Bakasura
Bakasura
Buttery Wumbos
Bakasura
Level 159
God Stats
11W - 18L
1,357 SR
Queue Stats
366W - 315L
1,561 Elo+
Party 2
Mulan
Mulan
Elemental
Mulan
Level 144
God Stats
4W - 3L
1,571 SR
Queue Stats
57W - 47L
1,615 Elo+
Party 3
Anubis
Anubis
Ramen Empire
Anubis
Level 136
God Stats
10W - 4L
1,728 SR
Queue Stats
376W - 352L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
Rundown
Xbalanque
Level 177
God Stats
3W - 2L
1,740 SR
Queue Stats
59W - 48L
1,616 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
URBANNATOR10
Morgan Le Fay
Level 104
God Stats
11W - 9L
1,553 SR
Queue Stats
237W - 220L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeKnwn
Morgan Le Fay
11
4 / 1 / 2
6,546
595
4,869
4,303
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 4
6,333
576
3,967
8,466
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
7,386
671
6,654
10,356
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
PreachRu
Anhur
11
0 / 1 / 3
5,736
521
4,488
6,976
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
10
0 / 0 / 3
5,774
525
1,936
7,612
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 1 / 1
6,612
601
5,693
10,384
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
Elemental
Mulan
10
1 / 1 / 2
6,084
553
3,606
7,181
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
10
0 / 3 / 2
5,436
494
1,060
5,437
2,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Rundown
Xbalanque
11
1 / 2 / 2
5,947
541
7,031
5,757
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
URBANNATOR10
Morgan Le Fay
10
0 / 4 / 1
5,473
498
4,342
7,365
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeKnwn
Morgan Le Fay
4
1
2
5
L
Bakasura
5
1
1
5.5
L
Mulan
Elemental
Mulan
1
1
2
2
W
4
4
4
1.5
W
3
1
3
4.5
W
Anhur
PreachRu
Anhur
0
1
3
1.5
L
Anubis
0
3
2
0.33
L
Xbalanque
Rundown
Xbalanque
1
2
2
1
L
Morgan Le Fay
URBANNATOR10
Morgan Le Fay
0
4
1
0.13
W
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,914
Damage
21,732
37,713
Taken
36,124
19,657
Mitigated
13,937
13,982
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeKnwn
Morgan Le Fay
4,869
339
0
1,459
4,303
1,185
0
218
3,695
38,294
0
L
Bakasura
5,693
3,513
0
6,245
10,384
3,797
0
1,411
8,833
0
49,231
L
Mulan
Elemental
Mulan
3,606
176
1,336
2,418
7,181
4,061
0
1,865
5,227
481
21,411
W
3,967
775
0
2,648
8,466
2,272
0
912
6,894
0
34,525
W
6,654
461
0
3,773
10,356
7,184
0
3,758
5,826
0
54,438
W
Anhur
PreachRu
Anhur
4,488
3,615
0
3,439
6,976
2,047
0
0
6,906
0
46,620
L
Anubis
1,060
183
0
1,839
5,437
2,189
0
1,864
3,258
37,044
0
L
Xbalanque
Rundown
Xbalanque
7,031
3,724
0
1,743
5,757
1,660
0
658
5,053
0
52,426
L
Morgan Le Fay
URBANNATOR10
Morgan Le Fay
4,342
335
0
1,861
7,365
2,230
0
389
6,948
29,426
0
W
Bacchus
1,936
138
0
2,663
7,612
6,969
0
226
7,386
12,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
29,552
342
Minions Killed
357
0
Camps Cleared
0
1,196,757
Distance Traveled
1,146,669
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,546
595
85
8
0
255,174
0
L
Bakasura
6,612
601
106
10
0
281,467
0
L
Mulan
6,084
553
33
3
0
257,766
3
W
Thor
6,333
576
54
5
0
244,575
0
W
Chaac
7,386
671
92
8
0
231,162
1
W
Anhur
5,736
521
92
8
0
208,885
0
L
Anubis
5,436
494
59
5
0
209,288
2
L
Xbalanque
5,947
541
93
8
0
197,553
4
L
Morgan Le Fay
5,473
498
66
6
0
200,595
2
W
Bacchus
5,774
525
19
2
0
256,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role