Player Matchup

Danzaburou
Danzaburou
Elcamotudo-3000
Danzaburou
Level 40
God Stats
50W - 57L
1,481 SR
Queue Stats
310W - 318L
1,418 Elo+
Solo
Ra
Ra
Shadowforrecast
Ra
Level 42
God Stats
8W - 8L
1,466 SR
Queue Stats
83W - 97L
1,469 Elo+
Solo
Surtr
Surtr
SupremeRey14
Surtr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 41L
1,326 Elo+
Solo
Khepri
Khepri
Zerofox03
Khepri
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,451 Elo+
Solo
Bakasura
Bakasura
dimmotiv
Bakasura
Level 148
God Stats
2W - 1L
1,765 SR
Queue Stats
20W - 24L
1,420 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,417 Elo+

VS

Team Averages
Level 93
1,542 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JoseOrlandoPC
Bellona
Level 44
God Stats
6W - 9L
1,316 SR
Queue Stats
28W - 37L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
NickieSky13
Nu Wa
Level 59
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Zylveer
Cernunnos
Level 120
God Stats
3W - 4L
1,933 SR
Queue Stats
308W - 270L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elcamotudo-3000
Danzaburou
11
1 / 0 / 2
6,118
556
5,673
4,030
1,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 1
7,483
680
5,923
2,993
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 2
6,871
625
551
4,069
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Zerofox03
Khepri
10
2 / 2 / 5
5,637
512
2,400
6,177
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
dimmotiv
Bakasura
12
2 / 1 / 2
6,411
583
4,143
9,674
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 1
5,685
517
3,331
7,286
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Geb
 
Geb
8
1 / 4 / 1
5,353
487
4,347
10,157
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
2
0 / 0 / 0
3,731
339
0
350
116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,066
461
1,105
5,640
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Zylveer
Cernunnos
11
1 / 1 / 2
5,870
534
5,079
5,769
1,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
L
Geb
 
Geb
1
4
1
0.38
W
Danzaburou
Elcamotudo-3000
Danzaburou
1
0
2
2
L
Bellona
0
0
0
0
L
0
3
0
0
W
4
0
1
4.5
W
0
0
2
1
W
Khepri
Zerofox03
Khepri
2
2
5
2.25
L
Cernunnos
Zylveer
Cernunnos
1
1
2
2
W
Bakasura
dimmotiv
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
13,862
26,943
Taken
29,202
13,118
Mitigated
11,032
11,125
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,331
646
0
4,340
7,286
1,977
0
879
5,869
0
43,401
L
Geb
 
Geb
4,347
454
179
2,123
10,157
5,815
0
2,086
7,292
17,581
413
W
Danzaburou
Elcamotudo-3000
Danzaburou
5,673
2,268
0
2,120
4,030
1,480
108
980
3,050
0
41,716
L
Bellona
0
0
0
82
350
116
0
0
350
0
1,949
L
1,105
280
0
1,857
5,640
1,558
10
4,178
1,423
27,292
431
W
5,923
382
279
2,102
2,993
924
110
1,134
1,681
61,025
0
W
551
62
0
679
4,069
1,962
38
252
3,817
1,037
38,702
W
Khepri
Zerofox03
Khepri
2,400
583
0
2,521
6,177
4,273
0
2,061
4,116
12,597
1,962
L
Cernunnos
Zylveer
Cernunnos
5,079
2,893
0
2,332
5,769
1,566
0
503
5,054
0
48,626
W
Bakasura
dimmotiv
Bakasura
4,143
2,671
0
3,424
9,674
4,479
194
986
8,688
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
25,705
385
Minions Killed
269
0
Camps Cleared
0
1,162,083
Distance Traveled
931,047
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,685
517
87
8
0
255,613
2
L
Geb
5,353
487
27
2
0
247,190
0
W
Danzaburou
6,118
556
69
6
0
221,619
3
L
Bellona
3,731
339
6
1
0
28,450
0
L
Nu Wa
5,066
461
53
5
0
190,356
0
W
Ra
7,483
680
111
10
0
226,966
0
W
Surtr
6,871
625
81
7
0
216,208
1
W
Khepri
5,637
512
26
2
0
226,661
2
L
Cernunnos
5,870
534
96
9
0
209,438
1
W
Bakasura
6,411
583
98
9
0
270,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role