Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Angel2by4
Hun Batz
Level 136
God Stats
2W - 3L
1,506 SR
Queue Stats
105W - 115L
1,517 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AxlSb_2793
Kumbhakarna
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
262W - 259L
1,452 Elo+
Solo
Rama
Rama
Caskets-
Rama
Level 77
God Stats
12W - 16L
1,450 SR
Queue Stats
109W - 118L
1,538 Elo+
Party 2
King Arthur
King Arthur
SilentSword021
King Arthur
Level 129
God Stats
48W - 32L
1,633 SR
Queue Stats
368W - 337L
1,538 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,509 Elo+

VS

Team Averages
Level 133
1,488 SR
1,545 Elo+
Aphrodite
Aphrodite
ImAHexGirl
Aphrodite
Level 126
God Stats
11W - 11L
1,516 SR
Queue Stats
25W - 38L
1,428 Elo+
Party 1
Arachne
Arachne
JHolmez
Arachne
Level 164
God Stats
1W - 0L
1,726 SR
Queue Stats
40W - 27L
1,593 Elo+
Solo
Izanami
Izanami
Vixxive
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,688 Elo+
Solo
Atlas
Atlas
WrothHorse37776
Atlas
Level 140
God Stats
2W - 0L
1,429 SR
Queue Stats
60W - 48L
1,496 Elo+
Solo
Tiamat
Tiamat
hipbluedog
Tiamat
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
146W - 128L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 0
7,552
581
4,720
6,666
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Angel2by4
Hun Batz
11
0 / 3 / 2
6,282
483
4,150
11,042
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
AxlSb_2793
Kumbhakarna
10
0 / 3 / 1
5,863
451
2,365
13,197
7,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
11
1 / 5 / 0
6,657
512
3,926
9,192
2,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SilentSword021
King Arthur
15
3 / 1 / 0
8,581
660
10,554
11,584
8,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImAHexGirl
Aphrodite
11
0 / 3 / 0
6,370
490
2,855
10,184
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
JHolmez
Arachne
13
4 / 0 / 5
7,653
589
7,451
9,950
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Vixxive
Izanami
14
7 / 1 / 2
8,493
653
9,413
8,178
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 8
7,620
586
8,055
7,561
4,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tiamat
hipbluedog
Tiamat
15
1 / 0 / 2
7,786
599
3,224
5,240
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
15
15
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
Hun Batz
Angel2by4
Hun Batz
0
3
2
0.33
L
Kumbhakarna
AxlSb_2793
Kumbhakarna
0
3
1
0.17
L
Rama
1
5
0
0.2
W
Aphrodite
ImAHexGirl
Aphrodite
0
3
0
0
W
Arachne
JHolmez
Arachne
4
0
5
6.5
L
King Arthur
SilentSword021
King Arthur
3
1
0
3
W
Izanami
Vixxive
Izanami
7
1
2
8
W
3
1
8
7
W
Tiamat
hipbluedog
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
30,998
51,681
Taken
41,113
24,301
Mitigated
17,853
12,380
Healing
17,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,720
744
12
1,475
6,666
2,405
480
3,565
2,793
45,603
1,401
L
Hun Batz
Angel2by4
Hun Batz
4,150
735
0
4,294
11,042
3,266
0
1,079
9,923
0
48,783
L
Kumbhakarna
AxlSb_2793
Kumbhakarna
2,365
239
0
2,080
13,197
7,129
0
2,553
10,644
25,041
1,638
L
Rama
3,926
3,356
0
2,086
9,192
2,545
0
2,671
6,521
0
46,931
W
Aphrodite
ImAHexGirl
Aphrodite
2,855
193
653
4,728
10,184
2,916
0
0
10,184
32,924
653
W
Arachne
JHolmez
Arachne
7,451
4,771
0
4,677
9,950
4,271
0
1,262
8,688
0
44,599
L
King Arthur
SilentSword021
King Arthur
10,554
1,322
0
2,433
11,584
8,956
0
3,697
7,841
0
74,826
W
Izanami
Vixxive
Izanami
9,413
6,537
0
2,922
8,178
2,832
0
1,156
7,022
0
68,680
W
8,055
2,750
0
1,458
7,561
4,309
0
2,264
5,297
25,507
0
W
Tiamat
hipbluedog
Tiamat
3,224
11
0
2,588
5,240
3,525
432
1,541
3,699
49,807
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
37,922
429
Minions Killed
409
0
Camps Cleared
0
1,264,187
Distance Traveled
1,391,277
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,552
581
99
8
0
232,020
0
L
Hun Batz
6,282
483
93
7
0
301,130
3
L
Kumbhakarna
5,863
451
28
2
0
235,479
2
L
Rama
6,657
512
83
6
0
235,239
0
W
Aphrodite
6,370
490
66
5
0
241,618
0
W
Arachne
7,653
589
72
6
0
310,512
1
L
King Arthur
8,581
660
126
10
0
260,319
1
W
Izanami
8,493
653
116
9
0
254,058
0
W
Atlas
7,620
586
33
3
0
281,325
0
W
Tiamat
7,786
599
122
9
0
303,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role