Player Matchup

Kumbhakarna
Kumbhakarna
Austinfrost
Kumbhakarna
Level 166
God Stats
14W - 13L
1,710 SR
Queue Stats
287W - 255L
1,550 Elo+
Party 2
Artemis
Artemis
MegaSoreAs
Artemis
Level 165
God Stats
13W - 6L
1,885 SR
Queue Stats
165W - 153L
1,544 Elo+
Party 2
Mulan
Mulan
XXtinctacion
Mulan
Level 120
God Stats
73W - 49L
1,640 SR
Queue Stats
314W - 244L
1,503 Elo+
Solo
Vulcan
Vulcan
dewhaden
Vulcan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 78L
1,455 Elo+
Party 2
Ratatoskr
Ratatoskr
耶利Jeremiah加林
Ratatoskr
Level 179
God Stats
3W - 4L
1,198 SR
Queue Stats
65W - 80L
1,556 Elo+
Solo
Team Averages
Level 157
1,587 SR
1,522 Elo+

VS

Team Averages
Level 120
1,624 SR
1,585 Elo+
Set
Set
AiGreyGhost
Set
Level 118
God Stats
2W - 6L
1,315 SR
Queue Stats
150W - 129L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Calamity9999
Gilgamesh
Level 40
God Stats
49W - 38L
1,635 SR
Queue Stats
111W - 94L
1,552 Elo+
Party 1
Anhur
Anhur
Darbey
Anhur
Level 155
God Stats
9W - 7L
1,599 SR
Queue Stats
84W - 60L
1,639 Elo+
Solo
Maman Brigitte
Maman Brigitte
Glargleshmargle
Maman Brigitte
Level 127
God Stats
9W - 6L
1,836 SR
Queue Stats
195W - 171L
1,588 Elo+
Solo
Fafnir
Fafnir
Mysteriousdude14
Fafnir
Level 159
God Stats
0W - 1L
1,736 SR
Queue Stats
73W - 55L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Austinfrost
Kumbhakarna
13
3 / 1 / 8
7,955
568
5,438
10,411
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
MegaSoreAs
Artemis
14
6 / 2 / 2
8,520
609
9,929
8,045
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 2 / 2
8,968
641
7,069
7,757
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
dewhaden
Vulcan
14
5 / 3 / 4
8,430
602
11,321
6,784
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 9
8,232
588
10,683
14,980
9,037
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
6,938
496
3,564
11,347
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Calamity9999
Gilgamesh
12
3 / 3 / 3
7,240
517
10,980
16,006
8,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Darbey
Anhur
14
2 / 7 / 1
7,358
526
5,424
11,953
3,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Glargleshmargle
Maman Brigitte
13
4 / 4 / 1
7,363
526
8,234
11,730
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 2 / 2
7,645
546
5,011
10,308
9,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
22
Kills
11
11
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Kumbhakarna
Austinfrost
Kumbhakarna
3
1
8
7
L
Gilgamesh
Calamity9999
Gilgamesh
3
3
3
1.5
L
Anhur
Darbey
Anhur
2
7
1
0.36
L
Maman Brigitte
Glargleshmargle
Maman Brigitte
4
4
1
1.13
W
Artemis
MegaSoreAs
Artemis
6
2
2
3.5
L
1
2
2
1
W
3
2
2
2
W
Vulcan
dewhaden
Vulcan
5
3
4
2.33
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,440
Damage
33,213
47,977
Taken
61,344
27,157
Mitigated
30,611
12,271
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,564
1,748
0
1,352
11,347
4,485
0
4,988
6,048
0
52,968
W
Kumbhakarna
Austinfrost
Kumbhakarna
5,438
479
0
2,580
10,411
9,114
0
1,513
8,898
17,894
0
L
Gilgamesh
Calamity9999
Gilgamesh
10,980
3,062
0
2,657
16,006
8,717
0
6,973
8,630
2,511
33,309
L
Anhur
Darbey
Anhur
5,424
2,400
0
2,670
11,953
3,687
0
827
11,126
0
57,884
L
Maman Brigitte
Glargleshmargle
Maman Brigitte
8,234
408
0
3,828
11,730
3,734
0
2,953
8,528
51,818
1,457
W
Artemis
MegaSoreAs
Artemis
9,929
3,354
0
951
8,045
2,180
732
2,066
5,937
0
57,386
L
5,011
616
0
2,580
10,308
9,988
0
89
9,616
48,379
0
W
7,069
1,694
0
4,039
7,757
4,288
0
3,972
3,259
0
63,419
W
Vulcan
dewhaden
Vulcan
11,321
160
0
2,554
6,784
2,538
0
1,449
5,335
53,797
603
W
10,683
2,664
0
2,147
14,980
9,037
0
5,290
9,690
0
64,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
36,544
420
Minions Killed
417
0
Camps Cleared
0
1,490,897
Distance Traveled
1,450,252
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,938
496
97
7
0
287,835
3
W
Kumbhakarna
7,955
568
34
2
0
318,283
3
L
Gilgamesh
7,240
517
59
4
0
301,966
0
L
Anhur
7,358
526
88
6
0
267,473
2
L
Maman Brigitte
7,363
526
80
6
0
319,419
2
W
Artemis
8,520
609
86
6
0
255,318
3
L
Fafnir
7,645
546
93
7
0
273,559
2
W
Mulan
8,968
641
116
8
0
270,507
6
W
Vulcan
8,430
602
96
7
0
313,181
2
W
Ratatoskr
8,232
588
88
6
0
333,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role