Player Matchup

Sun Wukong
Sun Wukong
CobaltChthonic
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 198L
1,527 Elo+
Solo
Izanami
Izanami
SneakyLeviathan
Izanami
Level 142
God Stats
8W - 4L
1,732 SR
Queue Stats
118W - 101L
1,580 Elo+
Party 2
Geb
Geb
TuesdayModel
Geb
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 108L
1,592 Elo+
Party 2
Awilix
Awilix
aTurtleParade
Awilix
Level 159
God Stats
27W - 26L
1,623 SR
Queue Stats
159W - 146L
1,575 Elo+
Party 2
Tiamat
Tiamat
lochness0499
Tiamat
Level 159
God Stats
6W - 7L
1,433 SR
Queue Stats
135W - 126L
1,577 Elo+
Party 2
Team Averages
Level 143
1,558 SR
1,570 Elo+

VS

Team Averages
Level 149
1,673 SR
1,548 Elo+
Bakasura
Bakasura
ALL HAIL HAL0
Bakasura
Level 157
God Stats
18W - 15L
1,600 SR
Queue Stats
126W - 144L
1,532 Elo+
Party 1
Chang'e
Chang'e
FromTheAshe
Chang'e
Level 187
God Stats
8W - 5L
1,766 SR
Queue Stats
205W - 151L
1,563 Elo+
Solo
Medusa
Medusa
SevenHarpy20016
Medusa
Level 133
God Stats
6W - 3L
1,686 SR
Queue Stats
85W - 80L
1,600 Elo+
Solo
Loki
Loki
ZwaYZeRo
Loki
Level 144
God Stats
39W - 13L
1,812 SR
Queue Stats
102W - 95L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
jojo38baller
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CobaltChthonic
Sun Wukong
8
0 / 7 / 2
5,250
438
6,323
13,499
8,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 2 / 2
6,610
551
4,230
6,248
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8
0 / 3 / 3
5,362
447
2,279
9,333
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 2
6,315
526
5,202
7,952
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
12
2 / 2 / 2
6,572
548
5,169
6,016
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALL HAIL HAL0
Bakasura
12
2 / 1 / 4
6,684
557
5,203
9,327
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
FromTheAshe
Chang'e
13
4 / 2 / 4
7,242
604
4,735
6,266
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
6,936
578
4,460
7,390
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
14
7 / 0 / 0
8,354
696
10,609
10,981
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
jojo38baller
Sylvanus
12
2 / 2 / 4
6,194
516
5,675
7,657
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
16
16
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ALL HAIL HAL0
Bakasura
2
1
4
4
L
Sun Wukong
CobaltChthonic
Sun Wukong
0
7
2
0.14
W
Chang'e
FromTheAshe
Chang'e
4
2
4
3
W
1
1
1
1.5
L
0
2
2
0.5
L
0
3
3
0.5
W
Loki
7
0
0
7
L
4
2
2
2.5
W
Sylvanus
jojo38baller
Sylvanus
2
2
4
2
L
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
30,682
43,048
Taken
41,621
21,506
Mitigated
14,978
8,574
Healing
20,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ALL HAIL HAL0
Bakasura
5,203
2,546
0
4,529
9,327
3,155
113
1,666
7,501
0
42,934
L
Sun Wukong
CobaltChthonic
Sun Wukong
6,323
953
0
1,777
13,499
8,994
0
110
13,201
1,499
25,886
W
Chang'e
FromTheAshe
Chang'e
4,735
707
997
2,881
6,266
1,509
98
2,182
3,738
40,709
1,870
W
4,460
2,106
0
3,025
7,390
2,166
0
350
7,040
0
53,199
L
4,230
2,906
0
1,948
6,248
1,799
0
1,219
5,025
0
61,575
L
2,279
173
0
1,966
9,333
5,035
0
3,458
5,058
11,821
0
W
Loki
10,609
3,547
0
5,667
10,981
3,619
0
601
10,380
0
60,875
L
5,202
1,890
0
1,045
7,952
2,481
0
1,479
6,065
0
37,949
W
Sylvanus
jojo38baller
Sylvanus
5,675
2,277
781
2,218
7,657
4,529
133
2,738
4,819
25,269
6,969
L
Tiamat
5,169
525
0
1,838
6,016
3,197
0
3,262
2,446
42,839
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
35,410
342
Minions Killed
456
0
Camps Cleared
0
1,258,426
Distance Traveled
1,263,278
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,684
557
90
8
0
280,372
0
L
Sun Wukong
5,250
438
35
3
0
241,533
2
W
Chang'e
7,242
604
103
9
0
265,289
5
W
Medusa
6,936
578
99
8
0
238,518
1
L
Izanami
6,610
551
120
10
0
227,658
2
L
Geb
5,362
447
11
1
0
241,964
4
W
Loki
8,354
696
105
9
0
267,904
5
L
Awilix
6,315
526
58
5
0
308,599
0
W
Sylvanus
6,194
516
59
5
0
211,195
0
L
Tiamat
6,572
548
118
10
0
238,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role