Player Matchup

Achilles
Achilles
Gold III
AXS1N
Achilles
Gold III
Level 44
God Stats
0W - 1L
1,954 SR
Queue Stats
67W - 52L
1,584 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Apologetticz
Baron Samedi
Silver III
Level 109
God Stats
4W - 5L
1,551 SR
Queue Stats
57W - 73L
719 MMR
Party 1
Horus
Horus
Bronze IV
GodOfWar321
Horus
Bronze IV
Level 51
God Stats
5W - 11L
1,382 SR
Queue Stats
5W - 15L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 68
1,629 SR
1,158 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,597 SR
1,181 MMR
Shiva
Shiva
Silver II
AMRxGH0STx
Shiva
Silver II
Level 133
God Stats
22W - 16L
1,645 SR
Queue Stats
232W - 279L
1,130 MMR
Solo
Discordia
Discordia
Silver I
DoobieCooch
Discordia
Silver I
Level 79
God Stats
2W - 0L
1,615 SR
Queue Stats
24W - 30L
1,307 MMR
Solo
Ishtar
Ishtar
Silver I
UnidadX
Ishtar
Silver I
Level 174
God Stats
26W - 30L
1,530 SR
Queue Stats
556W - 604L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AXS1N
Achilles
13
1 / 5 / 1
7,550
686
5,125
15,462
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Apologetticz
Baron Samedi
13
1 / 5 / 0
7,775
707
5,771
12,641
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 2
7,185
653
1,097
10,028
7,078
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanNe ZhaGaneshaCthulhuMulan

VS

Bans
NoxBacchusThothMedusaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 1 / 8
9,751
886
9,204
9,775
6,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Discordia
DoobieCooch
Discordia
17
10 / 1 / 5
11,521
1,047
16,903
6,747
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
UnidadX
Ishtar
15
2 / 0 / 7
9,562
869
5,260
6,984
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
15
15
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
1
8
7
L
Achilles
AXS1N
Achilles
1
5
1
0.3
L
Baron Samedi
Apologetticz
Baron Samedi
1
5
0
0.2
W
Discordia
DoobieCooch
Discordia
10
1
5
12.5
L
0
5
2
0.2
W
Ishtar
UnidadX
Ishtar
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,993
Damage
31,367
38,131
Taken
23,506
22,519
Mitigated
11,471
7,969
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
9,204
1,762
1,646
3,495
9,775
6,987
436
3,118
6,384
760
32,788
L
Achilles
AXS1N
Achilles
5,125
912
0
3,867
15,462
11,528
0
5,780
9,058
0
19,531
L
Baron Samedi
Apologetticz
Baron Samedi
5,771
214
228
1,812
12,641
3,913
0
6,245
5,944
29,056
0
W
Discordia
DoobieCooch
Discordia
16,903
1,542
0
1,484
6,747
2,042
1,299
2,122
4,313
44,684
976
L
1,097
337
341
1,721
10,028
7,078
0
3,665
6,015
0
9,135
W
Ishtar
UnidadX
Ishtar
5,260
2,127
0
2,899
6,984
2,442
1,673
547
6,401
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,510
Gold Earned
30,834
93
Minions Killed
177
0
Camps Cleared
0
507,718
Distance Traveled
653,997
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,751
886
47
4
0
230,431
4
L
Achilles
7,550
686
20
2
0
184,216
0
L
Baron Samedi
7,775
707
57
5
0
170,706
0
W
Discordia
11,521
1,047
64
6
0
213,916
0
L
Horus
7,185
653
16
1
0
152,796
4
W
Ishtar
9,562
869
66
6
0
209,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role