Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AllySPEXXX
Cthulhu
Level 55
God Stats
22W - 10L
1,648 SR
Queue Stats
35W - 23L
1,546 Elo+
Solo
Rama
Rama
Bhrom
Rama
Level 155
God Stats
17W - 14L
1,358 SR
Queue Stats
195W - 186L
1,396 Elo+
Solo
Hercules
Hercules
ajrule1988
Hercules
Level 79
God Stats
30W - 33L
1,397 SR
Queue Stats
156W - 182L
1,406 Elo+
Solo
Sol
Sol
fruutje94
Sol
Level 123
God Stats
3W - 2L
1,529 SR
Queue Stats
34W - 32L
1,448 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,459 Elo+

VS

Team Averages
Level 89
1,491 SR
1,424 Elo+
Nut
Nut
DSG_Shi3ro
Nut
Level 108
God Stats
4W - 13L
1,692 SR
Queue Stats
138W - 107L
1,604 Elo+
Solo
Achilles
Achilles
Murasakibara95
Achilles
Level 86
God Stats
3W - 8L
1,449 SR
Queue Stats
6W - 12L
1,218 Elo+
Solo
Kukulkan
Kukulkan
Remylin87
Kukulkan
Level 38
God Stats
2W - 3L
1,273 SR
Queue Stats
5W - 14L
1,188 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swerdecs960
Morgan Le Fay
Level 59
God Stats
1W - 3L
1,526 SR
Queue Stats
5W - 6L
1,637 Elo+
Solo
Medusa
Medusa
mOle7ZS
Medusa
Level 156
God Stats
19W - 20L
1,515 SR
Queue Stats
103W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
8 / 1 / 4
8,512
1,419
7,896
7,071
3,620
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
AllySPEXXX
Cthulhu
13
1 / 1 / 10
7,923
1,321
6,675
8,023
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rama
Bhrom
Rama
13
0 / 0 / 11
7,226
1,204
3,207
1,422
385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ajrule1988
Hercules
13
3 / 0 / 7
7,204
1,201
2,518
5,394
5,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 7
7,936
1,323
8,997
7,321
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

355

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,677
1,113
4,970
7,900
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
12
1 / 4 / 1
7,183
1,197
5,905
12,849
8,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Remylin87
Kukulkan
10
0 / 0 / 0
4,444
741
0
0
0
Morgan Le Fay
Swerdecs960
Morgan Le Fay
11
0 / 7 / 1
6,548
1,091
9,550
8,433
2,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
mOle7ZS
Medusa
12
1 / 0 / 0
7,043
1,174
4,902
3,381
1,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
15
Kills
2
2
Deaths
15
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
4
10
W
Cthulhu
AllySPEXXX
Cthulhu
1
1
10
6
W
Rama
Bhrom
Rama
0
0
11
5.5
L
0
4
2
0.25
L
Achilles
1
4
1
0.38
L
Kukulkan
Remylin87
Kukulkan
0
0
0
0
L
Morgan Le Fay
Swerdecs960
Morgan Le Fay
0
7
1
0.07
W
Hercules
ajrule1988
Hercules
3
0
7
6.5
W
3
0
7
6.5
L
Medusa
mOle7ZS
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,293
Damage
25,327
29,231
Taken
32,563
18,473
Mitigated
15,094
8,130
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,896
5,777
0
754
7,071
3,620
0
2,596
4,475
0
13,143
W
Cthulhu
AllySPEXXX
Cthulhu
6,675
137
664
1,912
8,023
6,405
0
3,275
4,748
13,442
1,986
W
Rama
Bhrom
Rama
3,207
2,404
0
39
1,422
385
0
562
860
0
8,870
L
4,970
2,442
0
1,278
7,900
2,336
0
2,977
4,378
0
15,619
L
Achilles
5,905
1,874
231
1,655
12,849
8,826
0
5,858
6,586
0
22,460
L
Kukulkan
Remylin87
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Swerdecs960
Morgan Le Fay
9,550
1,232
0
283
8,433
2,827
0
4,160
3,846
19,024
0
W
Hercules
ajrule1988
Hercules
2,518
507
0
1,530
5,394
5,928
0
585
4,809
0
4,882
W
8,997
1,969
0
3,231
7,321
2,135
0
2,532
4,789
32,843
0
L
Medusa
mOle7ZS
Medusa
4,902
1,180
0
124
3,381
1,105
0
1,934
1,447
0
24,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,801
Gold Earned
31,895
117
Minions Killed
133
6
Camps Cleared
4
677,937
Distance Traveled
452,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,512
1,419
26
4
4
147,992
0
W
Cthulhu
7,923
1,321
16
3
0
139,371
0
W
Rama
7,226
1,204
18
3
1
114,857
0
L
Nut
6,677
1,113
19
3
1
101,500
0
L
Achilles
7,183
1,197
41
7
0
132,793
0
L
Kukulkan
4,444
741
0
0
0
0
0
L
Morgan Le Fay
6,548
1,091
20
3
1
107,342
0
W
Hercules
7,204
1,201
2
0
0
150,312
0
W
Sol
7,936
1,323
55
9
1
125,405
0
L
Medusa
7,043
1,174
53
9
2
110,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role