Player Matchup

He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BagBier
Thanatos
Level 102
God Stats
4W - 1L
1,828 SR
Queue Stats
55W - 49L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
Glazziak
Ne Zha
Level 57
God Stats
2W - 2L
1,211 SR
Queue Stats
92W - 69L
1,583 Elo+
Solo
Vulcan
Vulcan
sanchey
Vulcan
Level 126
God Stats
7W - 4L
1,470 SR
Queue Stats
177W - 192L
1,504 Elo+
Party 1
Eset
Eset
sharpy6868
Eset
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,527 Elo+
Solo
Team Averages
Level 109
1,502 SR
1,533 Elo+

VS

Team Averages
Level 123
1,605 SR
1,539 Elo+
Yu Huang
Yu Huang
B3ASTUK
Yu Huang
Level 162
God Stats
2W - 2L
1,496 SR
Queue Stats
160W - 154L
1,501 Elo+
Party 3
Vamana
Vamana
DøgøN
Vamana
Level 143
God Stats
3W - 2L
1,846 SR
Queue Stats
404W - 430L
1,554 Elo+
Solo
Agni
Agni
KetaOfVengerberg
Agni
Level 126
God Stats
9W - 8L
1,350 SR
Queue Stats
142W - 136L
1,559 Elo+
Party 2
Artio
Artio
NotFilthysandro
Artio
Level 34
God Stats
2W - 3L
1,832 SR
Queue Stats
133W - 111L
1,599 Elo+
Party 2
Anhur
Anhur
o0BobXan0o
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 186L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 1 / 12
8,828
803
10,178
4,981
2,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
BagBier
Thanatos
16
8 / 3 / 7
9,496
863
7,569
8,528
8,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Glazziak
Ne Zha
14
5 / 4 / 5
8,864
806
14,213
9,389
3,950
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
sanchey
Vulcan
16
3 / 2 / 10
9,035
821
18,600
9,682
4,253
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 13
9,101
827
13,320
6,283
2,795
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
B3ASTUK
Yu Huang
14
2 / 4 / 3
7,870
715
5,430
8,124
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
DøgøN
Vamana
15
4 / 5 / 3
8,190
745
8,130
15,526
11,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 2 / 8
7,715
701
6,223
6,322
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 6
8,107
737
6,796
26,067
11,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
14
3 / 4 / 5
8,032
730
5,111
10,866
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
19
Kills
11
11
Deaths
19
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
12
8
L
Yu Huang
B3ASTUK
Yu Huang
2
4
3
0.88
W
Thanatos
BagBier
Thanatos
8
3
7
3.83
L
Vamana
DøgøN
Vamana
4
5
3
1.1
W
Ne Zha
Glazziak
Ne Zha
5
4
5
1.88
L
0
2
8
2
L
2
4
6
1.25
L
Anhur
3
4
5
1.38
W
Vulcan
sanchey
Vulcan
3
2
10
4
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,880
Damage
31,690
38,863
Taken
66,905
21,806
Mitigated
29,592
11,569
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,178
583
1,493
1,291
4,981
2,493
219
2,694
2,287
14,345
0
L
Yu Huang
B3ASTUK
Yu Huang
5,430
92
1,049
824
8,124
2,155
0
4,916
3,006
19,274
615
W
Thanatos
BagBier
Thanatos
7,569
568
0
3,535
8,528
8,315
46
3,571
4,957
0
9,531
L
Vamana
DøgøN
Vamana
8,130
3,517
1,116
812
15,526
11,539
0
8,800
5,806
0
16,848
W
Ne Zha
Glazziak
Ne Zha
14,213
901
340
1,211
9,389
3,950
316
4,732
4,657
0
26,681
L
6,223
0
1,576
714
6,322
1,536
0
3,420
2,721
24,591
536
L
6,796
182
3,013
12,624
26,067
11,734
0
17,061
7,940
13,564
543
L
Anhur
5,111
1,392
378
1,077
10,866
2,628
0
4,626
5,954
0
16,081
W
Vulcan
sanchey
Vulcan
18,600
542
802
880
9,682
4,253
86
4,009
5,625
32,850
511
W
13,320
1,170
912
1,105
6,283
2,795
241
2,625
3,658
29,843
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
39,914
123
Minions Killed
131
0
Camps Cleared
0
1,184,469
Distance Traveled
1,108,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,828
803
10
1
0
228,627
0
L
Yu Huang
7,870
715
31
3
0
219,125
0
W
Thanatos
9,496
863
4
0
0
231,631
0
L
Vamana
8,190
745
18
2
0
225,343
0
W
Ne Zha
8,864
806
17
2
0
224,225
0
L
Agni
7,715
701
32
3
0
231,762
0
L
Artio
8,107
737
17
2
0
234,957
0
L
Anhur
8,032
730
33
3
0
196,979
0
W
Vulcan
9,035
821
43
4
0
268,181
0
W
Eset
9,101
827
49
4
0
231,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role