Player Matchup

Charon
Charon
Gold II
JustPutMeToSleep
Charon
Gold II
Level 160
God Stats
4W - 2L
1,549 SR
Queue Stats
46W - 38L
1,692 MMR
Party 1
Sol
Sol
Gold I
RougeStar35
Sol
Gold I
Level 184
God Stats
1W - 3L
1,216 SR
Queue Stats
282W - 275L
1,686 MMR
Party 1
Camazotz
Camazotz
Gold V
SaiahIsaiah
Camazotz
Gold V
Level 43
God Stats
8W - 7L
1,790 SR
Queue Stats
57W - 61L
1,714 MMR
Solo
Scylla
Scylla
Platinum IV
Waloom
Scylla
Platinum IV
Level 66
God Stats
2W - 3L
1,493 SR
Queue Stats
68W - 60L
1,712 MMR
Solo
Bastet
Bastet
Gold IV
xNehzo
Bastet
Gold IV
Level 62
God Stats
2W - 1L
1,594 SR
Queue Stats
20W - 15L
1,723 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,528 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,602 SR
1,706 MMR
Awilix
Awilix
Platinum IV
Bionic1515
Awilix
Platinum IV
Level 144
God Stats
4W - 8L
1,527 SR
Queue Stats
164W - 153L
1,704 MMR
Solo
Yu Huang
Yu Huang
Platinum V
SkollNidas45
Yu Huang
Platinum V
Level 163
God Stats
5W - 5L
1,722 SR
Queue Stats
382W - 380L
1,720 MMR
Solo
Cthulhu
Cthulhu
Platinum II
ThrowingBeatle
Cthulhu
Platinum II
Level 131
God Stats
10W - 4L
1,626 SR
Queue Stats
109W - 100L
1,720 MMR
Solo
Amaterasu
Amaterasu
Gold II
foxwarrior112
Amaterasu
Gold II
Level 146
God Stats
29W - 27L
1,599 SR
Queue Stats
1,027W - 1,041L
1,702 MMR
Solo
Cupid
Cupid
Gold I
kingplum12
Cupid
Gold I
Level 155
God Stats
4W - 4L
1,534 SR
Queue Stats
116W - 110L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,484
548
2,337
4,923
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
6 / 0 / 1
6,543
654
5,846
5,288
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
SaiahIsaiah
Camazotz
10
0 / 1 / 1
4,960
496
3,412
6,941
4,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Waloom
Scylla
10
2 / 3 / 5
5,861
586
4,401
5,025
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
xNehzo
Bastet
11
6 / 2 / 7
6,525
653
6,036
8,296
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BacchusKumbhakarnaChang'eAgni

VS

Bans
FreyaKing ArthurMedusaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bionic1515
Awilix
10
4 / 6 / 0
5,595
560
5,180
9,055
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
SkollNidas45
Yu Huang
10
2 / 4 / 2
5,680
568
4,585
5,300
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,842
584
5,075
8,940
6,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
foxwarrior112
Amaterasu
8
0 / 2 / 1
4,257
426
1,020
3,526
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cupid
8
0 / 3 / 1
4,461
446
1,961
6,308
1,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
7
7
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bionic1515
Awilix
4
6
0
0.67
W
1
1
6
4
W
6
0
1
6.5
W
Camazotz
SaiahIsaiah
Camazotz
0
1
1
0.5
L
Yu Huang
SkollNidas45
Yu Huang
2
4
2
0.75
L
1
1
0
1
W
Scylla
Waloom
Scylla
2
3
5
1.5
L
Amaterasu
foxwarrior112
Amaterasu
0
2
1
0.25
L
Cupid
0
3
1
0.17
W
Bastet
xNehzo
Bastet
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
17,821
30,473
Taken
33,129
11,821
Mitigated
12,915
12,379
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bionic1515
Awilix
5,180
2,819
0
2,162
9,055
2,549
0
3,135
5,700
0
31,694
W
2,337
460
0
940
4,923
2,030
0
989
3,924
14,106
454
W
5,846
1,991
0
2,967
5,288
1,392
0
0
5,288
40,845
8,965
W
Camazotz
SaiahIsaiah
Camazotz
3,412
612
0
3,399
6,941
4,782
0
4,293
2,648
80
25,065
L
Yu Huang
SkollNidas45
Yu Huang
4,585
344
0
810
5,300
1,354
0
3,096
2,020
30,800
947
L
5,075
650
0
2,907
8,940
6,233
18
376
8,564
40,226
0
W
Scylla
Waloom
Scylla
4,401
443
0
965
5,025
1,432
0
3,204
1,791
35,155
0
L
Amaterasu
foxwarrior112
Amaterasu
1,020
401
0
875
3,526
1,079
0
2,259
1,267
0
5,879
L
Cupid
1,961
1,042
54
2,017
6,308
1,700
0
2,984
3,324
0
32,581
W
Bastet
xNehzo
Bastet
6,036
2,367
0
4,108
8,296
2,185
0
996
7,289
0
35,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
25,835
265
Minions Killed
259
0
Camps Cleared
0
1,044,438
Distance Traveled
1,022,144
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,595
560
50
5
0
220,776
0
W
Charon
5,484
548
20
2
0
212,077
0
W
Sol
6,543
654
76
8
0
192,431
0
W
Camazotz
4,960
496
47
5
0
202,913
4
L
Yu Huang
5,680
568
65
7
0
185,256
3
L
Cthulhu
5,842
584
75
8
0
213,267
1
W
Scylla
5,861
586
56
6
0
194,117
4
L
Amaterasu
4,257
426
11
1
0
203,634
2
L
Cupid
4,461
446
58
6
0
199,211
1
W
Bastet
6,525
653
66
7
0
242,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role