Player Matchup

Susano
Susano
 
Susano
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BagBier
Mercury
Level 102
God Stats
0W - 6L
1,437 SR
Queue Stats
55W - 49L
1,582 Elo+
Party 2
Cerberus
Cerberus
Wautaiger
Cerberus
Level 90
God Stats
0W - 2L
1,245 SR
Queue Stats
264W - 247L
1,550 Elo+
Party 2
Chang'e
Chang'e
sanchey
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 192L
1,519 Elo+
Party 2
Team Averages
Level 117
1,436 SR
1,530 Elo+

VS

Team Averages
Level 117
1,529 SR
1,556 Elo+
Hades
Hades
FailedToLoad202
Hades
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 193L
1,506 Elo+
Solo
Danzaburou
Danzaburou
FlamingoMoney
Danzaburou
Level 117
God Stats
1W - 0L
1,830 SR
Queue Stats
32W - 25L
1,669 Elo+
Party 1
Fafnir
Fafnir
Hreysti
Fafnir
Level 96
God Stats
2W - 0L
1,683 SR
Queue Stats
27W - 31L
1,448 Elo+
Solo
Anhur
Anhur
MrWhale1
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,668 Elo+
Party 1
Ra
Ra
Schrat
Ra
Level 120
God Stats
1W - 2L
1,131 SR
Queue Stats
277W - 295L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 4 / 4
8,429
702
10,852
11,937
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

The Morrigan
 
The Morrigan
15
1 / 5 / 7
8,287
691
10,723
8,652
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
BagBier
Mercury
12
1 / 8 / 2
7,059
588
5,233
11,044
4,185
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Wautaiger
Cerberus
14
0 / 7 / 7
7,570
631
5,872
21,045
21,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
sanchey
Chang'e
14
3 / 7 / 2
8,527
711
7,677
15,208
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 20
9,293
774
12,052
15,848
18,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
FlamingoMoney
Danzaburou
16
4 / 1 / 20
9,899
825
11,839
12,679
10,996
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Hreysti
Fafnir
16
6 / 2 / 23
11,314
943
11,390
18,699
21,509
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
MrWhale1
Anhur
17
13 / 2 / 15
11,352
946
10,079
11,001
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
17
6 / 1 / 17
10,364
864
12,739
6,541
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
126
8
Kills
31
31
Deaths
9
22
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
4
1.25
L
The Morrigan
 
The Morrigan
1
5
7
0.9
L
Mercury
BagBier
Mercury
1
8
2
0.25
W
2
3
20
4
W
Danzaburou
FlamingoMoney
Danzaburou
4
1
20
14
W
Fafnir
Hreysti
Fafnir
6
2
23
8.75
W
Anhur
MrWhale1
Anhur
13
2
15
10.25
W
Ra
6
1
17
14.5
L
Cerberus
Wautaiger
Cerberus
0
7
7
0.5
L
Chang'e
sanchey
Chang'e
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
58,099
67,886
Taken
64,768
41,002
Mitigated
58,794
22,115
Healing
36,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,852
1,414
472
320
11,937
5,411
0
7,578
4,179
0
21,297
L
The Morrigan
 
The Morrigan
10,723
1,917
461
1,060
8,652
3,627
0
5,754
2,696
24,636
0
L
Mercury
BagBier
Mercury
5,233
2,968
0
70
11,044
4,185
0
5,138
5,906
0
8,065
W
12,052
601
522
4,440
15,848
18,992
524
7,162
8,686
22,950
533
W
Danzaburou
FlamingoMoney
Danzaburou
11,839
4,229
915
2,466
12,679
10,996
2,245
3,615
9,064
0
33,434
W
Fafnir
Hreysti
Fafnir
11,390
3,245
2,788
4,449
18,699
21,509
497
6,861
11,838
24,019
2,352
W
Anhur
MrWhale1
Anhur
10,079
4,550
410
1,088
11,001
4,653
2,988
3,828
7,173
0
26,930
W
Ra
12,739
556
14,751
4,545
6,541
2,644
1,280
2,339
4,202
29,811
0
L
Cerberus
Wautaiger
Cerberus
5,872
369
598
6,731
21,045
21,685
0
6,890
14,059
18,161
1,388
L
Chang'e
sanchey
Chang'e
7,677
184
8,155
4,248
15,208
6,094
0
8,822
6,157
17,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
52,222
110
Minions Killed
129
0
Camps Cleared
0
951,855
Distance Traveled
1,120,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,429
702
13
1
0
187,688
0
L
The Morrigan
8,287
691
24
2
0
179,570
0
L
Mercury
7,059
588
5
0
0
169,512
0
W
Hades
9,293
774
12
1
0
212,959
0
W
Danzaburou
9,899
825
26
2
0
222,328
0
W
Fafnir
11,314
943
22
2
0
234,994
0
W
Anhur
11,352
946
31
3
0
211,492
0
W
Ra
10,364
864
38
3
0
239,075
0
L
Cerberus
7,570
631
42
4
0
205,883
0
L
Chang'e
8,527
711
26
2
0
209,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role