Player Matchup

He Bo
He Bo
Evolize
He Bo
Level 148
God Stats
1W - 1L
1,337 SR
Queue Stats
73W - 68L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
StillSmote
Ratatoskr
Level 117
God Stats
8W - 8L
1,622 SR
Queue Stats
280W - 267L
1,563 Elo+
Solo
Neith
Neith
auberg
Neith
Level 160
God Stats
7W - 9L
1,504 SR
Queue Stats
194W - 177L
1,500 Elo+
Party 1
Tyr
Tyr
imthelastshadow
Tyr
Level 149
God Stats
3W - 5L
1,318 SR
Queue Stats
377W - 338L
1,632 Elo+
Solo
Ra
Ra
耶利Jeremiah加林
Ra
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,567 Elo+
Solo
Team Averages
Level 151
1,456 SR
1,552 Elo+

VS

Team Averages
Level 152
1,549 SR
1,577 Elo+
Hachiman
Hachiman
Nehxùs
Hachiman
Level 157
God Stats
1W - 2L
1,254 SR
Queue Stats
61W - 61L
1,555 Elo+
Party 2
Bastet
Bastet
Shizù
Bastet
Level 120
God Stats
3W - 3L
1,639 SR
Queue Stats
78W - 64L
1,597 Elo+
Party 2
Hades
Hades
True Lawbringer
Hades
Level 193
God Stats
14W - 2L
1,772 SR
Queue Stats
439W - 419L
1,553 Elo+
Solo
Jormungandr
Jormungandr
Xènn
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 153L
1,534 Elo+
Party 2
Atlas
Atlas
crippler38
Atlas
Level 129
God Stats
4W - 6L
1,580 SR
Queue Stats
85W - 73L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Evolize
He Bo
7
2 / 2 / 0
3,514
703
2,527
3,363
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
StillSmote
Ratatoskr
6
0 / 0 / 1
3,490
698
724
3,554
1,407
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Neith
auberg
Neith
7
0 / 1 / 0
3,570
714
3,101
3,519
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,101
820
1,361
5,255
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
2,507
501
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nehxùs
Hachiman
6
0 / 0 / 0
3,559
712
539
1,430
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Shizù
Bastet
7
4 / 1 / 0
4,287
857
2,560
4,375
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 3
4,055
811
2,959
3,485
1,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Xènn
Jormungandr
7
0 / 1 / 1
4,064
813
2,795
3,795
1,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Atlas
6
0 / 1 / 1
3,726
745
719
4,268
2,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
Evolize
He Bo
2
2
0
1
W
Hachiman
Nehxùs
Hachiman
0
0
0
0
W
Bastet
Shizù
Bastet
4
1
0
4
L
Ratatoskr
StillSmote
Ratatoskr
0
0
1
0.5
W
0
0
3
1.5
W
Jormungandr
Xènn
Jormungandr
0
1
1
0.5
L
Neith
auberg
Neith
0
1
0
0
W
Atlas
0
1
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,713
Damage
9,572
15,691
Taken
17,353
5,185
Mitigated
6,699
5,939
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Evolize
He Bo
2,527
270
0
1,559
3,363
707
0
1,005
2,358
14,026
0
W
Hachiman
Nehxùs
Hachiman
539
539
0
1,230
1,430
289
0
0
1,430
0
21,229
W
Bastet
Shizù
Bastet
2,560
448
0
2,283
4,375
1,000
0
475
3,900
0
15,256
L
Ratatoskr
StillSmote
Ratatoskr
724
73
0
1,063
3,554
1,407
0
1,146
2,408
0
11,079
W
2,959
300
456
2,756
3,485
1,334
0
973
2,512
20,588
1,903
W
Jormungandr
Xènn
Jormungandr
2,795
1,138
0
1,724
3,795
1,853
0
274
3,521
23,047
1,501
L
Neith
auberg
Neith
3,101
1,435
0
660
3,519
934
0
1,480
2,039
0
20,817
W
Atlas
719
164
0
1,052
4,268
2,223
0
805
3,463
9,264
0
L
1,361
226
0
2,657
5,255
2,137
0
2,670
2,585
0
20,637
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
19,691
141
Minions Killed
188
0
Camps Cleared
0
448,199
Distance Traveled
591,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,514
703
34
7
0
115,655
0
W
Hachiman
3,559
712
43
9
0
95,725
0
W
Bastet
4,287
857
29
6
0
158,829
0
L
Ratatoskr
3,490
698
24
5
0
100,099
2
W
Hades
4,055
811
52
10
0
110,910
0
W
Jormungandr
4,064
813
56
11
0
119,444
0
L
Neith
3,570
714
39
8
0
111,265
0
W
Atlas
3,726
745
8
2
0
106,978
0
L
Tyr
4,101
820
44
9
0
121,180
0
L
Ra
2,507
501
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role