Player Matchup

Sylvanus
Sylvanus
BlcVu69
Sylvanus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 102L
1,383 Elo+
Solo
Xbalanque
Xbalanque
CurlActivated
Xbalanque
Level 140
God Stats
11W - 9L
1,574 SR
Queue Stats
381W - 359L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R1NGO69
Morgan Le Fay
Level 159
God Stats
6W - 4L
1,513 SR
Queue Stats
251W - 230L
1,569 Elo+
Solo
Odin
Odin
StocktonSlap
Odin
Level 154
God Stats
12W - 4L
1,779 SR
Queue Stats
269W - 217L
1,547 Elo+
Solo
Serqet
Serqet
耶利Jeremiah加林
Serqet
Level 179
God Stats
3W - 3L
1,430 SR
Queue Stats
65W - 80L
1,567 Elo+
Solo
Team Averages
Level 136
1,559 SR
1,519 Elo+

VS

Team Averages
Level 144
1,515 SR
1,528 Elo+
Xing Tian
Xing Tian
AutismWizard
Xing Tian
Level 157
God Stats
18W - 18L
1,628 SR
Queue Stats
390W - 368L
1,548 Elo+
Party 1
Shiva
Shiva
CelticRogue6
Shiva
Level 181
God Stats
10W - 11L
1,470 SR
Queue Stats
365W - 358L
1,567 Elo+
Party 1
Apollo
Apollo
JackinFactotum
Apollo
Level 190
God Stats
10W - 16L
1,551 SR
Queue Stats
436W - 421L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
Trifelthan
Ah Puch
Level 36
God Stats
1W - 6L
1,218 SR
Queue Stats
226W - 260L
1,381 Elo+
Solo
Poseidon
Poseidon
lukester73
Poseidon
Level 157
God Stats
0W - 2L
1,709 SR
Queue Stats
187W - 173L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlcVu69
Sylvanus
13
0 / 2 / 2
8,059
576
807
7,895
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
CurlActivated
Xbalanque
15
2 / 1 / 5
8,292
592
6,472
6,116
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
R1NGO69
Morgan Le Fay
14
3 / 1 / 5
8,064
576
11,611
7,279
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
4 / 0 / 8
8,587
613
8,922
10,248
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 0 / 2
9,021
644
6,214
9,419
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AutismWizard
Xing Tian
9
0 / 3 / 1
6,199
443
2,205
13,939
9,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 2 / 1
8,091
578
5,135
9,360
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
0 / 3 / 1
7,639
546
2,323
6,688
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Trifelthan
Ah Puch
11
0 / 5 / 1
6,247
446
3,746
8,085
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
lukester73
Poseidon
13
3 / 5 / 0
7,045
503
5,690
10,247
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AutismWizard
Xing Tian
0
3
1
0.17
W
Sylvanus
BlcVu69
Sylvanus
0
2
2
0.5
L
1
2
1
0.75
W
Xbalanque
CurlActivated
Xbalanque
2
1
5
4.5
L
0
3
1
0.17
W
Morgan Le Fay
R1NGO69
Morgan Le Fay
3
1
5
5.5
W
4
0
8
8
L
Ah Puch
Trifelthan
Ah Puch
0
5
1
0.1
L
Poseidon
lukester73
Poseidon
3
5
0
0.6
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
19,099
40,957
Taken
48,319
15,609
Mitigated
22,819
14,069
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AutismWizard
Xing Tian
2,205
169
0
2,326
13,939
9,611
0
4,380
9,111
15,204
0
W
Sylvanus
BlcVu69
Sylvanus
807
553
0
2,552
7,895
3,091
285
1,767
6,128
38,764
9,627
L
5,135
476
55
2,024
9,360
5,590
0
1,259
8,003
0
68,257
W
Xbalanque
CurlActivated
Xbalanque
6,472
2,600
0
3,114
6,116
1,874
1,063
1,269
4,847
0
66,181
L
2,323
947
0
1,851
6,688
2,139
0
0
6,648
0
60,118
W
Morgan Le Fay
R1NGO69
Morgan Le Fay
11,611
646
0
1,342
7,279
2,442
0
3,755
3,524
57,905
0
W
8,922
2,078
0
1,341
10,248
4,707
0
2,610
7,638
0
37,617
L
Ah Puch
Trifelthan
Ah Puch
3,746
0
0
1,941
8,085
2,334
0
3,448
4,146
33,599
768
L
Poseidon
lukester73
Poseidon
5,690
1,616
0
2,022
10,247
3,145
0
2,084
7,761
55,955
0
W
6,214
1,356
0
5,720
9,419
3,495
104
2,627
6,792
0
68,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
35,221
506
Minions Killed
415
0
Camps Cleared
0
1,452,664
Distance Traveled
1,403,050
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,199
443
21
2
0
308,777
8
W
Sylvanus
8,059
576
103
7
0
195,404
0
L
Shiva
8,091
578
118
8
0
258,865
2
W
Xbalanque
8,292
592
119
9
0
273,142
4
L
Apollo
7,639
546
112
8
0
273,798
3
W
Morgan Le Fay
8,064
576
115
8
0
285,019
2
W
Odin
8,587
613
45
3
0
329,752
6
L
Ah Puch
6,247
446
78
6
0
270,847
0
L
Poseidon
7,045
503
86
6
0
290,763
2
W
Serqet
9,021
644
124
9
0
369,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role