Player Matchup

Sol
Sol
Doints
Sol
Level 125
God Stats
67W - 23L
1,969 SR
Queue Stats
130W - 73L
1,799 Elo+
Solo
Bake Kujira
Bake Kujira
OrLuNaaTiK
Bake Kujira
Level 136
God Stats
3W - 4L
1,393 SR
Queue Stats
84W - 82L
1,559 Elo+
Party 2
Rama
Rama
Stanoouu07
Rama
Level 145
God Stats
11W - 5L
1,616 SR
Queue Stats
94W - 97L
1,541 Elo+
Party 2
Arachne
Arachne
Youreallmankes
Arachne
Level 31
God Stats
8W - 3L
1,479 SR
Queue Stats
94W - 96L
1,441 Elo+
Solo
King Arthur
King Arthur
candy1972
King Arthur
Level 167
God Stats
3W - 3L
1,521 SR
Queue Stats
125W - 124L
1,547 Elo+
Party 2
Team Averages
Level 121
1,596 SR
1,577 Elo+

VS

Team Averages
Level 152
1,355 SR
1,515 Elo+
Artemis
Artemis
Alemefraz
Artemis
Level 156
God Stats
74W - 68L
1,565 SR
Queue Stats
1,176W - 1,144L
1,517 Elo+
Solo
Set
Set
H41GY92
Set
Level 138
God Stats
19W - 12L
1,209 SR
Queue Stats
259W - 250L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShovelAmerican
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,271 SR
Queue Stats
92W - 85L
1,504 Elo+
Solo
Ne Zha
Ne Zha
TheRealCorgi
Ne Zha
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
196W - 187L
1,569 Elo+
Party 1
Anubis
Anubis
luxiorgaming
Anubis
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 146L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Doints
Sol
15
7 / 2 / 4
9,079
757
11,432
9,489
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bake Kujira
OrLuNaaTiK
Bake Kujira
12
1 / 1 / 8
7,504
625
2,395
9,201
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 0
7,892
658
1,308
5,694
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 3 / 3
8,421
702
8,735
11,744
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
candy1972
King Arthur
13
0 / 1 / 3
7,660
638
8,202
10,162
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alemefraz
Artemis
11
4 / 2 / 1
6,611
551
7,791
5,979
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
12
0 / 3 / 1
6,682
557
5,451
12,597
8,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
ShovelAmerican
Ah Muzen Cab
12
0 / 2 / 1
6,565
547
4,250
6,495
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
11
3 / 6 / 3
6,423
535
5,130
14,414
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
2 / 6 / 4
7,522
627
7,206
10,618
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alemefraz
Artemis
4
2
1
2.25
W
Sol
Doints
Sol
7
2
4
4.5
L
Set
0
3
1
0.17
W
Bake Kujira
OrLuNaaTiK
Bake Kujira
1
1
8
5
L
Ah Muzen Cab
ShovelAmerican
Ah Muzen Cab
0
2
1
0.25
W
1
2
0
0.5
L
Ne Zha
3
6
3
0.75
W
10
3
3
3.83
W
King Arthur
candy1972
King Arthur
0
1
3
1.5
L
Anubis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
29,828
46,290
Taken
50,103
21,438
Mitigated
21,198
19,011
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alemefraz
Artemis
7,791
2,299
0
251
5,979
1,629
160
1,914
3,979
0
32,492
W
Sol
Doints
Sol
11,432
4,792
0
5,750
9,489
2,242
860
3,692
5,797
67,031
1,025
L
Set
5,451
2,882
0
3,788
12,597
8,584
0
0
12,597
0
43,621
W
Bake Kujira
OrLuNaaTiK
Bake Kujira
2,395
851
0
1,578
9,201
6,155
346
1,987
7,214
16,387
638
L
Ah Muzen Cab
ShovelAmerican
Ah Muzen Cab
4,250
1,472
0
705
6,495
2,084
411
2,130
4,319
0
56,003
W
1,308
838
0
2,668
5,694
1,547
652
0
5,694
0
57,149
L
Ne Zha
5,130
2,360
0
6,714
14,414
4,394
0
4,077
10,091
0
38,747
W
8,735
6,731
0
6,673
11,744
3,070
0
1,527
10,217
0
37,966
W
King Arthur
candy1972
King Arthur
8,202
1,432
0
2,342
10,162
8,424
87
0
10,162
0
51,948
L
Anubis
7,206
454
0
2,697
10,618
4,507
0
4,814
5,504
54,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
33,803
453
Minions Killed
406
0
Camps Cleared
0
1,236,084
Distance Traveled
1,172,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,611
551
47
4
0
188,538
0
W
Sol
9,079
757
123
10
0
258,275
0
L
Set
6,682
557
89
7
0
233,378
0
W
Bake Kujira
7,504
625
31
3
0
240,117
0
L
Ah Muzen Cab
6,565
547
96
8
0
238,001
0
W
Rama
7,892
658
142
12
0
231,799
0
L
Ne Zha
6,423
535
70
6
0
272,046
0
W
Arachne
8,421
702
70
6
0
263,772
0
W
King Arthur
7,660
638
87
7
0
242,121
0
L
Anubis
7,522
627
104
9
0
240,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role