Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GeovannyGarcia
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
esKmo m33ch
Sylvanus
Level 145
God Stats
11W - 5L
1,743 SR
Queue Stats
149W - 124L
1,571 Elo+
Solo
Artemis
Artemis
shadow132021
Artemis
Level 149
God Stats
157W - 133L
1,628 SR
Queue Stats
178W - 156L
1,553 Elo+
Solo
Team Averages
Level 135
1,574 SR
1,562 Elo+

VS

Team Averages
Level 143
1,545 SR
1,595 Elo+
Ne Zha
Ne Zha
B3arlyAsian
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,618 Elo+
Solo
Anhur
Anhur
Isra99
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 215L
1,630 Elo+
Solo
Discordia
Discordia
LoadingDos
Discordia
Level 127
God Stats
1W - 1L
1,806 SR
Queue Stats
56W - 54L
1,565 Elo+
Solo
Shiva
Shiva
fortylulz
Shiva
Level 186
God Stats
9W - 5L
1,392 SR
Queue Stats
516W - 473L
1,597 Elo+
Solo
Ymir
Ymir
rihot23
Ymir
Level 126
God Stats
1W - 3L
1,525 SR
Queue Stats
399W - 365L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
5 / 0 / 9
7,210
721
7,660
7,404
7,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
 
Merlin
11
2 / 2 / 3
6,306
631
3,273
4,695
1,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 5
6,195
620
4,437
5,975
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
esKmo m33ch
Sylvanus
12
0 / 1 / 1
6,496
650
5,028
8,304
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Artemis
shadow132021
Artemis
11
8 / 1 / 1
7,253
725
8,566
3,788
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 4 / 0
4,956
496
3,901
9,217
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Isra99
Anhur
11
1 / 5 / 0
5,761
576
1,756
6,776
1,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LoadingDos
Discordia
10
1 / 2 / 0
5,333
533
4,052
3,684
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
fortylulz
Shiva
11
2 / 2 / 0
6,248
625
6,065
11,538
7,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
rihot23
Ymir
8
0 / 4 / 0
4,741
474
1,317
10,178
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
4
4
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
9
9.5
W
Merlin
 
Merlin
2
2
3
1.75
L
Ne Zha
0
4
0
0
W
2
0
5
4.5
L
Anhur
Isra99
Anhur
1
5
0
0.2
L
Discordia
LoadingDos
Discordia
1
2
0
0.5
W
Sylvanus
esKmo m33ch
Sylvanus
0
1
1
0.5
L
Shiva
fortylulz
Shiva
2
2
0
1
L
Ymir
rihot23
Ymir
0
4
0
0
W
Artemis
shadow132021
Artemis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
17,091
30,166
Taken
41,393
19,736
Mitigated
17,517
12,437
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,660
1,299
0
2,857
7,404
7,979
0
1,589
5,815
21,671
1,228
W
Merlin
 
Merlin
3,273
306
0
1,312
4,695
1,316
404
1,989
2,706
36,712
0
L
Ne Zha
3,901
1,349
0
3,371
9,217
2,637
0
2,120
7,097
0
25,874
W
4,437
903
0
3,360
5,975
2,052
0
1,283
4,692
0
47,561
L
Anhur
Isra99
Anhur
1,756
1,080
0
1,455
6,776
1,633
0
1,454
5,322
0
39,527
L
Discordia
LoadingDos
Discordia
4,052
153
0
457
3,684
954
0
1,783
1,901
34,557
2,058
W
Sylvanus
esKmo m33ch
Sylvanus
5,028
1,536
108
4,005
8,304
7,441
0
0
8,304
30,309
10,413
L
Shiva
fortylulz
Shiva
6,065
1,044
0
2,597
11,538
7,821
0
5,244
6,294
0
38,503
L
Ymir
rihot23
Ymir
1,317
362
0
1,564
10,178
4,472
0
4,542
5,636
10,280
0
W
Artemis
shadow132021
Artemis
8,566
2,510
0
795
3,788
948
1,270
314
3,474
0
42,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
27,039
323
Minions Killed
295
0
Camps Cleared
0
1,026,524
Distance Traveled
1,121,869
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,210
721
25
3
0
227,748
0
W
Merlin
6,306
631
71
7
0
198,699
1
L
Ne Zha
4,956
496
53
5
0
248,670
0
W
Ravana
6,195
620
93
9
0
232,730
0
L
Anhur
5,761
576
81
8
0
212,072
0
L
Discordia
5,333
533
66
7
0
218,645
2
W
Sylvanus
6,496
650
79
8
0
176,623
0
L
Shiva
6,248
625
76
8
0
230,178
0
L
Ymir
4,741
474
19
2
0
212,304
2
W
Artemis
7,253
725
55
6
0
190,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role