Player Matchup

Susano
Susano
CwispyHiryu
Susano
Level 206
God Stats
0W - 4L
1,285 SR
Queue Stats
94W - 102L
1,598 Elo+
Solo
Cthulhu
Cthulhu
Raw Rangler
Cthulhu
Level 184
God Stats
1W - 2L
1,318 SR
Queue Stats
119W - 109L
1,537 Elo+
Party 1
Cliodhna
Cliodhna
Rennsae
Cliodhna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,534 Elo+
Party 1
Cupid
Cupid
pepehands69420
Cupid
Level 145
God Stats
13W - 6L
1,684 SR
Queue Stats
305W - 259L
1,579 Elo+
Solo
Agni
Agni
unfrndlyfyr
Agni
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 123L
1,549 Elo+
Party 1
Team Averages
Level 175
1,457 SR
1,559 Elo+

VS

Team Averages
Level 149
1,473 SR
1,537 Elo+
Set
Set
AweStuck
Set
Level 194
God Stats
7W - 10L
1,410 SR
Queue Stats
268W - 248L
1,506 Elo+
Solo
Ymir
Ymir
ZaWarudoG2H
Ymir
Level 148
God Stats
3W - 2L
1,674 SR
Queue Stats
141W - 127L
1,560 Elo+
Party 2
Anhur
Anhur
Zelpie
Anhur
Level 148
God Stats
1W - 5L
1,268 SR
Queue Stats
154W - 138L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
shmaalNutz
Gilgamesh
Level 66
God Stats
8W - 2L
1,581 SR
Queue Stats
145W - 120L
1,538 Elo+
Solo
Persephone
Persephone
tommiiboii25
Persephone
Level 189
God Stats
17W - 11L
1,431 SR
Queue Stats
218W - 203L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
0 / 5 / 3
6,619
473
7,408
11,271
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Raw Rangler
Cthulhu
10
0 / 5 / 4
6,763
483
6,678
13,964
9,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Rennsae
Cliodhna
10
2 / 8 / 1
6,452
461
5,147
13,258
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
4 / 2 / 1
8,685
620
6,134
7,193
2,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
2 / 6 / 1
6,608
472
3,971
7,726
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
8,710
622
10,922
10,672
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 3 / 10
6,729
481
5,532
10,452
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
Zelpie
Anhur
13
0 / 2 / 3
7,368
526
3,960
7,565
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
shmaalNutz
Gilgamesh
15
9 / 2 / 3
9,714
694
11,127
12,606
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
tommiiboii25
Persephone
15
4 / 1 / 7
9,565
683
7,766
7,154
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
25
26
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Susano
0
5
3
0.3
L
Cthulhu
Raw Rangler
Cthulhu
0
5
4
0.4
L
Cliodhna
Rennsae
Cliodhna
2
8
1
0.31
W
2
3
10
2.33
W
Anhur
Zelpie
Anhur
0
2
3
0.75
L
4
2
1
2.25
W
Gilgamesh
shmaalNutz
Gilgamesh
9
2
3
5.25
W
Persephone
tommiiboii25
Persephone
4
1
7
7.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,338
Damage
39,307
53,412
Taken
48,449
23,496
Mitigated
26,456
12,014
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,922
4,508
0
3,467
10,672
5,237
0
2,941
7,543
0
68,718
L
Susano
7,408
1,375
0
3,570
11,271
3,537
0
1,558
9,420
0
50,440
L
Cthulhu
Raw Rangler
Cthulhu
6,678
306
134
2,108
13,964
9,783
0
4,363
8,856
25,093
0
L
Cliodhna
Rennsae
Cliodhna
5,147
917
0
1,780
13,258
5,643
0
1,721
10,852
0
31,942
W
5,532
300
0
2,500
10,452
6,275
0
3,176
7,123
27,588
0
W
Anhur
Zelpie
Anhur
3,960
1,850
0
1,738
7,565
2,250
0
1,083
6,482
0
52,470
L
6,134
3,514
166
3,566
7,193
2,497
460
1,596
5,313
0
75,110
W
Gilgamesh
shmaalNutz
Gilgamesh
11,127
3,623
0
3,918
12,606
10,467
525
1,020
10,894
0
64,227
W
Persephone
tommiiboii25
Persephone
7,766
314
0
2,454
7,154
2,227
0
1,900
5,061
62,872
1,551
L
3,971
0
0
690
7,726
2,036
0
2,387
5,091
39,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
42,086
420
Minions Killed
487
0
Camps Cleared
0
1,426,142
Distance Traveled
1,488,195
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,710
622
98
7
0
344,519
4
L
Susano
6,619
473
86
6
0
328,810
0
L
Cthulhu
6,763
483
37
3
0
306,024
6
L
Cliodhna
6,452
461
58
4
0
241,693
4
W
Ymir
6,729
481
40
3
0
289,097
2
W
Anhur
7,368
526
102
7
0
266,307
0
L
Cupid
8,685
620
150
11
0
265,642
2
W
Gilgamesh
9,714
694
111
8
0
283,158
2
W
Persephone
9,565
683
136
10
0
305,114
0
L
Agni
6,608
472
89
6
0
283,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role