Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BALDHEADJOEY
Erlang Shen
Level 145
God Stats
15W - 15L
1,543 SR
Queue Stats
339W - 360L
1,487 Elo+
Party 2
Chaac
Chaac
KINGxSKORCH
Chaac
Level 159
God Stats
2W - 5L
1,447 SR
Queue Stats
189W - 202L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
cbgfounk
Zhong Kui
Level 158
God Stats
8W - 7L
1,669 SR
Queue Stats
407W - 420L
1,453 Elo+
Party 2
Athena
Athena
tonysnow305
Athena
Level 146
God Stats
10W - 5L
1,721 SR
Queue Stats
204W - 205L
1,498 Elo+
Party 2
Team Averages
Level 136
1,576 SR
1,487 Elo+

VS

Team Averages
Level 88
1,585 SR
1,449 Elo+
Neith
Neith
DrTahm
Neith
Level 99
God Stats
9W - 11L
1,529 SR
Queue Stats
44W - 49L
1,493 Elo+
Party 1
Mulan
Mulan
Jean Valjesus
Mulan
Level 46
God Stats
1W - 0L
1,524 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 1
Janus
Janus
Kolden101
Janus
Level 108
God Stats
2W - 0L
1,668 SR
Queue Stats
34W - 38L
1,513 Elo+
Party 1
Nemesis
Nemesis
ThatsCrucial
Nemesis
Level 67
God Stats
21W - 10L
1,705 SR
Queue Stats
194W - 152L
1,583 Elo+
Solo
Artio
Artio
petey1313
Artio
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 5 / 0
6,884
459
2,873
9,233
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
BALDHEADJOEY
Erlang Shen
13
0 / 2 / 0
6,893
460
4,616
13,168
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 0
9,121
608
11,378
14,162
10,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
cbgfounk
Zhong Kui
13
2 / 4 / 1
7,615
508
6,478
9,633
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 2 / 2
7,350
490
3,733
13,199
10,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrTahm
Neith
15
2 / 0 / 5
8,508
567
8,302
4,915
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 2
7,106
474
3,787
11,359
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
Kolden101
Janus
16
6 / 2 / 3
9,337
622
8,971
8,831
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ThatsCrucial
Nemesis
14
5 / 1 / 4
7,998
533
11,202
11,387
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
petey1313
Artio
11
2 / 1 / 5
7,272
485
3,575
10,923
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
10
Kills
15
15
Deaths
10
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
L
Erlang Shen
BALDHEADJOEY
Erlang Shen
0
2
0
0
W
Neith
DrTahm
Neith
2
0
5
4.5
W
0
6
2
0.17
L
7
2
0
3.5
W
Janus
Kolden101
Janus
6
2
3
3.75
W
Nemesis
ThatsCrucial
Nemesis
5
1
4
7
L
Zhong Kui
cbgfounk
Zhong Kui
2
4
1
0.63
W
Artio
petey1313
Artio
2
1
5
4.5
L
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,078
Damage
35,837
59,395
Taken
47,415
35,180
Mitigated
23,959
14,755
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,873
1,092
0
250
9,233
2,547
0
275
8,958
0
49,564
L
Erlang Shen
BALDHEADJOEY
Erlang Shen
4,616
2,158
0
5,283
13,168
6,197
109
733
12,320
116
61,596
W
Neith
DrTahm
Neith
8,302
3,286
0
2,561
4,915
1,745
1,404
576
4,339
0
71,963
W
3,787
1,027
0
1,791
11,359
5,861
302
1,045
10,314
0
42,138
L
11,378
2,459
0
3,555
14,162
10,607
0
2,377
11,719
1,480
64,706
W
Janus
Kolden101
Janus
8,971
549
0
2,750
8,831
2,838
0
4,409
4,092
67,448
0
W
Nemesis
ThatsCrucial
Nemesis
11,202
5,066
0
1,324
11,387
4,864
0
1,726
9,515
0
59,906
L
Zhong Kui
cbgfounk
Zhong Kui
6,478
588
0
2,337
9,633
4,997
0
3,911
5,394
48,672
1,109
W
Artio
petey1313
Artio
3,575
114
347
2,704
10,923
8,651
286
2,332
8,479
18,115
3,360
L
Athena
3,733
591
109
3,221
13,199
10,832
0
4,131
8,840
23,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
40,221
468
Minions Killed
479
0
Camps Cleared
0
1,485,411
Distance Traveled
1,569,392
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,884
459
87
6
0
240,305
1
L
Erlang Shen
6,893
460
104
7
0
345,489
0
W
Neith
8,508
567
139
9
0
269,800
0
W
Mulan
7,106
474
74
5
0
280,556
0
L
Chaac
9,121
608
114
8
0
305,179
4
W
Janus
9,337
622
127
8
0
335,442
3
W
Nemesis
7,998
533
94
6
0
372,256
0
L
Zhong Kui
7,615
508
117
8
0
276,297
3
W
Artio
7,272
485
45
3
0
311,338
4
L
Athena
7,350
490
46
3
0
318,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role