Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BagBier
Chronos
Level 102
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 49L
1,528 Elo+
Party 1
Chiron
Chiron
Wautaiger
Chiron
Level 89
God Stats
9W - 4L
1,561 SR
Queue Stats
264W - 247L
1,554 Elo+
Party 1
Skadi
Skadi
bazingazu
Skadi
Level 156
God Stats
2W - 2L
1,629 SR
Queue Stats
269W - 311L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
sanchey
Baron Samedi
Level 126
God Stats
1W - 1L
1,501 SR
Queue Stats
177W - 192L
1,477 Elo+
Party 1
Team Averages
Level 123
1,538 SR
1,498 Elo+

VS

Team Averages
Level 145
1,535 SR
1,440 Elo+
Thanatos
Thanatos
Geisterzug
Thanatos
Level 97
God Stats
0W - 2L
1,216 SR
Queue Stats
12W - 14L
1,462 Elo+
Party 2
Eset
Eset
Gholrak
Eset
Level 256
God Stats
12W - 5L
1,967 SR
Queue Stats
795W - 843L
1,449 Elo+
Solo
Vulcan
Vulcan
Rаndevu
Vulcan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 120L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
alegetman
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Solo
Bacchus
Bacchus
masfab00
Bacchus
Level 128
God Stats
1W - 2L
1,490 SR
Queue Stats
59W - 56L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
6 / 1 / 24
12,100
712
13,490
19,548
21,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
BagBier
Chronos
20
8 / 0 / 18
12,707
747
11,927
14,662
6,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Wautaiger
Chiron
20
13 / 3 / 15
13,367
786
23,633
15,540
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
bazingazu
Skadi
20
6 / 1 / 20
13,121
772
8,767
12,689
5,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sanchey
Baron Samedi
19
2 / 4 / 23
11,727
690
21,974
14,540
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Geisterzug
Thanatos
15
2 / 11 / 4
9,828
578
7,398
16,602
6,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eset
Gholrak
Eset
15
2 / 10 / 2
9,490
558
10,838
14,185
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Rаndevu
Vulcan
20
2 / 1 / 3
10,984
646
23,428
6,744
3,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
alegetman
Kuzenbo
17
2 / 6 / 3
10,039
591
14,475
25,141
33,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
masfab00
Bacchus
17
1 / 7 / 7
9,911
583
9,989
22,344
27,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
28
35
Kills
9
9
Deaths
35
100
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
24
18
W
Chronos
BagBier
Chronos
8
0
18
17
L
Thanatos
Geisterzug
Thanatos
2
11
4
0.36
L
Eset
Gholrak
Eset
2
10
2
0.3
L
Vulcan
Rаndevu
Vulcan
2
1
3
3.5
W
Chiron
Wautaiger
Chiron
13
3
15
6.83
L
Kuzenbo
alegetman
Kuzenbo
2
6
3
0.58
W
Skadi
bazingazu
Skadi
6
1
20
16
L
Bacchus
masfab00
Bacchus
1
7
7
0.64
W
Baron Samedi
sanchey
Baron Samedi
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,791
Damage
66,128
76,979
Taken
85,016
47,622
Mitigated
77,133
40,961
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,490
423
1,558
5,887
19,548
21,322
241
12,964
6,354
20,693
3,430
W
Chronos
BagBier
Chronos
11,927
4,086
2,128
2,999
14,662
6,536
774
10,097
4,477
33,433
1,560
L
Thanatos
Geisterzug
Thanatos
7,398
356
164
2,852
16,602
6,886
0
7,727
8,513
0
15,684
L
Eset
Gholrak
Eset
10,838
137
700
405
14,185
5,731
0
7,778
6,122
16,097
517
L
Vulcan
Rаndevu
Vulcan
23,428
96
1,157
1,377
6,744
3,774
0
1,933
4,645
66,606
0
W
Chiron
Wautaiger
Chiron
23,633
12,922
2,769
3,978
15,540
7,028
3,370
12,120
3,182
0
50,087
L
Kuzenbo
alegetman
Kuzenbo
14,475
4,743
884
5,209
25,141
33,274
0
13,354
10,928
20,255
0
W
Skadi
bazingazu
Skadi
8,767
3,343
2,576
3,310
12,689
5,065
2,345
9,510
3,041
0
46,025
L
Bacchus
masfab00
Bacchus
9,989
300
830
3,139
22,344
27,468
0
12,884
8,859
16,265
343
W
Baron Samedi
sanchey
Baron Samedi
21,974
742
10,475
5,281
14,540
7,671
464
12,831
1,615
45,230
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,022
Gold Earned
50,252
299
Minions Killed
149
0
Camps Cleared
0
1,697,037
Distance Traveled
1,509,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,100
712
28
2
0
337,448
0
W
Chronos
12,707
747
56
3
0
362,208
0
L
Thanatos
9,828
578
20
1
0
276,483
0
L
Eset
9,490
558
10
1
0
265,926
0
L
Vulcan
10,984
646
90
5
0
369,987
0
W
Chiron
13,367
786
80
5
0
293,862
0
L
Kuzenbo
10,039
591
13
1
0
287,797
0
W
Skadi
13,121
772
78
5
0
354,580
0
L
Bacchus
9,911
583
16
1
0
309,719
0
W
Baron Samedi
11,727
690
57
3
0
348,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role