Player Matchup

Bellona
Bellona
IGiozl
Bellona
Level 101
God Stats
2W - 1L
1,734 SR
Queue Stats
207W - 207L
1,490 Elo+
Solo
Cthulhu
Cthulhu
LoomingGiant
Cthulhu
Level 128
God Stats
6W - 3L
1,760 SR
Queue Stats
126W - 142L
1,517 Elo+
Solo
Chiron
Chiron
OlDirtyHaze
Chiron
Level 125
God Stats
15W - 7L
1,838 SR
Queue Stats
474W - 510L
1,431 Elo+
Solo
Achilles
Achilles
PinkPucca
Achilles
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Baba Yaga
Baba Yaga
Toxic Frogzz
Baba Yaga
Level 97
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 114
1,701 SR
1,529 Elo+

VS

Team Averages
Level 133
1,562 SR
1,484 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ChiefSwinginMeat
Ishtar
Level 121
God Stats
5W - 3L
1,513 SR
Queue Stats
216W - 219L
1,437 Elo+
Solo
Zeus
Zeus
HuntleyLortle
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Zhuruguo
Gilgamesh
Level 88
God Stats
4W - 0L
1,652 SR
Queue Stats
102W - 103L
1,453 Elo+
Party 1
Bastet
Bastet
jrldgr21
Bastet
Level 153
God Stats
9W - 3L
1,645 SR
Queue Stats
185W - 170L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IGiozl
Bellona
8
0 / 2 / 1
5,655
628
1,692
3,588
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
LoomingGiant
Cthulhu
8
0 / 2 / 3
6,027
670
2,805
4,005
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
16
6 / 3 / 2
8,272
919
10,055
10,095
3,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
PinkPucca
Achilles
12
1 / 7 / 4
7,034
782
5,475
13,567
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Toxic Frogzz
Baba Yaga
11
0 / 6 / 2
6,260
696
6,549
7,020
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 14
8,741
971
4,590
9,736
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
3 / 3 / 13
8,699
967
6,640
6,465
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 14
8,474
942
7,760
8,008
2,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Zhuruguo
Gilgamesh
13
4 / 1 / 14
8,161
907
5,285
12,305
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
jrldgr21
Bastet
15
8 / 1 / 10
9,317
1,035
11,481
8,346
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
85
7
Kills
20
20
Deaths
9
12
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
14
11
W
3
3
13
3.17
W
1
3
14
2.67
L
Bellona
IGiozl
Bellona
0
2
1
0.25
L
Cthulhu
LoomingGiant
Cthulhu
0
2
3
0.75
L
Chiron
6
3
2
2.33
L
Achilles
PinkPucca
Achilles
1
7
4
0.43
L
Baba Yaga
Toxic Frogzz
Baba Yaga
0
6
2
0.17
W
Gilgamesh
Zhuruguo
Gilgamesh
4
1
14
11
W
Bastet
jrldgr21
Bastet
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
35,756
38,275
Taken
44,860
22,685
Mitigated
24,261
8,312
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,590
2,403
762
2,878
9,736
8,900
1,448
1,879
7,703
0
11,393
W
6,640
3,092
686
378
6,465
2,347
1,685
1,346
5,086
0
20,152
W
7,760
1,395
0
1,172
8,008
2,505
1,452
2,473
5,396
22,459
0
L
Bellona
IGiozl
Bellona
1,692
40
170
237
3,588
1,861
0
668
2,780
0
3,961
L
Cthulhu
LoomingGiant
Cthulhu
2,805
26
0
381
4,005
3,254
0
1,038
2,832
4,354
0
L
Chiron
10,055
1,166
1,016
3,922
10,095
3,768
0
2,882
7,051
0
29,300
L
Achilles
PinkPucca
Achilles
5,475
854
259
1,460
13,567
11,834
0
1,739
11,292
0
8,571
L
Baba Yaga
Toxic Frogzz
Baba Yaga
6,549
0
10
857
7,020
1,968
0
1,433
5,489
11,552
0
W
Gilgamesh
Zhuruguo
Gilgamesh
5,285
530
1,062
4,058
12,305
7,480
875
1,872
10,068
0
12,026
W
Bastet
jrldgr21
Bastet
11,481
1,983
1,905
2,918
8,346
3,029
1,207
1,541
6,206
0
18,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
43,392
78
Minions Killed
104
0
Camps Cleared
0
610,555
Distance Traveled
923,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,741
971
28
3
0
181,922
0
W
Ishtar
8,699
967
17
2
0
160,078
0
W
Zeus
8,474
942
36
4
0
167,306
0
L
Bellona
5,655
628
4
0
0
61,260
0
L
Cthulhu
6,027
670
4
0
0
87,088
0
L
Chiron
8,272
919
41
5
0
178,099
0
L
Achilles
7,034
782
13
1
0
154,775
0
L
Baba Yaga
6,260
696
16
2
0
129,333
0
W
Gilgamesh
8,161
907
6
1
0
205,989
1
W
Bastet
9,317
1,035
17
2
0
208,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role