Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jackhammer_Jonji
Danzaburou
Level 33
God Stats
4W - 6L
1,401 SR
Queue Stats
80W - 100L
1,157 Elo+
Solo
Kukulkan
Kukulkan
brandschr
Kukulkan
Level 58
God Stats
51W - 51L
1,446 SR
Queue Stats
163W - 189L
1,370 Elo+
Party 1
Team Averages
Level 39
1,449 SR
1,343 Elo+

VS

Team Averages
Level 70
1,575 SR
1,278 Elo+
Loki
Loki
DexterCrush
Loki
Level 49
God Stats
1W - 2L
1,724 SR
Queue Stats
83W - 90L
1,337 Elo+
Solo
Cabrakan
Cabrakan
LouieUF00l
Cabrakan
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 139L
1,365 Elo+
Solo
Xbalanque
Xbalanque
SnoozeFezt
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 1 / 5
8,927
992
5,797
6,474
4,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Jackhammer_Jonji
Danzaburou
14
4 / 3 / 7
8,625
958
5,422
8,759
4,080
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
brandschr
Kukulkan
14
2 / 1 / 8
7,978
886
5,208
6,992
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,574
842
3,211
5,473
1,681
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
LouieUF00l
Cabrakan
11
1 / 4 / 1
7,059
784
4,833
10,501
8,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SnoozeFezt
Xbalanque
12
1 / 4 / 1
7,053
784
6,442
5,582
2,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
4
5
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
5
6.5
L
2
3
2
1
W
Danzaburou
Jackhammer_Jonji
Danzaburou
4
3
7
2.5
L
Cabrakan
LouieUF00l
Cabrakan
1
4
1
0.38
L
Xbalanque
SnoozeFezt
Xbalanque
1
4
1
0.38
W
Kukulkan
brandschr
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
14,486
22,225
Taken
21,556
10,686
Mitigated
11,887
4,080
Healing
1,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,797
701
59
884
6,474
4,018
468
1,035
5,439
22,292
2,178
L
3,211
671
0
131
5,473
1,681
0
2,311
3,162
0
12,613
W
Danzaburou
Jackhammer_Jonji
Danzaburou
5,422
2,707
206
1,132
8,759
4,080
1,155
1,566
7,193
0
21,516
L
Cabrakan
LouieUF00l
Cabrakan
4,833
624
0
706
10,501
8,172
99
6,045
4,456
13,801
0
L
Xbalanque
SnoozeFezt
Xbalanque
6,442
2,201
0
201
5,582
2,034
344
2,194
3,388
0
23,162
W
Kukulkan
brandschr
Kukulkan
5,208
1,108
246
1,553
6,992
2,588
1,768
2,276
4,716
23,066
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
21,686
104
Minions Killed
79
0
Camps Cleared
0
492,621
Distance Traveled
356,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,927
992
32
4
0
182,383
0
L
Loki
7,574
842
18
2
0
126,675
0
W
Danzaburou
8,625
958
34
4
0
153,948
0
L
Cabrakan
7,059
784
22
2
0
128,810
0
L
Xbalanque
7,053
784
39
4
0
101,149
0
W
Kukulkan
7,978
886
38
4
0
156,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role