Player Matchup

Poseidon
Poseidon
GrumpyBuddha
Poseidon
Level 83
God Stats
14W - 8L
1,788 SR
Queue Stats
143W - 123L
1,523 Elo+
Solo
Fenrir
Fenrir
PugDad1
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,537 Elo+
Party 3
Bacchus
Bacchus
PvreHatred
Bacchus
Level 64
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 1L
1,790 Elo+
Party 3
Neith
Neith
ViolentFloppy
Neith
Level 105
God Stats
0W - 2L
1,359 SR
Queue Stats
13W - 13L
1,545 Elo+
Party 3
Horus
Horus
x-GarciaHimovic
Horus
Level 120
God Stats
10W - 6L
1,581 SR
Queue Stats
178W - 188L
1,491 Elo+
Solo
Team Averages
Level 94
1,604 SR
1,577 Elo+

VS

Team Averages
Level 125
1,554 SR
1,467 Elo+
Nox
Nox
ArielizFez1030
Nox
Level 161
God Stats
4W - 2L
1,458 SR
Queue Stats
383W - 377L
1,443 Elo+
Party 2
He Bo
He Bo
Blitzkrieg1194
He Bo
Level 158
God Stats
7W - 6L
1,481 SR
Queue Stats
219W - 203L
1,456 Elo+
Party 2
Cupid
Cupid
CynicalCaracal11
Cupid
Level 158
God Stats
12W - 7L
1,549 SR
Queue Stats
290W - 277L
1,462 Elo+
Party 2
Cerberus
Cerberus
TailsDoll2000
Cerberus
Level 80
God Stats
37W - 21L
1,689 SR
Queue Stats
437W - 406L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
yaelneitor
Jing Wei
Level 69
God Stats
9W - 5L
1,592 SR
Queue Stats
293W - 251L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrumpyBuddha
Poseidon
12
3 / 1 / 0
6,393
639
3,196
2,582
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
PugDad1
Fenrir
10
1 / 4 / 3
5,198
520
4,386
8,968
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
PvreHatred
Bacchus
9
1 / 2 / 5
5,532
553
4,883
7,909
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 1 / 2
6,234
623
3,164
5,573
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,081
508
2,052
6,209
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,233
623
6,342
5,776
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 7
5,689
569
4,155
7,453
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 0
7,338
734
2,912
5,282
2,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
TailsDoll2000
Cerberus
10
3 / 1 / 4
5,972
597
2,942
7,019
5,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
yaelneitor
Jing Wei
10
0 / 1 / 0
5,275
528
1,270
4,490
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
12
12
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
1
3
7
1.5
W
4
0
0
4
L
Poseidon
GrumpyBuddha
Poseidon
3
1
0
3
L
Fenrir
PugDad1
Fenrir
1
4
3
0.63
L
Bacchus
PvreHatred
Bacchus
1
2
5
1.75
W
Cerberus
TailsDoll2000
Cerberus
3
1
4
5
L
2
1
2
3
L
0
4
0
0
W
Jing Wei
yaelneitor
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
17,621
31,241
Taken
30,020
13,673
Mitigated
12,094
7,705
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,342
343
0
1,242
5,776
2,019
0
1,971
3,805
35,524
0
W
4,155
306
0
3,118
7,453
1,639
0
567
6,886
28,090
771
W
2,912
1,454
58
2,919
5,282
2,148
0
0
5,282
0
49,326
L
Poseidon
GrumpyBuddha
Poseidon
3,196
900
0
933
2,582
601
0
703
1,879
46,279
753
L
Fenrir
PugDad1
Fenrir
4,386
1,101
0
1,474
8,968
3,049
0
4,295
4,476
0
37,755
L
Bacchus
PvreHatred
Bacchus
4,883
859
0
1,860
7,909
6,540
0
3,260
4,554
14,907
0
W
Cerberus
TailsDoll2000
Cerberus
2,942
245
0
1,731
7,019
5,021
0
3,075
3,944
13,326
1,232
L
3,164
1,322
0
1,880
5,573
1,376
8
3,389
1,864
0
41,309
L
2,052
1,000
0
1,558
6,209
2,107
0
772
5,437
0
27,518
W
Jing Wei
yaelneitor
Jing Wei
1,270
981
0
1,679
4,490
1,267
0
2,407
2,083
0
35,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
30,507
272
Minions Killed
328
0
Camps Cleared
0
955,925
Distance Traveled
1,025,305
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,233
623
72
7
0
214,027
0
W
He Bo
5,689
569
56
6
0
222,276
0
W
Cupid
7,338
734
99
10
0
183,725
2
L
Poseidon
6,393
639
65
7
0
187,088
0
L
Fenrir
5,198
520
64
6
0
206,518
0
L
Bacchus
5,532
553
22
2
0
223,048
2
W
Cerberus
5,972
597
31
3
0
210,212
7
L
Neith
6,234
623
74
7
0
188,134
2
L
Horus
5,081
508
47
5
0
151,137
2
W
Jing Wei
5,275
528
70
7
0
195,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role