Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JonesC
Mercury
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 242L
1,577 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SacNadou
Ah Muzen Cab
Level 148
God Stats
9W - 15L
1,539 SR
Queue Stats
984W - 974L
1,516 Elo+
Solo
Ymir
Ymir
TRUFAMOVICH
Ymir
Level 68
God Stats
12W - 11L
1,560 SR
Queue Stats
182W - 160L
1,489 Elo+
Solo
Team Averages
Level 135
1,520 SR
1,517 Elo+

VS

Team Averages
Level 127
1,467 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CodeNameX
Kukulkan
Level 128
God Stats
6W - 6L
1,510 SR
Queue Stats
176W - 173L
1,491 Elo+
Solo
Nemesis
Nemesis
Erenstorm
Nemesis
Level 106
God Stats
20W - 17L
1,567 SR
Queue Stats
29W - 28L
1,504 Elo+
Party 1
Skadi
Skadi
WillSheSleeps
Skadi
Level 148
God Stats
6W - 8L
1,550 SR
Queue Stats
194W - 180L
1,563 Elo+
Party 1
Mulan
Mulan
theitsfly
Mulan
Level 78
God Stats
1W - 3L
1,206 SR
Queue Stats
27W - 24L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 2 / 6
9,240
616
6,602
9,892
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
12
4 / 2 / 5
7,874
525
6,772
12,019
11,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
JonesC
Mercury
17
9 / 2 / 6
9,901
660
13,674
10,224
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
SacNadou
Ah Muzen Cab
15
6 / 4 / 3
8,687
579
7,083
10,604
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 8
8,325
555
5,576
11,672
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 5 / 2
8,347
556
9,969
14,898
11,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
CodeNameX
Kukulkan
15
1 / 5 / 2
8,748
583
6,160
8,514
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Erenstorm
Nemesis
13
2 / 4 / 3
7,541
503
4,578
12,659
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
4 / 5 / 0
8,165
544
10,449
9,938
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
theitsfly
Mulan
13
1 / 6 / 1
8,086
539
7,135
13,744
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
11
11
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
6
3.5
W
Kuzenbo
 
Kuzenbo
4
2
5
3.25
L
Zhong Kui
 
Zhong Kui
3
5
2
0.8
L
Kukulkan
CodeNameX
Kukulkan
1
5
2
0.4
L
Nemesis
Erenstorm
Nemesis
2
4
3
0.88
W
Mercury
JonesC
Mercury
9
2
6
6
W
Ah Muzen Cab
SacNadou
Ah Muzen Cab
6
4
3
1.88
W
2
1
8
6
L
4
5
0
0.8
L
Mulan
theitsfly
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,707
Damage
38,291
54,411
Taken
59,753
32,468
Mitigated
30,984
14,417
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,602
255
845
4,619
9,892
3,495
0
4,612
5,080
66,754
1,298
W
Kuzenbo
 
Kuzenbo
6,772
1,428
0
3,376
12,019
11,750
99
2,402
9,546
27,408
470
L
Zhong Kui
 
Zhong Kui
9,969
995
0
2,612
14,898
11,341
55
4,438
10,172
48,957
0
L
Kukulkan
CodeNameX
Kukulkan
6,160
190
0
1,478
8,514
3,000
0
2,585
5,677
61,296
0
L
Nemesis
Erenstorm
Nemesis
4,578
1,264
0
5,090
12,659
4,473
221
3,043
9,480
0
45,751
W
Mercury
JonesC
Mercury
13,674
7,789
0
837
10,224
4,154
518
3,186
6,828
0
81,491
W
Ah Muzen Cab
SacNadou
Ah Muzen Cab
7,083
2,557
0
1,394
10,604
3,520
0
2,712
7,852
0
58,237
W
5,576
397
0
3,346
11,672
9,549
261
3,424
8,162
25,741
1,473
L
10,449
4,959
0
627
9,938
3,204
225
2,795
7,055
0
62,277
L
Mulan
theitsfly
Mulan
7,135
1,219
0
2,550
13,744
8,966
153
4,609
8,619
957
52,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,027
Gold Earned
40,887
429
Minions Killed
490
0
Camps Cleared
0
1,531,386
Distance Traveled
1,349,761
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,240
616
131
9
0
325,393
2
W
Kuzenbo
7,874
525
44
3
0
255,634
5
L
Zhong Kui
8,347
556
73
5
0
261,305
0
L
Kukulkan
8,748
583
125
8
0
290,728
2
L
Nemesis
7,541
503
77
5
0
307,396
0
W
Mercury
9,901
660
127
8
0
391,188
0
W
Ah Muzen Cab
8,687
579
95
6
0
263,397
0
W
Ymir
8,325
555
32
2
0
295,774
5
L
Skadi
8,165
544
115
8
0
261,402
4
L
Mulan
8,086
539
100
7
0
228,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role