Player Matchup

Anubis
Anubis
Alidex
Anubis
Level 123
God Stats
24W - 19L
1,596 SR
Queue Stats
145W - 114L
1,525 Elo+
Solo
Ymir
Ymir
Pycies
Ymir
Level 68
God Stats
55W - 50L
1,520 SR
Queue Stats
251W - 249L
1,473 Elo+
Party 1
Skadi
Skadi
Rubitinski
Skadi
Level 122
God Stats
2W - 20L
1,040 SR
Queue Stats
11W - 31L
1,077 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryne3687
Cu Chulainn
Level 102
God Stats
35W - 28L
1,581 SR
Queue Stats
260W - 260L
1,478 Elo+
Party 1
Surtr
Surtr
busterfoo
Surtr
Level 86
God Stats
8W - 9L
1,453 SR
Queue Stats
123W - 100L
1,541 Elo+
Solo
Team Averages
Level 100
1,438 SR
1,419 Elo+

VS

Team Averages
Level 134
1,533 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
WaRp Trilogy
Janus
Level 89
God Stats
2W - 2L
1,356 SR
Queue Stats
78W - 71L
1,497 Elo+
Solo
Izanami
Izanami
bilibobjoe
Izanami
Level 129
God Stats
9W - 5L
1,623 SR
Queue Stats
252W - 227L
1,455 Elo+
Solo
Pele
Pele
darkstarleon
Pele
Level 153
God Stats
64W - 34L
1,575 SR
Queue Stats
215W - 189L
1,509 Elo+
Solo
Nemesis
Nemesis
spiker3060
Nemesis
Level 130
God Stats
12W - 11L
1,609 SR
Queue Stats
67W - 90L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alidex
Anubis
10
1 / 1 / 1
5,975
543
2,057
3,079
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
Pycies
Ymir
9
0 / 3 / 3
5,560
505
4,661
9,349
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
9
2 / 2 / 0
5,605
510
5,014
5,204
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Ryne3687
Cu Chulainn
11
3 / 2 / 2
6,191
563
6,045
9,790
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
busterfoo
Surtr
12
4 / 2 / 0
7,107
646
8,046
8,085
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 2 / 4
6,198
563
3,104
8,579
4,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 1 / 2
6,531
594
2,468
2,984
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bilibobjoe
Izanami
11
2 / 1 / 4
6,170
561
7,514
9,676
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 2
6,867
624
7,068
9,939
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
spiker3060
Nemesis
11
1 / 3 / 1
5,971
543
5,206
9,847
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
10
10
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
4
1.5
L
Anubis
Alidex
Anubis
1
1
1
1.5
L
Ymir
Pycies
Ymir
0
3
3
0.5
L
Skadi
2
2
0
1
L
Cu Chulainn
Ryne3687
Cu Chulainn
3
2
2
2
W
1
1
2
2
W
Izanami
bilibobjoe
Izanami
2
1
4
4
L
Surtr
busterfoo
Surtr
4
2
0
2
W
5
3
2
2
W
Nemesis
spiker3060
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
25,360
35,507
Taken
41,025
22,088
Mitigated
18,841
9,705
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,104
615
3,230
4,129
8,579
4,697
194
2,740
5,839
15,983
614
L
Anubis
Alidex
Anubis
2,057
204
0
1,169
3,079
1,058
0
582
2,389
32,515
777
L
Ymir
Pycies
Ymir
4,661
475
158
2,403
9,349
7,110
0
2,006
7,343
21,179
1,281
L
Skadi
5,014
1,363
0
952
5,204
1,346
44
1,094
4,070
0
37,473
L
Cu Chulainn
Ryne3687
Cu Chulainn
6,045
2,250
0
3,051
9,790
8,634
0
1,304
8,213
361
38,558
W
2,468
32
0
677
2,984
511
0
1,700
1,080
38,052
0
W
Izanami
bilibobjoe
Izanami
7,514
6,163
0
3,573
9,676
3,232
764
2,275
7,401
0
58,671
L
Surtr
busterfoo
Surtr
8,046
2,818
0
1,972
8,085
3,940
0
0
7,550
1,612
42,775
W
7,068
2,428
0
1,781
9,939
3,684
0
1,056
8,849
0
47,857
W
Nemesis
spiker3060
Nemesis
5,206
1,535
0
3,933
9,847
6,717
0
448
9,399
0
33,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
31,737
302
Minions Killed
348
0
Camps Cleared
0
977,487
Distance Traveled
1,058,335
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,198
563
20
2
0
193,093
0
L
Anubis
5,975
543
58
5
0
165,970
4
L
Ymir
5,560
505
29
3
0
171,206
5
L
Skadi
5,605
510
63
6
0
201,476
0
L
Cu Chulainn
6,191
563
68
6
0
216,978
0
W
Janus
6,531
594
83
8
0
213,849
0
W
Izanami
6,170
561
107
10
0
166,605
0
L
Surtr
7,107
646
84
8
0
221,857
0
W
Pele
6,867
624
73
7
0
261,482
0
W
Nemesis
5,971
543
65
6
0
223,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role