Player Matchup

Bake Kujira
Bake Kujira
Akatsuki_Bibi
Bake Kujira
Level 12
God Stats
9W - 14L
1,321 SR
Queue Stats
23W - 40L
1,216 Elo+
Party 2
Zhong Kui
Zhong Kui
Automata20O
Zhong Kui
Level 61
God Stats
30W - 22L
1,307 SR
Queue Stats
276W - 271L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
BLADEAGE-
Danzaburou
Level 118
God Stats
0W - 2L
1,291 SR
Queue Stats
12W - 10L
1,543 Elo+
Solo
Yemoja
Yemoja
SkL_LuNaiRe
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,216 Elo+
Party 2
Loki
Loki
Teppo-dama515
Loki
Level 69
God Stats
3W - 3L
1,605 SR
Queue Stats
428W - 442L
1,411 Elo+
Party 1
Team Averages
Level 59
1,405 SR
1,361 Elo+

VS

Team Averages
Level 132
1,498 SR
1,439 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Madruguinha71
Mercury
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 80L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 126
God Stats
83W - 57L
1,559 SR
Queue Stats
350W - 368L
1,449 Elo+
Solo
Nu Wa
Nu Wa
stoneytony97
Nu Wa
Level 123
God Stats
59W - 44L
1,430 SR
Queue Stats
233W - 203L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Akatsuki_Bibi
Bake Kujira
10
0 / 2 / 0
5,401
540
3,363
8,249
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Automata20O
Zhong Kui
10
0 / 0 / 0
5,288
529
4,152
6,477
4,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
BLADEAGE-
Danzaburou
7
0 / 3 / 0
4,422
442
3,513
8,367
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
7
0 / 3 / 0
4,659
466
564
7,232
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,775
478
3,166
6,225
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 0 / 2
6,035
604
9,558
5,330
1,856
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
10
0 / 0 / 2
5,428
543
4,566
7,671
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
12
5 / 0 / 0
6,317
632
2,409
6,728
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Olenhylkio
Cthulhu
9
1 / 0 / 2
5,066
507
4,879
5,608
3,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 0
5,494
549
2,392
4,182
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Horus
 
Horus
0
0
2
1
L
Bake Kujira
Akatsuki_Bibi
Bake Kujira
0
2
0
0
L
Zhong Kui
Automata20O
Zhong Kui
0
0
0
0
L
Danzaburou
BLADEAGE-
Danzaburou
0
3
0
0
W
Mercury
5
0
0
5
W
Cthulhu
Olenhylkio
Cthulhu
1
0
2
2
L
Yemoja
0
3
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,758
Damage
23,804
36,550
Taken
29,519
18,355
Mitigated
13,432
14,496
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,558
4,151
0
2,947
5,330
1,856
270
347
4,983
0
43,298
W
Horus
 
Horus
4,566
1,895
160
4,666
7,671
5,104
0
2,944
4,354
0
28,559
L
Bake Kujira
Akatsuki_Bibi
Bake Kujira
3,363
2,080
0
1,622
8,249
6,829
0
248
7,415
34,184
0
L
Zhong Kui
Automata20O
Zhong Kui
4,152
175
0
3,936
6,477
4,299
0
2,547
3,930
42,545
1,563
L
Danzaburou
BLADEAGE-
Danzaburou
3,513
1,880
0
2,031
8,367
2,086
0
1,555
6,812
0
27,300
W
Mercury
2,409
883
0
4,612
6,728
2,064
0
698
6,030
0
39,006
W
Cthulhu
Olenhylkio
Cthulhu
4,879
331
131
2,067
5,608
3,185
0
1,124
4,484
21,107
1,662
L
Yemoja
564
199
2,425
1,479
7,232
3,472
0
1,749
5,483
8,674
0
L
3,166
815
0
3,003
6,225
1,669
0
990
5,235
0
28,937
W
2,392
417
0
1,191
4,182
1,223
714
2,480
1,702
34,918
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
28,340
261
Minions Killed
281
0
Camps Cleared
0
941,305
Distance Traveled
944,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,035
604
56
6
0
177,520
2
W
Horus
5,428
543
42
4
0
169,803
0
L
Bake Kujira
5,401
540
62
6
0
205,754
0
L
Zhong Kui
5,288
529
84
8
0
195,588
4
L
Danzaburou
4,422
442
48
5
0
147,513
0
W
Mercury
6,317
632
74
7
0
213,973
1
W
Cthulhu
5,066
507
46
5
0
213,750
0
L
Yemoja
4,659
466
13
1
0
170,353
0
L
Loki
4,775
478
54
5
0
222,097
0
W
Nu Wa
5,494
549
63
6
0
169,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role