Player Matchup

Ares
Ares
Platinum II
 
Ares
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Gold III
Ferg Blessed
Mulan
Gold III
Level 108
God Stats
12W - 15L
1,506 SR
Queue Stats
426W - 453L
1,666 MMR
Solo
Neith
Neith
Gold II
Fumiii
Neith
Gold II
Level 174
God Stats
2W - 4L
1,563 SR
Queue Stats
92W - 86L
1,592 MMR
Party 3
Ix Chel
Ix Chel
Platinum I
GreatCalf290536
Ix Chel
Platinum I
Level 133
God Stats
2W - 4L
1,615 SR
Queue Stats
100W - 86L
1,977 MMR
Party 1
Cliodhna
Cliodhna
Diamond V
PHERN
Cliodhna
Diamond V
Level 159
God Stats
45W - 29L
1,756 SR
Queue Stats
192W - 171L
2,042 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,588 SR
1,755 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,579 SR
1,766 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum II
Cynfor
Rama
Platinum II
Level 195
God Stats
4W - 3L
1,633 SR
Queue Stats
73W - 51L
2,020 MMR
Solo
Horus
Horus
Gold II
InsomniFrost
Horus
Gold II
Level 158
God Stats
1W - 0L
1,621 SR
Queue Stats
89W - 87L
1,639 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Xènn
Ao Kuang
Diamond III
Level 159
God Stats
12W - 6L
1,745 SR
Queue Stats
82W - 49L
2,067 MMR
Party 2
Janus
Janus
Platinum V
robertsgg00
Janus
Platinum V
Level 158
God Stats
9W - 8L
1,397 SR
Queue Stats
115W - 106L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 1
3,708
742
1,750
4,273
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
2,835
567
758
2,811
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Fumiii
Neith
6
0 / 4 / 1
3,191
638
2,405
4,028
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 1
3,708
742
458
1,532
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
PHERN
Cliodhna
8
4 / 0 / 1
4,282
856
2,159
2,909
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SerqetBakasuraFreyaMedusaChang'e

VS

Bans
ArtioCharybdisBellonaGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 1 / 0
3,793
759
1,791
2,799
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
Cynfor
Rama
6
4 / 2 / 1
4,189
838
4,638
4,269
1,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 4
3,833
767
1,252
3,568
2,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Xènn
Ao Kuang
6
0 / 0 / 1
3,280
656
902
2,569
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
3,791
758
584
1,323
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
7
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
1
1.5
W
Cthulhu
 
Cthulhu
2
1
0
2
W
Rama
Cynfor
Rama
4
2
1
2.25
L
0
2
0
0
L
Neith
Fumiii
Neith
0
4
1
0.13
L
0
0
1
0.5
W
0
1
4
2
L
Cliodhna
PHERN
Cliodhna
4
0
1
4.5
W
Ao Kuang
Xènn
Ao Kuang
0
0
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
9,167
15,553
Taken
14,528
4,640
Mitigated
5,217
4,940
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,750
176
0
1,641
4,273
1,724
0
0
4,273
7,322
0
W
Cthulhu
 
Cthulhu
1,791
310
0
750
2,799
1,003
0
0
2,799
16,659
0
W
Rama
Cynfor
Rama
4,638
3,607
0
1,654
4,269
1,195
0
579
3,690
0
24,487
L
758
174
0
550
2,811
845
0
1,476
1,147
0
7,071
L
Neith
Fumiii
Neith
2,405
590
0
637
4,028
950
0
292
3,696
0
16,419
L
458
43
150
650
1,532
371
0
676
776
19,157
1,501
W
1,252
649
388
1,707
3,568
2,134
0
1,120
2,406
0
5,570
L
Cliodhna
PHERN
Cliodhna
2,159
505
0
1,312
2,909
750
0
421
2,448
0
16,938
W
Ao Kuang
Xènn
Ao Kuang
902
0
0
2,105
2,569
595
0
109
2,440
13,836
454
W
584
0
0
250
1,323
290
0
332
985
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
18,886
147
Minions Killed
170
0
Camps Cleared
0
491,647
Distance Traveled
533,852
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,708
742
6
1
0
99,936
1
W
Cthulhu
3,793
759
32
6
0
89,296
0
W
Rama
4,189
838
37
7
0
84,693
0
L
Mulan
2,835
567
17
3
0
53,452
0
L
Neith
3,191
638
35
7
0
108,634
0
L
Ix Chel
3,708
742
51
10
0
104,777
0
W
Horus
3,833
767
12
2
0
108,731
2
L
Cliodhna
4,282
856
38
8
0
124,848
0
W
Ao Kuang
3,280
656
36
7
0
142,036
0
W
Janus
3,791
758
53
11
0
109,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role