Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Sk1boss
Kali
Level 152
God Stats
2W - 2L
1,614 SR
Queue Stats
246W - 238L
1,560 Elo+
Solo
Tyr
Tyr
deKepons
Tyr
Level 157
God Stats
4W - 8L
1,470 SR
Queue Stats
187W - 189L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
kingthor12
Kumbhakarna
Level 97
God Stats
4W - 6L
1,414 SR
Queue Stats
104W - 89L
1,489 Elo+
Solo
Vulcan
Vulcan
可可可可欣
Vulcan
Level 177
God Stats
15W - 13L
1,606 SR
Queue Stats
185W - 180L
1,521 Elo+
Solo
Team Averages
Level 153
1,521 SR
1,529 Elo+

VS

Team Averages
Level 142
1,507 SR
1,555 Elo+
Horus
Horus
IVMelixdasVI
Horus
Level 85
God Stats
2W - 1L
1,539 SR
Queue Stats
29W - 16L
1,666 Elo+
Solo
Cerberus
Cerberus
Pølsemanden123
Cerberus
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
116W - 120L
1,544 Elo+
Solo
Anhur
Anhur
Siansa
Anhur
Level 137
God Stats
3W - 2L
1,506 SR
Queue Stats
134W - 137L
1,544 Elo+
Solo
Merlin
Merlin
TheCoCoa
Merlin
Level 170
God Stats
2W - 3L
1,431 SR
Queue Stats
86W - 94L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
Vаnity
The Morrigan
Level 189
God Stats
12W - 8L
1,345 SR
Queue Stats
78W - 69L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
6 / 5 / 1
6,005
546
9,910
9,473
1,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Sk1boss
Kali
9
1 / 3 / 1
5,127
466
1,364
6,535
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 3 / 0
4,917
447
3,055
11,354
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
kingthor12
Kumbhakarna
10
0 / 1 / 6
6,171
561
4,761
8,820
5,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 0
6,167
561
707
3,470
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,275
661
7,527
7,031
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
10
1 / 4 / 3
5,752
523
4,339
12,124
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Siansa
Anhur
11
4 / 3 / 1
6,249
568
4,623
6,188
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
TheCoCoa
Merlin
13
0 / 0 / 2
6,847
622
1,962
3,129
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Vаnity
The Morrigan
12
4 / 1 / 4
6,531
594
5,605
5,315
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
13
13
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
5
1
1.3
W
4
0
1
4.5
W
Cerberus
1
4
3
0.63
W
Anhur
Siansa
Anhur
4
3
1
1.5
L
Kali
Sk1boss
Kali
1
3
1
0.5
W
Merlin
TheCoCoa
Merlin
0
0
2
1
W
The Morrigan
Vаnity
The Morrigan
4
1
4
6
L
0
3
0
0
L
Kumbhakarna
kingthor12
Kumbhakarna
0
1
6
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
24,056
39,652
Taken
33,787
14,214
Mitigated
15,021
13,099
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,910
6,397
0
3,024
9,473
1,877
102
4,114
5,359
0
37,578
W
7,527
1,875
40
3,866
7,031
3,833
0
60
6,971
160
49,395
W
Cerberus
4,339
427
202
4,046
12,124
6,795
0
2,548
9,576
19,367
0
W
Anhur
Siansa
Anhur
4,623
3,001
0
1,461
6,188
1,763
0
2,115
4,073
0
39,578
L
Kali
Sk1boss
Kali
1,364
641
0
3,151
6,535
1,777
0
1,374
5,112
0
32,559
W
Merlin
TheCoCoa
Merlin
1,962
222
0
1,659
3,129
978
0
339
2,790
57,134
488
W
The Morrigan
Vаnity
The Morrigan
5,605
1,806
0
2,373
5,315
1,652
0
266
5,049
40,806
9,388
L
3,055
359
0
4,050
11,354
4,465
0
1,797
8,954
0
26,672
L
Kumbhakarna
kingthor12
Kumbhakarna
4,761
624
0
2,195
8,820
5,167
0
1,167
7,653
27,103
1,711
L
707
80
0
679
3,470
928
0
2,325
889
44,653
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
32,654
291
Minions Killed
395
0
Camps Cleared
0
1,068,722
Distance Traveled
1,055,190
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,005
546
56
5
0
202,594
1
W
Horus
7,275
661
76
7
0
190,794
1
W
Cerberus
5,752
523
34
3
0
204,045
2
W
Anhur
6,249
568
81
7
0
196,894
0
L
Kali
5,127
466
60
5
0
209,844
0
W
Merlin
6,847
622
125
11
0
227,649
3
W
The Morrigan
6,531
594
79
7
0
235,808
0
L
Tyr
4,917
447
48
4
0
209,902
2
L
Kumbhakarna
6,171
561
40
4
0
214,459
0
L
Vulcan
6,167
561
87
8
0
231,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role