Player Matchup

Poseidon
Poseidon
ImHume
Poseidon
Level 137
God Stats
5W - 2L
1,711 SR
Queue Stats
326W - 318L
1,557 Elo+
Party 1
Thanatos
Thanatos
LordFartquad628
Thanatos
Level 123
God Stats
23W - 20L
1,575 SR
Queue Stats
246W - 236L
1,557 Elo+
Party 1
Anubis
Anubis
PharaohReturns
Anubis
Level 147
God Stats
19W - 17L
1,595 SR
Queue Stats
269W - 273L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheeArG0
Kumbhakarna
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 150L
1,546 Elo+
Solo
Rama
Rama
percfever
Rama
Level 159
God Stats
8W - 7L
1,658 SR
Queue Stats
724W - 668L
1,614 Elo+
Solo
Team Averages
Level 144
1,608 SR
1,564 Elo+

VS

Team Averages
Level 146
1,509 SR
1,552 Elo+
Eset
Eset
Azorathum
Eset
Level 148
God Stats
0W - 4L
1,154 SR
Queue Stats
205W - 184L
1,514 Elo+
Party 2
Hercules
Hercules
BigBodyGang
Hercules
Level 128
God Stats
24W - 8L
1,862 SR
Queue Stats
124W - 118L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
Guttles
Cu Chulainn
Level 159
God Stats
1W - 1L
1,451 SR
Queue Stats
219W - 190L
1,605 Elo+
Solo
Cupid
Cupid
QXJK
Cupid
Level 158
God Stats
2W - 3L
1,529 SR
Queue Stats
205W - 190L
1,505 Elo+
Party 2
Nox
Nox
munchkin471
Nox
Level 137
God Stats
7W - 6L
1,549 SR
Queue Stats
131W - 112L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImHume
Poseidon
12
3 / 0 / 0
6,463
588
5,623
7,500
3,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
11
1 / 0 / 4
5,572
507
3,751
8,629
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 0 / 3
6,677
607
3,163
4,462
2,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
TheeArG0
Kumbhakarna
11
3 / 1 / 2
6,162
560
3,612
6,826
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
2 / 0 / 0
7,405
673
4,201
3,916
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 2 / 0
5,016
456
2,339
5,175
2,656
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
BigBodyGang
Hercules
10
1 / 3 / 0
5,252
477
3,762
9,293
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Guttles
Cu Chulainn
10
0 / 3 / 1
6,256
569
5,817
11,244
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cupid
QXJK
Cupid
11
0 / 1 / 0
5,361
487
2,865
5,782
1,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,191
472
2,540
3,546
984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
0
2
0
0
L
Hercules
BigBodyGang
Hercules
1
3
0
0.33
L
Cu Chulainn
Guttles
Cu Chulainn
0
3
1
0.17
W
Poseidon
ImHume
Poseidon
3
0
0
3
W
Thanatos
1
0
4
3
W
1
0
3
2.5
L
Cupid
QXJK
Cupid
0
1
0
0
W
Kumbhakarna
TheeArG0
Kumbhakarna
3
1
2
4
L
0
1
0
0
W
Rama
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
17,323
31,333
Taken
35,040
14,120
Mitigated
14,440
17,190
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
2,339
410
97
1,197
5,175
2,656
0
1,049
4,126
14,052
0
L
Hercules
BigBodyGang
Hercules
3,762
1,951
0
1,694
9,293
3,792
0
3,871
5,422
0
35,721
L
Cu Chulainn
Guttles
Cu Chulainn
5,817
935
0
2,576
11,244
5,542
282
5,301
5,943
0
51,394
W
Poseidon
ImHume
Poseidon
5,623
1,934
0
4,639
7,500
3,871
0
0
7,500
46,303
0
W
Thanatos
3,751
648
0
4,731
8,629
4,259
0
1,852
6,777
0
21,996
W
3,163
601
0
3,253
4,462
2,135
0
2,285
2,177
46,722
1,177
L
Cupid
QXJK
Cupid
2,865
1,786
308
2,922
5,782
1,466
0
0
5,782
0
42,586
W
Kumbhakarna
TheeArG0
Kumbhakarna
3,612
880
0
2,371
6,826
2,586
0
418
6,408
31,990
10,635
L
2,540
183
0
1,119
3,546
984
0
1,944
1,602
36,322
0
W
Rama
4,201
3,474
0
2,196
3,916
1,269
816
324
3,592
0
63,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
27,076
403
Minions Killed
317
0
Camps Cleared
0
1,133,494
Distance Traveled
1,138,952
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,016
456
24
2
0
216,965
5
L
Hercules
5,252
477
62
6
0
259,835
0
L
Cu Chulainn
6,256
569
81
7
0
226,174
2
W
Poseidon
6,463
588
79
7
0
212,432
4
W
Thanatos
5,572
507
36
3
0
246,534
4
W
Anubis
6,677
607
94
9
0
204,053
0
L
Cupid
5,361
487
81
7
0
210,104
3
W
Kumbhakarna
6,162
560
77
7
0
261,620
0
L
Nox
5,191
472
69
6
0
225,874
1
W
Rama
7,405
673
117
11
0
208,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role