Player Matchup

Pele
Pele
Gold III
Bexxis
Pele
Gold III
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,541 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Darth_Hopper
Cthulhu
Gold II
Level 179
God Stats
2W - 3L
1,755 SR
Queue Stats
78W - 75L
1,570 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
ericthebus36
Kukulkan
Gold IV
Level 148
God Stats
24W - 14L
1,600 SR
Queue Stats
39W - 37L
1,519 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 174
1,618 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,563 SR
1,531 MMR
Kuzenbo
Kuzenbo
Gold IV
Jhobbit2029
Kuzenbo
Gold IV
Level 80
God Stats
26W - 34L
1,507 SR
Queue Stats
284W - 327L
1,401 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
KANEWOW
Gilgamesh
Gold II
Level 133
God Stats
1W - 1L
1,578 SR
Queue Stats
275W - 299L
1,608 MMR
Party 2
Discordia
Discordia
Gold III
rhynonow
Discordia
Gold III
Level 127
God Stats
46W - 38L
1,604 SR
Queue Stats
273W - 293L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bexxis
Pele
14
0 / 3 / 2
8,973
690
5,502
11,695
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Darth_Hopper
Cthulhu
16
1 / 2 / 1
9,679
745
8,630
13,176
12,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ericthebus36
Kukulkan
16
1 / 3 / 1
9,957
766
7,210
7,271
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesThothMulanXing Tian

VS

Bans
BacchusHerculesBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jhobbit2029
Kuzenbo
18
0 / 1 / 6
10,381
799
12,241
11,639
17,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
KANEWOW
Gilgamesh
18
5 / 1 / 3
11,054
850
8,883
12,431
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
rhynonow
Discordia
18
3 / 0 / 4
10,783
829
8,863
4,116
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
Bexxis
Pele
0
3
2
0.33
L
Cthulhu
Darth_Hopper
Cthulhu
1
2
1
0.75
W
Kuzenbo
Jhobbit2029
Kuzenbo
0
1
6
3
W
Gilgamesh
KANEWOW
Gilgamesh
5
1
3
6.5
L
Kukulkan
ericthebus36
Kukulkan
1
3
1
0.5
W
Discordia
rhynonow
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,342
Damage
29,987
32,142
Taken
28,186
20,098
Mitigated
33,489
3,405
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Bexxis
Pele
5,502
622
0
1,785
11,695
4,551
0
6,108
4,945
0
23,057
L
Cthulhu
Darth_Hopper
Cthulhu
8,630
549
381
989
13,176
12,748
0
7,178
4,798
28,231
1,120
W
Kuzenbo
Jhobbit2029
Kuzenbo
12,241
3,321
0
1,476
11,639
17,963
372
6,622
4,658
28,969
3,277
W
Gilgamesh
KANEWOW
Gilgamesh
8,883
1,907
341
1,074
12,431
13,935
484
5,568
6,635
0
44,729
L
Kukulkan
ericthebus36
Kukulkan
7,210
482
0
250
7,271
2,799
0
5,530
1,404
36,290
878
W
Discordia
rhynonow
Discordia
8,863
172
0
756
4,116
1,591
252
2,192
1,818
44,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
32,218
178
Minions Killed
190
0
Camps Cleared
0
725,830
Distance Traveled
772,435
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,973
690
33
3
0
258,186
0
L
Cthulhu
9,679
745
48
4
0
244,861
6
W
Kuzenbo
10,381
799
51
4
0
239,694
2
W
Gilgamesh
11,054
850
48
4
0
267,913
0
L
Kukulkan
9,957
766
97
7
0
222,783
0
W
Discordia
10,783
829
91
7
0
264,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role