Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
AyePace
Tyr
Silver I
Level 94
God Stats
7W - 0L
1,905 SR
Queue Stats
57W - 61L
1,202 MMR
Party 1
Bakasura
Bakasura
Gold V
GeekerDeed
Bakasura
Gold V
Level 79
God Stats
6W - 3L
1,814 SR
Queue Stats
124W - 136L
1,312 MMR
Solo
Sobek
Sobek
Silver II
Scott_Sterling95
Sobek
Silver II
Level 108
God Stats
11W - 13L
1,448 SR
Queue Stats
42W - 47L
1,295 MMR
Solo
Discordia
Discordia
Gold IV
supersonicjerry
Discordia
Gold IV
Level 72
God Stats
16W - 13L
1,558 SR
Queue Stats
41W - 37L
1,393 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,645 SR
1,340 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,505 SR
1,302 MMR
Thor
Thor
Gold V
HeebiexJeebies
Thor
Gold V
Level 159
God Stats
1W - 1L
1,534 SR
Queue Stats
22W - 25L
1,322 MMR
Party 2
Hercules
Hercules
Silver II
Viscousy
Hercules
Silver II
Level 144
God Stats
0W - 1L
1,323 SR
Queue Stats
21W - 29L
1,290 MMR
Party 2
Scylla
Scylla
Silver IV
bigPapa90
Scylla
Silver IV
Level 115
God Stats
11W - 7L
1,549 SR
Queue Stats
37W - 43L
1,285 MMR
Solo
Neith
Neith
Gold V
c-u--p
Neith
Gold V
Level 136
God Stats
22W - 17L
1,569 SR
Queue Stats
55W - 63L
1,321 MMR
Solo
Mulan
Mulan
Silver I
jacobrkr12
Mulan
Silver I
Level 64
God Stats
33W - 31L
1,551 SR
Queue Stats
137W - 140L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 0 / 3
7,707
593
5,395
6,396
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
13
2 / 2 / 3
8,039
618
6,538
14,981
10,570
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
GeekerDeed
Bakasura
14
7 / 3 / 1
7,999
615
9,657
13,427
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 6
7,441
572
4,213
10,681
9,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
supersonicjerry
Discordia
14
6 / 0 / 2
8,478
652
8,418
6,632
1,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ThanatosIx ChelKaliChang'eErlang Shen

VS

Bans
King ArthurMedusaBastetHorusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
7,539
580
4,526
9,544
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Viscousy
Hercules
12
0 / 5 / 2
7,195
553
10,016
12,549
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
bigPapa90
Scylla
10
1 / 5 / 0
6,136
472
5,819
6,223
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
c-u--p
Neith
10
1 / 4 / 2
6,314
486
5,156
7,609
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
10
0 / 2 / 2
5,980
460
6,412
12,014
9,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
6
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
3
3.5
W
Tyr
2
2
3
1.75
W
Bakasura
GeekerDeed
Bakasura
7
3
1
2.5
L
4
2
1
2.25
W
1
1
6
4
L
Hercules
Viscousy
Hercules
0
5
2
0.2
L
Scylla
bigPapa90
Scylla
1
5
0
0.2
L
Neith
c-u--p
Neith
1
4
2
0.5
L
Mulan
0
2
2
0.5
W
Discordia
supersonicjerry
Discordia
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
31,929
52,117
Taken
47,939
28,387
Mitigated
28,734
22,075
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,395
2,184
0
2,098
6,396
1,986
2,308
156
6,240
0
67,649
W
Tyr
6,538
1,410
0
5,273
14,981
10,570
370
282
14,699
0
48,491
W
Bakasura
GeekerDeed
Bakasura
9,657
5,430
0
7,450
13,427
5,221
233
2,462
10,791
0
37,094
L
4,526
882
0
310
9,544
3,853
0
1,417
7,707
0
56,431
W
4,213
381
0
3,408
10,681
9,067
58
689
9,992
16,897
1,464
L
Hercules
Viscousy
Hercules
10,016
1,993
0
2,853
12,549
11,608
0
1,125
10,639
2,169
45,731
L
Scylla
bigPapa90
Scylla
5,819
1,148
0
1,000
6,223
1,974
0
4,079
2,048
31,251
1,194
L
Neith
c-u--p
Neith
5,156
1,555
0
1,530
7,609
1,997
0
1,863
5,721
0
34,512
L
Mulan
6,412
641
0
1,672
12,014
9,302
0
3,927
7,089
2,306
22,765
W
Discordia
supersonicjerry
Discordia
8,418
57
0
3,846
6,632
1,543
569
3,784
2,374
59,152
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
33,164
427
Minions Killed
346
0
Camps Cleared
0
1,357,892
Distance Traveled
1,228,931
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,707
593
114
9
0
240,146
2
W
Tyr
8,039
618
96
7
0
266,289
0
W
Bakasura
7,999
615
91
7
0
314,172
0
L
Thor
7,539
580
88
7
0
317,746
0
W
Sobek
7,441
572
22
2
0
275,031
4
L
Hercules
7,195
553
90
7
0
234,466
0
L
Scylla
6,136
472
65
5
0
184,279
2
L
Neith
6,314
486
69
5
0
214,932
1
L
Mulan
5,980
460
34
3
0
277,508
1
W
Discordia
8,478
652
104
8
0
262,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role